OpenGL Project -1
- Status: Pending
- Hadiah: $30
- Penyertaan diterima: 0
Two-part small project. I just added the description, you may find the details attached.
Part 1: Key-frame interpolation is a typical technique for object animation. In this assignment, you will create an animation path through the key point interpolation algorithm to achieve an object motion effect.
Part 2: Surface rendering is achieved by applying natural lighting effects to the objects’ surfaces. In this assignment, you will implement and display a Bezier surface patch. A ray-casting based ray-tracing algorithm is implemented to render primitive objects (e.g., spheres).