Create a 3D model of this character
- Status: Closed
- Prize: $100
- Entries Received: 14
- Winner: zoranlakic
Contest Brief
Hi freelancers!
We are looking for a 3d model to bring this character to life! I have Front and Rear art but please let me know if more views would be helpful. This will possibly lead to much more work for the right individual. I will do my best to answer your questions as promptly as I can. If you would like perhaps you can get a feel for the game style by visiting our website. www.projectpwn.com
I regret I was unable to seal the contest but our budget has no room for it.
Thanks!
Recommended Skills
Public Clarification Board
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Contest Holder - 11 years ago
crap I thought you said you weren't gonna get it done?
- 11 years ago
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Reaper72
- 11 years ago
I couldn't enter another wip, so here's a link http://s14.postimg.org/a5qxh1nhd/Wip03.jpg
- 11 years ago
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Contest Holder - 11 years ago
Reaper, you going to get in a finished one?
- 11 years ago
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Reaper72
- 11 years ago
Do I have a shot at winning if I do
- 11 years ago
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andrenakao
- 11 years ago
You have a great potential Reaper, your portfolio is good, ...I will try my now...
- 11 years ago
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zoranlakic
- 11 years ago
Hi.. Should we put some dirt on this character, since he is lowborn? Like flakes mud or something...
- 11 years ago
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Contest Holder - 11 years ago
Texured version uploaded
- 11 years ago
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andrenakao
- 11 years ago
Nice concept... I like to make one too...! =D
- 11 years ago
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Max3DArt
- 11 years ago
Hi , please check my entry ,this model complete ready with , low poly, high poly,normal map,displacement map ,color map ...comfortable for animation and game use also clean uv ...if you want then i can show you all example ...thank u
- 11 years ago
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Contest Holder - 11 years ago
my artist asks what exact pose should he conceptualize.
- 11 years ago
View 5 more messages
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Contest Holder - 11 years ago
about the hair and beard, we are just trying to keep poly count low so if you can do that with or with out is fine
- 11 years ago
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Contest Holder - 11 years ago
yes Caucasian.
- 11 years ago
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DesireEra
- 11 years ago
Please wait for my entry.
- 11 years ago
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Reaper72
- 11 years ago
A close up of the face without hair would be helpful, and is it safe to assume that the character will be Caucasian, for the texturing part.
- 11 years ago
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zoranlakic
- 11 years ago
Hi.. can we put some rope as his belt, maybe? It would look more cooler.. Or we should just stick with this reference art, ad leave it as it is?
- 11 years ago
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JIdCG
- 11 years ago
My blog:http://edoras1blog.wordpress.com/
- 11 years ago
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benixel
- 11 years ago
please check my portfolio and my blog: http://benixel.blogspot.com/
- 11 years ago
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jaufox
- 11 years ago
please do leave a feedback ^^ #1
- 11 years ago
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Contest Holder - 11 years ago
Between 5k and 10k
- 11 years ago
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Contest Holder - 11 years ago
More clarification.
- 11 years ago
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Contest Holder - 11 years ago
Also I will have my artist do a front and rear full color T-pose
- 11 years ago
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Contest Holder - 11 years ago
or beard
- 11 years ago
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Contest Holder - 11 years ago
And no hair
- 11 years ago
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Contest Holder - 11 years ago
OK they are saying a high and low poly with normal's and textures would be ideal but if that's too much then 10k poly with textures.
- 11 years ago
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Contest Holder - 11 years ago
I will need to consult my team regarding the other questions, I will try to provide answers tomorrow morning EST.
- 11 years ago
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Contest Holder - 11 years ago
We will need T-pose yes.
- 11 years ago
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sieunhandangbay
- 11 years ago
BTW you can check out my modeling for Games here http://goo.gl/zXbYnp
- 11 years ago
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sieunhandangbay
- 11 years ago
Hello, do you need it ready to rig, animation or just the high poly ?
- 11 years ago
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Manufraktura
- 11 years ago
Since it's a game model, I guess you need it in neutral pose ( t-stance) so you can rig and pose/animate it later on. Or you need it in exact pose?
Could you confirm that please?
Other than that, it would be useful though not necessary to have clear front view of the model.
Also, is thee any poly-count limit? And what about textures, you need them to be black and gray like on the concept art piece or just model without any textures?
What about hair and beard? You want them to be geometry following the form or real hairs?
Thanks in advance,
Dj.- 11 years ago
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DesireEra
- 11 years ago
Hi,
You need texture model in T shape?- 11 years ago
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