Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

Daripada 24,966 ulasan, klien menilai Unity Developers 4.8 daripada 5 bintang.
Upah Unity Developers

Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

Daripada 24,966 ulasan, klien menilai Unity Developers 4.8 daripada 5 bintang.
Upah Unity Developers

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    36 pekerjaan dijumpai

    I’m building a mobile game and want the entire interface designed and hooked up so it looks polished on every device. The look should stay realistic, follow a dark theme, and remain readable from small phones to large-screen tablets. What I need you to deliver: • Main menu, in-game HUD, inventory screens, and a full settings area, each laid out to resize gracefully across resolutions and aspect ratios. • A library of reusable components—buttons, panels, pop-ups, icon frames, progress bars—organised as prefabs/widgets so I can drop them into new screens later without breaking consistency. • A responsive layout system that scales from 720p to 4K, with typography and iconography that never blur or crowd. • Input handling that prioritises touch but...

    $9 / hr Average bid
    $9 / hr Avg Bida
    19 bida

    I’m looking for a studio or solo developer who can bring a high-fidelity, open-world superhero experience to mobile devices—something that captures the smooth web-swinging, fast combat, and cinematic storytelling people love from the latest console titles, but fully optimized for touch controls on iOS and Android. Core vision • Mobile-first: the game must run natively on modern iPhone and Android hardware, maintaining stable frame rates and battery-friendly performance. • Open-world exploration: a living city where players can swing freely between skyscrapers, intervene in random street crimes, and unlock side quests scattered across districts. • Single-player campaign: a narrative arc with voiced cut-scenes, main missions, and boss encounters, supported b...

    $294 Average bid
    $294 Avg Bida
    24 bida

    Mobile Game Developer Needed — Fashion, Beauty & Styling Game for Girls I am looking for an experienced mobile game developer or development team to create a fun, visually appealing fashion and beauty styling game designed primarily for girls ages 10–16. Game Concept The game will allow players to become a virtual stylist and prepare female characters for different events, occasions and experiences. Players will be able to: * Apply makeup and create different beauty looks * Choose hairstyles, including a wide variety of hair textures and styles * Select clothing, shoes, jewelry and accessories * Style characters for different occasions and challenges * Complete styling assignments and unlock additional items and levels * Earn points, coins or rewards based on gameplay ...

    $772 Average bid
    $772 Avg Bida
    101 bida
    Trophy icon Low-Poly White Duck Character
    6 hari left

    I’m building a first-person shooter and need a low-poly, white, humanoid duck to serve as the main playable character. The duck will have a face like the white call duck. A cute face. But the duck will have human hands and white shoes on its feet. Target poly count should stay light enough for smooth performance on mid-range PCs while still holding up under close-up, first-person scrutiny. Clean topology is important for future animation passes, and the mesh must avoid unnecessary detail that could hurt frame rates. I need many many designs. But first I need a duck humanoid. All skins will need to carry a sniper rifle like this Please supply: • Game-ready model for a unity project • 1 × albedo / diffuse texture (2048² preferred) plus any normal or roughness...

    $27 Average bid
    Dijamin
    $27
    31 penyertaan

    I’m starting a brand-new 2D platformer and need an experienced Unity programmer to turn my early concepts into a playable PC build. The art direction and level sketches are ready; what’s missing are the core systems that will make the game feel responsive and fun. Here’s what I’d like you to handle: • Build the player controller (movement, jumping, variable gravity, basic combat). • Set up collision and physics that respect tight platforming requirements. • Create a modular level framework so I can drop in tiles, hazards, and collectibles without rewriting code. • Implement a simple UI for health, score, and pause. • Keep the code clean, commented, and organised in C# scripts compatible with the latest stable Unity LTS. We’re...

    $95 Average bid
    $95 Avg Bida
    18 bida

    I'm building a mobile racing game that puts players right inside the cockpit: a pure first-person experience. The core is straightforward racing, but it must ship with three distinct modes—quick Time Trial laps, real-time Multiplayer, and a progressive Campaign that unlocks new content as players advance. Unity or Unreal expertise is fine, as long as the vehicle physics feel authentic, the touch/tilt controls stay responsive, and mid-range devices maintain smooth frame rates. Online features such as matchmaking, leaderboards, and cloud saves should plug into a backend like PlayFab or Firebase. Visually, I’m open to either realistic or stylised art; the key is that speed and clarity in the cockpit come through. Deliverables • Playable first-person build featuring at ...

    $721 Average bid
    $721 Avg Bida
    73 bida

    The Project An 8-minute playable vertical slice for a 2D side-scrolling action game. Combat-focused: melee strings, a timed parry, dashes, four fire-based abilities, a mini-boss duel and a large multi-phase boss. Engine is [UNITY / UNREAL / GODOT]. Everything is rigged and animated in Spine. What you would deliver • Spine rigs for six characters from supplied layered artwork, using mesh deformation on cloth, hair and tails • A full player set of roughly 35 clips — locomotion, three-hit combo, heavy, charged heavy, dash, three parry outcomes, aerial downstrike, four abilities, hit reacts, death • Enemy sets of about ten clips each, a mini-boss set, and a multi-phase boss set with long readable telegraphs • Environment animation loops • Delivered as .spine pro...

    $259 Average bid
    $259 Avg Bida
    8 bida

    I want a polished 3-dimensional chess experience built specifically for Android that lets players challenge one another online in real time. Google Sign-In should be the only authentication method; once a user is signed in, they can jump straight into quick matchmaking or invite friends through their Google contacts. The core gameplay must feel exactly like standard chess, yet present the board in a smooth, rotatable 3D view with natural pinch-to-zoom. All legal-move logic, check, check-mate and draw detection need to run on the server so that no client can tamper with the rules. A lightweight server (Photon, PlayFab, your preferred equivalent) is fine as long as latency stays low and the implementation remains scalable. I would like clean, well-commented source code—Unity C# is id...

    $9 / hr Average bid
    $9 / hr Avg Bida
    27 bida

    I need a mobile and tablet app that delivers DGCA-aligned pilot training in a clear, engaging format. The core of the build revolves around three learning pillars: high-quality video tutorials, hands-on interactive simulations, and graded quizzes or assessments that track each cadet’s progress toward the DGCA examination standards. Scope of work • Develop a clean, intuitive learner interface with quick access to video modules, simulation labs, and quiz sections. • Build or integrate a lightweight Learning Management System so I can upload new videos, tweak simulation parameters, and add or edit question banks without touching the codebase. • Ensure all content, question pools, and performance metrics map directly to the current DGCA syllabus; any deviation shoul...

    $1090 Average bid
    $1090 Avg Bida
    34 bida

    I'm looking for an experienced game developer to create a realistic swimming simulation game. The game should be available on both PC and Mobile platforms. Requirements: - High-fidelity swimming mechanics - Immersive graphics and physics - Cross-platform compatibility Ideal Skills: - Game development expertise - Experience with swimming or sports simulations - Strong background in graphics and physics engines Please include your relevant experience in your application.

    $475 Average bid
    $475 Avg Bida
    53 bida

    I am an engineer seeking a skilled developer to create a simple, low‑cost 3D software simulation to visually demonstrate a proprietary safety logic gate. The goal is to produce a clean, 60‑second screen‑recorded video proving that a predictive boundary algorithm can prevent heavy machinery from colliding with civil infrastructure assets. No I am not building a GAME…Do not bother if you’re not an engineer specializing in Python, MATLAB, or Unity 3D Simulation. NO EXCEPTIONS!! SHOW ME YOUR WORK THAT ALIGNS WITH WHAT I’M SEEKING!!!

    $422 Average bid
    $422 Avg Bida
    131 bida

    Saya ingin dibuatkan sebuah game sederhana yang menyenangkan sekaligus mudah dipahami. Tolong hindari penggunaan bahasa Inggris—semua komunikasi, dokumentasi, dan antarmuka dalam bahasa Indonesia saja. Garis besar kebutuhan: • Konsep dasar game sudah saya bayangkan, tetapi masih butuh saran untuk mekanik dan alur permainan. • Target saya adalah game ringan yang dapat dimainkan di ponsel Android maupun di browser (HTML5/WebGL). • Desain grafis cukup sederhana; fokus utama pada gameplay yang lancar. • Sertakan file proyek lengkap (kode sumber, aset, dan petunjuk build) agar bisa saya kembangkan lagi nantinya. Kriteria keberhasilan: • Game dapat di-instal atau dijalankan tanpa bug fatal. • Teks, menu, dan pesan dalam game seluruhnya berbahasa Indo...

    $18 / hr Average bid
    $18 / hr Avg Bida
    24 bida

    I’m building “Best Lucky”, a fresh adventure game designed exclusively for mobile devices and I need a skilled developer to bring it to life from scratch. The core concept, storyline, and key gameplay loops are ready; what’s missing is an expert who can translate those ideas into a smooth, visually engaging, and bug-free mobile experience. Here’s what I’m after: a complete playable build that runs reliably on both iOS and Android, with intuitive touch controls, lightweight assets that perform well on mid-range phones, and a polished UI that matches the game’s adventurous tone. Unity or Unreal Engine are perfectly fine—whichever you’re most comfortable with as long as the final APK/IPA meets current store guidelines. Alongside the buil...

    $452 Average bid
    $452 Avg Bida
    38 bida

    I'm looking to create a third-person shooter battle royale game, similar to Fortnite. Key Requirements: - Graphics: Vibrant and engaging, similar to Fortnite - Core Features: - Building mechanics - Customizable characters - Unique weapons - Diverse Map: Multiple distinct environments within a large interconnected map (e.g., urban, forest, desert) Ideal Skills & Experience: - Proficiency in game development (unreal engine, unity, etc.) - Strong art and design skills for cartoonish graphics - Experience with building mechanics in games - Knowledge of character customization and weapon design - Ability to create large, diverse game maps Please provide a portfolio showcasing similar projects.

    $2488 Average bid
    $2488 Avg Bida
    25 bida

    I need a compact first-person role-playing experience built in Unity that I can open, run and extend on my own machine. The concept is “Civic Hero: Save Your City.” Core brief • Build a colourful, fully animated scene where the player moves freely in first person. • Include 5–6 short, city-service tasks: rescuing trapped civilians, collecting scattered safety gear, repairing a traffic light, fixing a damaged power box, clearing street debris, and restoring a broken water valve. • Tasks should trigger simple win conditions (e.g., interact key, short minigame or quick-time event) and feed a running “City Health” meter. • Provide C# source code, organised and commented, with clear namespaces and prefabs so I can tweak parameters lat...

    $28 Average bid
    $28 Avg Bida
    8 bida

    I’m commissioning a full-scale Australian V8 Supercars video game that will run natively on Xbox. The goal is to have a polished, console-quality title ready for private use by 2026—no retail release, no public distribution. Because it will remain strictly for my own enjoyment, you’re free to include officially licensed cars, liveries, teams and circuits without facing commercial clearance issues; you may even use copyrighted assets from other video games. Core experience I picture handling that blends the excitement of an arcade racer with the depth of a sim, giving players the option to toggle traction control, tyre wear, fuel consumption, and vehicle damage. Instant pick-up-and-play thrills must sit comfortably alongside settings that satisfy dedicated sim fans. Co...

    $1309 Average bid
    $1309 Avg Bida
    24 bida

    I’m building a new, PC-first sports title that focuses on the thrill of a single athlete pushing their limits. My goal is to match the depth and polish of a “AAA” release while keeping the creativity and agility of an indie project, and I’m looking for a seasoned game developer who can help me turn the core concept into a playable reality. You’ll work with me from the earliest prototype through to a vertical slice, shaping responsive controls, authentic physics, and a clean, modern visual style that runs smoothly on today’s mid-range PCs. Whether you prefer Unity, Unreal Engine, or another comparable toolset, I’m open—as long as you can demonstrate mastery of the engine’s physics, animation pipelines, and performance-profiling features...

    $13768 Average bid
    $13768 Avg Bida
    69 bida

    I’m in the early stages of creating an indie game and I need a small, working prototype that runs on PC and shows off a cohesive 3-dimensional look and feel. The exact genre is still open, so I’m most interested in the underlying systems: movement, basic interaction, and a short gameplay loop that lets me test overall flow and performance. I picture a clean 3D art style—think simple yet polished environments and characters that can later be expanded. Feel free to suggest the engine you prefer (Unity, Unreal, Godot, or another that can quickly export a Windows build); what matters is getting a solid, maintainable foundation. To keep things concrete, here’s what I’d like to receive: • A playable Windows build demonstrating core mechanics and a title...

    $290 Average bid
    $290 Avg Bida
    76 bida

    I’m building a game and need a set of original 3D character models created from scratch. The cast is still flexible, so whether you excel at believable humans, stylised animals, or full-on fantasy creatures, I’m interested—as long as they feel consistent inside one universe. Because they’ll live in-engine, the models must be optimised for real-time play. Keep the poly count efficient, bake in clean normal maps, and deliver PBR textures that drop straight into Unity or Unreal without tweaks. I’m happy with whatever sculpting, retopo, and texturing tools you prefer (ZBrush, Blender, Maya, Substance Painter, etc.) as long as the exports are tidy. Rigging and basic facial or body controls would be a welcome bonus; if modelling is your singular focus just fla...

    $34 Average bid
    $34 Avg Bida
    38 bida

    I'm seeking an experienced game developer to create a custom single-player card game. The game should be available on mobile (iOS/Android), desktop (Windows/Mac), and web platforms. Key Requirements: - Develop a unique, engaging card game from scratch. - Ensure compatibility across all specified platforms. - Focus on single-player mode, with no multiplayer capabilities. Ideal Skills and Experience: - Proven experience in developing card games. - Strong understanding of game mechanics and player engagement. - Proficiency in multi-platform game development. - Ability to deliver high-quality graphics and intuitive user interfaces. Please share your portfolio and relevant experience.

    $12 / hr Average bid
    $12 / hr Avg Bida
    120 bida

    I need a complete roll-and-move board game built in Unity for Android devices. The setting is firmly Fantasy, so expect classic realms, creatures, and magical power-ups rather than sci-fi tech or historical armies. The core loop is simple: players roll, move along a branching path, trigger tile events, collect items, and compete to reach the final tile first. Gameplay must support true multiplayer. I want people sitting in the same room to connect over local Wi-Fi or Bluetooth, yet also be able to open the app on opposite sides of the world and meet in an online lobby. Whether you prefer Photon, Unity Netcode, Mirror, or another proven solution, I’m open—as long as matchmaking is smooth, latency is hidden, and basic security (cheat prevention, turn validation) is in place. Vi...

    $10 / hr Average bid
    $10 / hr Avg Bida
    29 bida

    I’m designing a first-person, interactive 3D murder-mystery that runs smoothly on modern mobile devices. The player will explore a richly detailed environment, uncover clues, interrogate virtual suspects and ultimately piece together who did it, how and why—all from a mobile phone or tablet. Scope of work • Build a polished, touch-friendly first-person controller. • Create at least one fully explorable crime-scene level with interactive objects (evidence, doors, notes, etc.). • Implement branching dialogue and clue-tracking so choices affect the outcome. • Add sound, lighting and simple UI elements that heighten suspense without taxing mobile hardware. • Package the project for both iOS and Android; final deliverable should be a working APK/I...

    $268 Average bid
    $268 Avg Bida
    23 bida

    I am developing a small-scale online battle game set in a vibrant fantasy world. The focus is strictly Player-versus-Environment, so every encounter revolves around cooperative fights against AI-driven enemies rather than competitive PvP. Gameplay should unfold from a third-person perspective, giving players a clear view of their hero, the terrain, and incoming threats. Here is what I need help with: • Core combat loop – responsive melee / magic attacks, enemy AI behaviors, health and loot systems. • Third-person camera and controls that feel smooth on both mouse-keyboard and standard gamepads. • A lightweight online layer so two to four friends can join the same session, matchmake, and tackle waves or dungeon-style scenarios together. • Fantasy visual d...

    $246 Average bid
    $246 Avg Bida
    11 bida

    I want to bring a 2D (like 3d) adventure game to life on iOS and Android. The goal is a polished, story-driven mobile experience with intuitive touch controls, light puzzle elements, and engaging exploration. Scope • Core gameplay loop: side-scrolling movement, item collection, simple combat, and environmental puzzles. • Art & animation: vibrant 2D sprites, parallax backgrounds, UI that scales cleanly across common phone resolutions. • Tech stack: Unity or Godot for rapid cross-platform builds; feel free to propose another engine if it delivers smooth performance and easy store deployment. • Monetisation: ad-supported with an optional one-time purchase to remove ads (no loot boxes). • Deliverables: iterative builds (APK/TestFlight), full source code ...

    $79 Average bid
    $79 Avg Bida
    16 bida

    I’m building a fast-paced action title in full 3-D and need someone who can take it from first prototype all the way to store release on both Android and iOS using Unity. You’ll handle everything—gameplay coding, asset integration, optimisation, and final submission. To succeed you should already have shipped Unity games on Google Play and the App Store, be comfortable with mobile performance constraints, and know how to prepare store-ready builds, screenshots, and metadata. My Google Play Console access is ready; you’ll set up the Apple listing as well so both launches go live together. Deliverables • Playable action game with polished 3-D visuals • Smooth performance (target 60 fps on mid-range 2020 phones) • Integrated ads/IAP, leaderbo...

    $88 Average bid
    $88 Avg Bida
    8 bida

    I’m building a retro-styled, 16-bit horror experience for PC and need the entire project set up from scratch. Think moody pixel art, atmospheric sound design, and tight, responsive side-scrolling controls. The player must explore multiple interconnected rooms, solve logic-based puzzles that gate progression, fight or avoid enemies, manage a visible health bar, and unravel a concise narrative delivered through in-game events and brief text. Core requirements • Pixel-art graphics that evoke classic 90s consoles, with palette consistency and parallax where appropriate. • A side-scrolling camera with smooth player movement, jumping, crouching, and melee or ranged attacks. • Enemy AI that patrols, chases, and damages the player on contact. • Distinct rooms/lev...

    $9 / hr Average bid
    $9 / hr Avg Bida
    6 bida

    The goal is to ship a fully-featured, real-time football simulator for iOS and Android that feels as close to watching—and playing—an authentic 90-minute match as possible. Every pass, tackle, and shot should follow believable physics, with player momentum, fatigue, and weather affecting the ball just as they would on a real pitch. To make the experience global, the game needs a low-latency networking layer that lets two full squads face off live, automatically matching opponents of similar skill across regions and dropping them straight into the action without perceptible lag. Leaderboards, seasonal rankings, and anti-cheat protections must all run server-side so the competition stays fair. Because this is strictly a mobile release, the UI, controls, and asset pipeline hav...

    $303 Average bid
    $303 Avg Bida
    21 bida

    I need a single human character modeled in a stylized, low-poly aesthetic and delivered fully rigged for real-time use in a video game. The mesh must be light enough to run smoothly on mid-range hardware yet detailed enough to read clearly at close camera distances. Clean topology, well-placed edge loops for deformation, and a game-ready skeleton with weight painting are essential. Textures should follow a hand-painted look that matches the stylized approach. Please include albedo, normal, and roughness maps in 2048×2048 resolution; feel free to suggest additional maps if they will noticeably improve in-game appearance without bloating memory. I will integrate the asset in Unity, so an FBX export with a T-pose, plus the working file (Blender or Maya) is required. Keep naming conven...

    $19 Average bid
    $19 Avg Bida
    16 bida

    Saya ingin membangun sebuah game strategi mobile dengan mekanisme pertarungan waktu nyata yang benar-benar bisa menghasilkan uang bagi pemain sekaligus bagi kami sebagai publisher. Fokus utama saya: 1. Core Gameplay • Pertarungan waktu nyata (real-time battle) yang terasa cepat dan taktis. • Sistem resource management sederhana agar pemain tetap terpacu tanpa merasa terbebani grinding yang berlebihan. 2. Mekanisme “penghasil uang” • Ekonomi in-game yang seimbang – reward harian, turnamen, dan marketplace item berbasis token atau mata uang premium. • Integrasi iklan video rewarded serta opsi pembelian mikro (IAP) yang tidak pay-to-win tetapi tetap menarik pendapatan. 3. Fitur Teknis Utama • Build untuk Android dan ...

    $18 / hr Average bid
    $18 / hr Avg Bida
    19 bida

    I need a 3D traffic flow animation that shows a basic traffic-flow scenario, vehicles moving along roads, on a plant layout already designed with pedestrians flow and weather effects. T What I’m looking for is roughly 30–60 seconds of continuous traffic on a road network for factory under construction . Feel free to choose whichever tool you prefer (Blender, Maya, Unity, Unreal, AnyLogic, etc.) as long as you can provide: • An HD (1080p, 25–30 fps) MP4 render free of stutter • The editable project or scene file so I can tweak camera angles later

    $12 / hr Average bid
    $12 / hr Avg Bida
    15 bida

    Project Title: Unity C# Developer Needed to Expand 2D Mobile Game (Levels, Meta-Features & Retention Systems) Project Description: I have an existing, fully functional mobile brick-breaker game developed in Unity C# featuring basic core gameplay and a prototype level. I am looking for an experienced Unity developer to expand the game into a complete, release-ready loop by implementing multi-level progression and core player-retention systems. Key Deliverables: Level Progression & Design: Build a scalable level management system (JSON/ScriptableObject-based) to support multiple levels with increasing difficulty. Level selection screen displaying unlocked, locked, and completed stages with star ratings. Daily Reward System: Consecutive day login streak logic using local system time /...

    $130 Average bid
    $130 Avg Bida
    22 bida

    I need a fully-rigged, game-ready 3D character in a realistic style that drops straight into Unity without extra cleanup. The mesh, UVs and PBR textures should hold up under close camera work, so clean topology and efficient poly count are essential. Along with the model I’ll require a core animation set suitable for typical gameplay (idle, locomotion and a few basic actions). Please export the clip library as separate FBX files plus a Unity package with the Humanoid rig already mapped; I want to be able to plug the character into an Animator Controller and see it run immediately. If you use Blender, Maya, or 3ds Max for the rig and motion, no problem—just let me know the pipeline you prefer so I can replicate changes later. Accessories, shaders, and any source files you ...

    $109 Average bid
    $109 Avg Bida
    9 bida

    Project: Global Online Football Game Develop a multiplayer football/soccer game for players around the world. Support Android and iOS initially. Real-time 1 vs 1 online football matches. Global matchmaking based on player skill/ranking. Player registration, login and profiles. Country selection and country-based rankings. Global, regional and national leaderboards. Multiple game modes: Quick Match Ranked Match Tournaments Country vs Country Club League Practice Mode Tournament system supporting hundreds/thousands of players. Player ranking and division system. Team and squad customization. Custom kits, logos and stadium features. Real-time scoring and match statistics. In-game communication/notifications. Spectator mode for competitive matches. Strong anti-cheat and anti-fraud system. Serv...

    $3495 Average bid
    $3495 Avg Bida
    62 bida
    Full Coding for 16-Bit Horror
    1 hari left
    Disahkan

    A retro 16-bit horror adventure is ready for its code backbone. The pixel art, environments, and audio are already well underway; what remains is the entire gameplay logic. Scope • Character controls: smooth 2-D movement, context-sensitive interaction prompts, and controller/keyboard support. • AI behavior: unpredictable enemy pathing, simple state-machine–driven stealth detection, and basic NPC scripting. • Inventory system: pick-ups, limited slots, item-use events, and save/load persistence. Engine & Language Unity with C#, Unreal with C++, or Godot with GDScript all work for me—choose the stack you feel most confident with and outline why it suits the project. Workflow 1. Set up a clean, documented project template. 2. Implement core syste...

    $19 / hr Average bid
    $19 / hr Avg Bida
    73 bida

    The task is to build a full-featured Ludo game that runs smoothly on both iOS and Android phones and tablets. I am open to the engine you prefer—Unity, Flutter, or any other robust cross-platform framework—so long as the final apps meet the respective store guidelines and deliver a consistent look and feel across devices. Core scope • Create the complete gameplay loop for classic Ludo, including dice logic, token movement, turn handling, and win detection. • Implement an intuitive, touch-friendly interface with clear animations and sound effects. • Provide clean, well-commented code and production-ready builds for the App Store and Google Play. •fully automated while recharge and withdraw •currency is USDT for playing this game Acceptance crite...

    $378 Average bid
    $378 Avg Bida
    61 bida

    I’m producing a mobile game that helps 8- to 12-year-olds learn how to recognise and prevent violence against women. The learning path is broken into three self-contained modules, each of which can shine as its own mini game so the content feels playful rather than lecture-like. An outline of the modules is already prepared in the attached document. Core requirements • Build once, run smoothly on both iOS and Android. Unity or another proven cross-platform engine is fine as long as future updates stay straightforward. • Artwork, UI and dialogue must be age-appropriate, culturally sensitive and fully owned by us once delivered. • Code needs to be clean, commented and pushed to a private repo so future iterations are painless. • The first playable version s...

    $2873 Average bid
    $2873 Avg Bida
    182 bida

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