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    147 ogre engine features tugasan ditemui, harga dalam USD

    We have created a card game and need someone to illustrate the cards. Cartooney style ogre, wizard, warrier and rogue. A total of 12 different cards.

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    ...need them to be clear when projected onto curtain that is roughly 25ft wide by 10 ft. height [log masuk untuk melihat URL] Ogre Swamp (:08 seconds into video) Fionas Tower (:13 seconds into video) Dragons Keep (:16 seconds into video) Duloc Square (:11 seconds into video) These are not in the video

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    //Don't get it wrong , we don't need a FULL game , just a prototype Work includes the development of a game prototype iOS and Android based on the referen...store , we just need an .apk. Someone is already working on the graphic part ( we'll provide you assets ) I'll give more details in PM. N.B : if you know FFT , FFTA , Tactic Ogre it's a plus

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    ...the work should be exclusively graphic. There are also 7 type of monsters portraits to make, as an oponent of the gameplay, but only portrait of beasts such as; goblin, orc, ogre, troll, wizard and a dragon. There is also included a set of cards required for the gameplay. The project should be similar as Monofoly, in terms of final product; game board

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    I am looking for someone to create a unique poker game. (Texas ...Example MIGHT be: Level 1. Play against 3 other "Orcs" Orcs would have lesser starting chips. If you win that you play on level 2. Level 2 might be vs. 2 "Orcs" and 1 "Ogre" Ogre might have more starting chips and be more aggressive. I would like it if you had your own ideas as well.

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    ...in OGRE3D based simple Application Requirement: Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010 It is needed to be enhanced with following features. [log masuk untuk melihat URL] Section with Cap and edge display using shaders 2. Existing Display modes in shaders. (Solid, Solid mesh,Wire frame,Hidden Line Removal, Transparent) More details

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    Using ODE and OGRE to make a game prototype.

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    Requirement Fix needed for OpenGL Rendering Context issue in QT application when using Ogre3D. Tags : C++ QT, ActiveX, Ogre3D, OpenGL. Problem Statement: Ogre based ActiveX and OpenGL window clashes in QT app. Description: Created an ActiveX control using Ogre3D. It can be embedded in any container application. Like that it can be embedded

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    Requirement Fix needed for OpenGL Rendering Context issue in QT application when using Ogre3D. Tags : C++ QT, ActiveX, Ogre3D, OpenGL. Problem Statement: Ogre based ActiveX and OpenGL window clashes in QT app. Description: Created an ActiveX control using Ogre3D. It can be embedded in any container application. Like that it can be embedded

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    Simple 3D rendering Engine (OpenGL? Ogre? Godot?) I need a simple and reasonably fast (read: graphics hardware not CPU) renderer to model data coming from a 3D camera system (similar to the Microsoft Kinect game controllers). This needs to be done with open-source but commercially usable APIs/Libraries/Engines. It needs to work on commodity desktop

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    Requirement Fix needed for OpenGL Rendering Context issue in QT application when using Ogre3D. Tags : C++ QT, ActiveX, Ogre3D, OpenGL. Problem Statement: Ogre based ActiveX and OpenGL window clashes in QT app. Description: Created an ActiveX control using Ogre3D. It can be embedded in any container application. Like that it can be embedded

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    Trophy icon fanfiction ogre ogre designs Tamat left

    I need some graphic design. I need a female ogre like shrek who is cute long messy blonde hair freckles on face and cleavage large butt definitely has a skirt.

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    ...a game engine thats been cancold and I need it upgraded, So this engine is in C++ in visual studio 2010, I need the code updated to work with visual studio 2017, So I need this engine updated, there are errors when trying to build, and this is the full list of whats programmed in. Just was wandering if you can update this list. Features Core:

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    Trophy icon Design project Tamat left

    I need a shaby armored knight ogre from shrek his shield is a wagon wheel face is covered by helmet

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    ...magic damage, magic resist. These are saved into a text file and the user chooses id name and character name, then there are two enemies which are randomly generated, one is ogre which has armour, attack damage and health, and there is flaming ghost which has magic damage, magic resist and health as well, both enemies contain xp points which are collected

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    ...and GLSL) in OGRE3D based simple application. Requirement: Existing sample application Is Ogre3D 1.6 based using VC++ MFC. It is needed to complied in OGRE 2.1 with following features. 1. Cut Section with cap - Cap on Off should be an option. - Option to display cut section Plane(pic 1 Display ON, Pic 3 and 4 Plane display Off) a. One

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    ...need a "Dual Marching Cubes" implementation in C++ ([log masuk untuk melihat URL]~jwarren/papers/[log masuk untuk melihat URL]). Reference code is available online: [log masuk untuk melihat URL] [log masuk untuk melihat URL] More

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    We are looking for a developer who can install Ogre with Gdal on our root server (Ubuntu) that we can use this tool on our server. (We had try without success) Here is the link to the tool: [log masuk untuk melihat URL]

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    We are looking for a developer who can install Ogre with Gdal on our root server (Ubuntu) that we can use this tool on our server. (We had try without success) Here is the link to the tool: [log masuk untuk melihat URL]

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    Trophy icon Create a LOGO/Stworzyć LOGO Tamat left

    I need someone who can design a logo for start-up company. Name: [log masuk untuk melihat URL] (the strength of an ogre, ogre power) Startup owners are two guys who want to infest people around with they running passion, and sell assortment associated with running (clothing, supplements, gadgets, etc.) and organize gear for events like Ultramarathons, so this is why

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    Write me a funny 500+ word story about a time travelling, swamp-dwelling ogre who loves strawberries. His name is Shrek.

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    ...There both windows are component of a QT application. Output: - It is need to develop a working prototype. - Able to change background independent on both OpenGL window and Ogre Window to test the context classing. - Able to read buffers and save as image. (bmp or any standard format.) Note: Rendering context issue : [log masuk untuk melihat URL]

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    Translate a 936-words (very short) children fantasy story to Spanish (preferably Castilian Spanish). Th...the mountains, with other dwarves who also had long beards and large axes Near their cave was a big forest One day, Horg saw something very unusual in the forest It was an ogre. It was a very big creature, ugly, with large arms and two heads"

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    For converting Shapefiles to GeoJSON we would like to use ogre ([log masuk untuk melihat URL]). But it doesn’t works with our meteor/nodejs server. We are looking for a developer who can repair the existing tool (files on github) that it works with our meteor/nodejs server or rewrite it, that we can use it separatly with an API connection on our own server

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    ...ball(s) as their weapon. One Attacker for each card, below are the 5 types to use: Card 1) King & Queen Card 2) Jester Card 3) Sorcerer/Wizard Card 4) Dragon Card 5) Giant Ogre Defender(s) must be illustrated as a group of warriors/knights which are in the act of almost being defeated, surviving against all odds sort of scenario. In addition

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    I need help modifying one of the Basic Tutorials from the Ogre website. I basically just need help attaching a camera to an entity and a few other misc. things. I am using Visual Studio for programming. Message me for details.

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    I need help modifying one of the Basic Tutorials from the Ogre website. I basically just need help attaching a camera to an entity and a few other misc. things. Message me for details.

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    ...a turn-based, strategy/tactical wargame called Ars Militaris, with a setting that spans the Iron Age through till the Middle Ages. It is a game similar to games like Tactics Ogre: Let Us Cling Together and Final Fantasy Tactics. I am looking for a programmer who will help me develop this game. I have no programming skills, so the programming work

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    ...be truly monstrous. Not ugly or haphazard, I still want something that's well designed, but Bigness and Bulk should be emphasized. Think of something like the OGRE Tanks in the game OGRE and you wouldn't be too far off. All of the Tanks using this illustration are named after huge legendary monsters such as Tiamat. Finished files must be submitted

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    ...new spider that has webs all over it's body - Skullpile : Take my skullpile and add more detail and borders around it. - Poison Spider : A very poisonous looking spider - Ogre : Add a weapon ( a club ) into his hands and make a cooler standing with weapon pose ready to attack, and the swing pose ( so idle and attack frame ) It must all be done

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    ...understanding of scene graphs and 3D transformations. Expertise: - Angular.js & Javascript development and architecture - Scene graphs & WebGL 3D APIs (WebGL, [log masuk untuk melihat URL], or Irrlicht, Ogre 3D, OpenSG…) Knowledge: - Aware of public APIs and/or SDK (Facebook, twitter, geo-localization…) - Network technologies (cloud, Load-balancing, DNS, Proxys, F...

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    ...understanding of scene graphs and 3D transformations. Expertise: - Angular.js & Javascript development and architecture - Scene graphs & WebGL 3D APIs (WebGL, [log masuk untuk melihat URL], or Irrlicht, Ogre 3D, OpenSG…) Knowledge: - Aware of public APIs and/or SDK (Facebook, twitter, geo-localization…) - Network technologies (cloud, Load-balancing, DNS, Proxys, F...

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    ...understanding of scene graphs and 3D transformations. Expertise: - Angular.js & Javascript development and architecture - Scene graphs & WebGL 3D APIs (WebGL, [log masuk untuk melihat URL], or Irrlicht, Ogre 3D, OpenSG…) Knowledge: - Aware of public APIs and/or SDK (Facebook, twitter, geo-localization…) - Network technologies (cloud, Load-balancing, DNS, Proxys, F...

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    ...understanding of scene graphs and 3D transformations. Expertise: - Angular.js & Javascript development and architecture - Scene graphs & WebGL 3D APIs (WebGL, [log masuk untuk melihat URL], or Irrlicht, Ogre 3D, OpenSG…) Knowledge: - Aware of public APIs and/or SDK (Facebook, twitter, geo-localization…) - Network technologies (cloud, Load-balancing, DNS, Proxys, F...

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    I want someone to design a character for my game. Its a 2D Image. Description of the character is as follow: character is like an Ogre or a Goblin should be little fat (should look funny) Once you give me few samples, I would chose which one I want and then give you sprite sheets.

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    ...(aside from freetype) should be used, feel free to transcribe functions from such libraries into the solution to help with development (example: There is a working solution for OGRE to use freetype and ftgl to get the output required here) - a "run it and be done" solution is prefered (e.g. a compilable project archive), but a complete, documented source

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    Hi, The Calibration Tool from the Move Framework project is dependent on the Ogre 3D SDK. I would like this Calibration Tool to be a standalone windows executable. I don't want to have to build it (in Visual Studio) with the Ogre 3D SDK. I need them packaged together in one windows executable. LINKS The application to make into standalone

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    Hi, The Calibration Tool from the Move Framework project is dependent on the Ogre 3D SDK. I would like this Calibration Tool to be a standalone windows executable. I don't want to have to build it (in Visual Studio) with the Ogre 3D SDK. I need them packaged together in one windows executable. LINKS The application to make into standalone

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    Video Intro for a my new Youtube account. It must go with the song that I made, witch is 17 seconds long. I want the words "GAME OVER" to change creatively too "GAME OGRE", and an Ogre to some how be part the animation to the change the words.

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    ...[log masuk untuk melihat URL] The model and all its data must be able to open in Blender 3D ([log masuk untuk melihat URL]) as that is the application I shall use to export to Ogre 3D. Im not too strict or concerned with polygon counts but models must look good and not too low poly. If I am happy with how the work looks in game I will strongly consider

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    ...need to have 8 icons created. These will not be normal icons though. I've listed what i need below. 2 icons will need to be images of a character type, an archer, and an ogre 2 icons will need to be " spells " , one will be a dark magic spell, the other will be a normal magic spell 5 icons will be various things, like an AXE, a Cross BOW, a Invisibility

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    ...feature optimization.  Open source library: OpenGL, OGRE, OpenCV, FFMPEG, VLC, Chromium  3D rendering: OpenGL,DirectX, WebGL, OGRE engine, Shader (Pixel Shader, Vertex Shader, HLSL, GLSL) 3D Rendering Optimization, 3D Rendering Engine Development  Augmented Reality experience of AR Engine Develompent Vuforia, Metaio, Wikitude, ARLab SDK

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    En ogre 3d, construir interior de una industria con vehículos en movimiento de distintos tamaños (camión, montacarga y personas circulando), cada objeto tendría una trayectoria repetitiva infinita, la idea es identificar visualmente los choques que se producirían entre ellos...

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    My YouTube channel needs a...the channel, and on business cards. The YouTube channel is a warhammer 40 based channel, I have no expectation apart from using the ogre looking character in the picture below, somehow working it into the logo. The ogre can be redrawn or what ever you want, it just need to look professional and have a warhammer 40k aspect.

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    Plug-in will use in Unity3d. And should have following features if a 3d model have UVlayout (uv1) - feature to create a new UVLayout (uv2) with projection from view/object - then bake projected texture on UVLayout(uv1), according to unwrapped texture through UVLayout(uv2) - export baked texture Image with high resolution - export marked area on

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    Would like to make a "Darts" game using Ogre3D and Bullet. Game should have a UI that shows score and number of throws left.

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    ...a line drawing and/or illustration done in vector form of a series of characters based off an idea of medieval times. The main character being some sort of evil knight, or ogre, with exaggerated muscle and a smuck, evil look on his face. The character needs to be sitting in a throne made mostly of bones and skills with the furthest point of his arm

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    ogre and unity Tamat left

    create character and 3d environment where character can walk and interact with objects

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    We are going to make a Quest3d like program with more capabilities on ogre3d engine. So there is no really skilled work is necessary but encapsulating already written methods to a user friendly interface which is already modelled. some 3d engine knowledge is required C++ programming skills should be there joining as a company or a team

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    help me to learn about ogre framework and the libraries

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