3D Artist for Unity Game
- Status: Closed
- Hadiah: $100
- Penyertaan Diterima: 6
- Pemenang: Garzadaniel55
I am looking for a 3D artist with experience in creating realistic props for a Unity game. The ideal candidate should have the following skills and experience:
- Proficiency in 3D modeling and texturing
- Experience in creating realistic props for games
- Knowledge of Unity and its asset pipeline
- Ability to follow art direction and work within project constraints
The project is for the game Existence: The Outer Reach. It is a top down RTS/4X game. I'm looking for someone to work with that can build building assets for the game. For this initial project, only 1 building is required. If the project is successful, we will set up another project for additional buildings for the game.
It is important to note that the 3D assets do not need to be animated for this project. The focus is on creating high-quality static props that enhance the realism of the game environment.
The aesthetic style for the 3D assets is realistic, meaning that the props should look as close to their real-world counterparts as possible. Attention to detail and a strong understanding of materials and lighting will be key in achieving the desired aesthetic.
This contest is for 1 building that matches the art style of the game. The building can be anything of your choosing. The buildings in the game are:
* Command Center
* Bot Factory
Please take some time you watch videos of the game so you understand what kind of game you are building for. Here are some links (but searching for "Existence: The Outer Reach" on YouTube will provide more):
Maklum Balas Majikan
“Daniel delivered quickly and highest quality! By far the best artist in the context.”
workingprogramme, United States.