Unreal Engine is a game engine created by Epic Games and released in 1998. It is now used widely as a real-time 3D creation environment, allowing you to build highly detailed, interactive, and immersive 3D experiences. Unreal Engine is used as the primary game engine in video games, as well as for visual effects motion graphics, and in film production.

An Unreal Engine Specialist can help you make your vision come to life with lifelike environments, immersive experiences, and stunning visuals. You can hire an Unreal Engine professional to help you create amazing animations and renderings from scratch, or work with existing content to modify and script levels that are tailored to your project needs. With the help of an Unreal Engine expert, you can create your own virtual environment that looks exactly like the real one—complete with interactive objects and realistic 3D animations.

Here's some projects that our expert Unreal Engine Specialists made real:

  • Developed interactive 3D environments for gaming platforms
  • Rendered high-quality visuals for film productions
  • Constructed 3D models for motion graphics animation
  • Scripted complex levels with immersive experiences
  • Implemented cameras & lighting setup for videos and cinematic effects

Unreal Engine is the go-to solution for creating engaging visuals and lifelike experiences. If you’re looking for an Unreal Engine specialist who can go above and beyond to make your project dreams come true, post your project on Freelancer.com today! Our professionals can provide quality assurance for projects of any size or scope—and bring your vision to life!

Daripada 16,729 ulasan, klien menilai Unreal Engine Specialists 4.83 daripada 5 bintang.
Upah Unreal Engine Specialists

Unreal Engine is a game engine created by Epic Games and released in 1998. It is now used widely as a real-time 3D creation environment, allowing you to build highly detailed, interactive, and immersive 3D experiences. Unreal Engine is used as the primary game engine in video games, as well as for visual effects motion graphics, and in film production.

An Unreal Engine Specialist can help you make your vision come to life with lifelike environments, immersive experiences, and stunning visuals. You can hire an Unreal Engine professional to help you create amazing animations and renderings from scratch, or work with existing content to modify and script levels that are tailored to your project needs. With the help of an Unreal Engine expert, you can create your own virtual environment that looks exactly like the real one—complete with interactive objects and realistic 3D animations.

Here's some projects that our expert Unreal Engine Specialists made real:

  • Developed interactive 3D environments for gaming platforms
  • Rendered high-quality visuals for film productions
  • Constructed 3D models for motion graphics animation
  • Scripted complex levels with immersive experiences
  • Implemented cameras & lighting setup for videos and cinematic effects

Unreal Engine is the go-to solution for creating engaging visuals and lifelike experiences. If you’re looking for an Unreal Engine specialist who can go above and beyond to make your project dreams come true, post your project on Freelancer.com today! Our professionals can provide quality assurance for projects of any size or scope—and bring your vision to life!

Daripada 16,729 ulasan, klien menilai Unreal Engine Specialists 4.83 daripada 5 bintang.
Upah Unreal Engine Specialists

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    15 pekerjaan dijumpai

    I need a 3D traffic flow animation that shows a basic traffic-flow scenario, vehicles moving along roads, on a plant layout already designed with pedestrians flow and weather effects. T What I’m looking for is roughly 30–60 seconds of continuous traffic on a road network for factory under construction . Feel free to choose whichever tool you prefer (Blender, Maya, Unity, Unreal, AnyLogic, etc.) as long as you can provide: • An HD (1080p, 25–30 fps) MP4 render free of stutter • The editable project or scene file so I can tweak camera angles later

    $10 / hr Average bid
    $10 / hr Avg Bida
    15 bida

    Project: Global Online Football Game Develop a multiplayer football/soccer game for players around the world. Support Android and iOS initially. Real-time 1 vs 1 online football matches. Global matchmaking based on player skill/ranking. Player registration, login and profiles. Country selection and country-based rankings. Global, regional and national leaderboards. Multiple game modes: Quick Match Ranked Match Tournaments Country vs Country Club League Practice Mode Tournament system supporting hundreds/thousands of players. Player ranking and division system. Team and squad customization. Custom kits, logos and stadium features. Real-time scoring and match statistics. In-game communication/notifications. Spectator mode for competitive matches. Strong anti-cheat and anti-fraud system. Serv...

    $2889 Average bid
    $2889 Avg Bida
    53 bida

    I’m building a modern-setting tactical shooter and I want each mission to feel tight, readable, and constantly engaging before any art pass begins. To get there, I need a seasoned level designer to run a full greybox pass on a small set of maps (currently four, with room to grow). Here’s what I’ll put in your hands on day one: • a full mechanic sheet (movement, weapons, enemy archetypes, gadgets) • mission beats and narrative goals for each level • existing whiteboard sketches and rough designer-made layouts Your job is to transform that material into fully playable greyboxed scenes that I can drop straight into the engine, run test sessions, and later hand off to the art team without fear of major rework. Deliverables • Clean, engine-ready ...

    $367 Average bid
    $367 Avg Bida
    41 bida

    I need an experienced Blender creature artist to create an original, detailed, game-ready modular monster called the Gnasher for an Unreal Engine 5.8 PC game. I will provide four front, back, and side reference images. The intended design is a tall, lean, forward-pitched predator with a long articulated jaw, pale bone-like flesh plating, exposed red tendons, dark iron-and-brass restraint collars, clawed hands, and digitigrade legs. It should look fast, agile, and built for grabbing, biting, pursuing, and separating enemies—not like a heavy tank. The references contain some inconsistencies, so the artist must reconcile them into one coherent design. I must approve the proportions, silhouette, and modular seams at the blockout stage before detailed sculpting begins. Required deliver...

    $417 Average bid
    $417 Avg Bida
    62 bida

    I have six short 3D shots that need to be animated using the two models I will supply. The scene work itself is straightforward—I mainly care about crisp camera cut-aways, tasteful basic VFX, and an overall polished look. Whether you prefer Blender or Unreal Engine is entirely up to you; I only need professional, artifact-free renders at the end. Please animate each shot, add any subtle effects you feel enhance the storytelling (nothing heavy—think light atmospheric touches), and render the final result as high-quality MP4 files that are ready to drop straight into an edit. Deliverables • Six finished animations in MP4 format (one per shot) • Source project files so I can revisit or tweak if necessary Let me know your typical turnaround time and any question...

    $12 Average bid
    $12 Avg Bida
    6 bida

    I have a fully developed Revit model of our new complex and I need it converted into a MATTERPORT STYLE ONLINE WALKTHROUGH that I can send to clients as a simple web link. When visitors open the link, they should be able to move freely from node to node, spin the view a full 360°, and drill down into details that match our BIM accuracy—right down to fixtures and finishes. e.g: Because this is for a client presentation, polish is everything. I want three interactive layers built in: • Hotspots that highlight key areas or components the moment a user hovers or clicks. • Custom text or image annotations I can edit later if the design evolves. • An optional guided-tour narration that can auto play or be toggled on demand. I’ll supply the Revit file and ...

    $412 Average bid
    $412 Avg Bida
    41 bida

    I’m ready to turn a fast-paced action platformer into a polished, release-ready app for both iOS and Android. The core experience revolves around tight, responsive platforming mechanics—think precise jumps, environmental hazards, and fluid character movement that keeps players on their toes. While the genre and gameplay loop are fixed (action + platforming), I’m open to whichever camera perspective best showcases the level design, whether that ends up being a dynamic side-on view, a hybrid 2.5D angle, or any other visual style you recommend. Here’s what I need from you: • Full Unity or Unreal project (your call) set up for dual-platform export. • At least one complete vertical slice: a short, replayable level that demonstrates movement, enemy interact...

    $259 Average bid
    $259 Avg Bida
    48 bida
    Quick Level-Up in the game
    2 hari left
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    The level-up logic in my game is acting up: players earn the required XP, yet their level label doesn’t advance and none of the reward events trigger. Everything else works fine, so the issue is isolated to the progression script. I’ll give you the full project folder (it’s lightweight—one main scene plus the progression scripts), clear reproduction steps, and a save file that shows the bug right away. An experienced game programmer should be able to trace and patch it quickly, so I’ve set a flat $10 budget and need the fix today. Deliverables • Updated script or patch that correctly increments the player’s level, fires the reward routine, and persists after a restart. • Short changelog or comment block explaining what you touched and why. ...

    $30 Average bid
    $30 Avg Bida
    34 bida

    I’m creating a cross-platform action-adventure where players command a toy soldier across a lively miniature battlefield. The vision is a stylized look—think exaggerated plastics, bright diorama props, and dynamic lighting—presented exclusively from a tight third-person camera. Scope of work You’ll take the concept from empty scene to ship-ready builds on Windows PC, Android, and iOS. Roughly ten missions will introduce escalating objectives: battling enemy toy infantry, tanks, jeeps, aircraft and memorable boss encounters, all wrapped in a collectible-driven progression loop. While there’s no multiplayer component, moment-to-moment combat must feel polished and responsive on both desktop and mobile touch controls. Core responsibilities you’ll ow...

    $440 Average bid
    $440 Avg Bida
    21 bida

    I'm seeking an IT developer to create a virtual reality tool with Oculus that provides fully interactive walk-throughs of our corporate event setups. Key Requirements: - Detailed 3D representations of: - Stage setups - Seating arrangements - Lighting designs - Fully interactive environment allowing users to: - Move objects - Change setups Ideal Skills and Experience: - Proficiency in VR development - Experience with 3D modeling and rendering - Knowledge of Oculus platform - Strong UI/UX design skills Please provide examples of similar work done. Looking forward to your proposals!

    $2047 Average bid
    $2047 Avg Bida
    16 bida

    I'm seeking an IT developer to create a virtual reality tool with Oculus that provides fully interactive walk-throughs of our corporate event setups. Key Requirements: - Detailed 3D representations of: - Stage setups - Seating arrangements - Lighting designs - Fully interactive environment allowing users to: - Move objects - Change setups Ideal Skills and Experience: - Proficiency in VR development - Experience with 3D modeling and rendering - Knowledge of Oculus platform - Strong UI/UX design skills Please provide examples of similar work done. Looking forward to your proposals!

    $226 Average bid
    $226 Avg Bida
    13 bida

    Please read the complete description, especially the funding arrangement, before submitting a proposal. PROJECT OVERVIEW Boreal Frontier is a realistic open-world forestry simulation game for Windows PC, developed with Unreal Engine 5. The game will offer a true open world rather than a level-based experience. Players will be free to explore a large boreal environment, operate forestry machinery, cut and transport timber, complete jobs, manage their money, and progressively develop their forestry operation. The project must be developed from scratch. The initial objective is not to create the complete final game, but to produce a solid and expandable prototype proving the main gameplay systems. Kickstarter: PLANNED PROTOTYPE FEATURES The final scope will be confirmed in the GDD and...

    $640 Average bid
    $640 Avg Bida
    29 bida

    Here is a condensed version designed to stay comfortably below 10,000 characters while preserving the important requirements. I am hiring an experienced Unreal Engine 5 C++ developer to build the gameplay and engineering foundation that will later integrate with a separate AI-assisted Schematic Software platform for my persistent MMO. This is a production-quality foundation, not a throwaway prototype. The purpose of this project is to build the weapon, ammunition, attachment, vehicle, physics/engineering, technology, material, and manufacturing-definition systems in a modular and data-driven way so that future player-created Schematics can configure them without requiring major redesign. The game uses Unreal Engine 5.7 for PC. CORE GOAL The future Schematic Software will allow player...

    $5 / hr Average bid
    $5 / hr Avg Bida
    20 bida

    I’m building a persistent One Piece role-play server in NanosWorld that must comfortably hold 500–600 simultaneous players. I already own a large library of One Piece–themed meshes and environments in .FBX and .BLEND—Alabasta, Loguetown, Orange Town, Impel Down and about 16 more locations—which you are free to modify and polish rather than starting from scratch. Phase 1: World block-out Your first task is to lay out the entire oceanic world so its sheer size feels real. I need the Grand Line and Red Line placed correctly, the four Blues separated by true travel distances, and every major island silhouette positioned and scaled. At this stage islands can be empty; the goal is nailing scale, composition and navigation flow. Phase 2: Regional atmosphere &...

    $861 Average bid
    $861 Avg Bida
    25 bida

    I am looking for an experienced Unreal Engine C++ AI developer/engineer to build a complete, production-ready AI system for a large-scale multiplayer game. This is not a prototype, proof of concept, architecture-only task, or partial framework. I need a fully functional AI system that can be integrated into the game early in development and expanded over time as additional gameplay systems are created. The AI system must be modular, persistent, server-authoritative, scalable, database-backed, and designed so that future characters, objects, vehicles, structures, factions, environments, gameplay systems, and other world elements can be connected to the AI without requiring the core system to be rebuilt. The system will involve multiple layers of AI, including individual NPC intelligence,...

    $5 / hr Average bid
    $5 / hr Avg Bida
    39 bida

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