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2D Character Artist / Rigger Needed – Existing Character Design I’m looking for someone who can take my existing 2D character design and prepare it for rigging and animation. The character is already designed — I do not need a new character design. The main task is to properly separate and prepare the character into individual, riggable parts. The artwork should be carefully divided into suitable layers/parts, including: * Head * Hair * Eyes * Eyebrows * Mouth / lips * Body / torso * Upper and lower arms * Hands * Upper and lower legs * Feet * Clothing and other relevant parts The eyes, eyebrows and mouth should be separated appropriately so they can be animated independently later. Where necessary, hidden areas should be properly completed/extended so that the body parts can move naturally without revealing gaps or missing artwork. The final result should be clean and suitable for 2D skeletal rigging and animation in Unity (e.g. Spine or a similar workflow). The most important thing is to preserve the original character’s design, proportions and style. I want the character to look exactly like the original artwork, just properly prepared for rigging. I can provide the original character artwork and additional references showing the type of movement/rigging I need. Please send examples of your previous 2D character separation, rigging or Spine work, along with your price and estimated delivery
Project ID: 40708879
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Active 6 days ago
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Hello, I can prepare and layer your existing 2D character design for seamless Unity/Spine rigging. I will carefully separate all elements (features, limbs, clothing) and properly extend hidden areas to ensure smooth animation without gaps, perfectly preserving your original style and proportions.
$30 USD in 1 day
6.8
6.8
44 freelancers are bidding on average $96 USD for this job

As an experienced animator specializing in 2D and 3D character creation, I have the technical skills required to artfully separate and rig your existing character design. My extensive experience with notable tools such as Spine and Maya ensures a professional and efficient workflow that we can leverage for your project's success. Moreover, my portfolio showcases a wide range of my previous 2D character separation and rigging work that you can preview first-hand. I understand the importance of preserving the original style, proportions, and design of your character while making it ready for smooth movement. By carefully dividing the artwork into suitable layers, I ensure each part has clean edges and necessary hidden areas are completed, resulting in a natural-looking animation. My past clients appreciate the attention to detail I bring to all my projects, ensuring there are no gaps or missing artwork during movements. Over the years, I have developed a methodology that enables me to communicate transparently for clear end-results on time. Additionally, my proficiency in audio editing, sound design, and video production provides a unique advantage in creating a comprehensive motion piece. Collaborating with me means gaining an enthusiastic partner invested in delivering engaging outputs that align with your unique
$100 USD in 2 days
8.1
8.1

Pitch: Hi there! My name is Azra and I'm a multi-talented freelancer with a deep understanding of 2D and 3D design, including extensive experience in character design, animation, and rigging. I understand you already have your character designed and need assistance preparing it for rigging and animation, which aligns perfectly with my skill set. In my career, I've demonstrated my ability to carefully separate and organize characters into specific parts suitable for rigging and animation. I'm familiar with various software, including Spine, which enables me to deliver clean files exactly as needed for Unity. Additionally, I can ensure the hidden areas are properly completed to facilitate natural movement without any visible gaps—a crucial step that often gets overlooked. Preserving your original character's design, proportions, and style is a top priority for me. With an eye for details and a passion for delivering high-quality work that meets clients' exact expectations, I can confidently assure you that your character will remain true to its unique aesthetic while being prepared meticulously for rigging and animation. Feel free to check my portfolio for examples of my previous character separation and rigging projects!
$68 USD in 2 days
7.8
7.8

Being well-versed in both 2D art creation and rigging, I would be an excellent fit for your project. With personal expertise in software such as Spine, Maya, and my intimate understanding of Unity's workflow, I have a solid background in preparing characters for rigging and animation. To preserve the integrity of your character, I'll employ my extensive experience to efficiently dissect each part without compromising its original design or style. Having consistently delivered innovative and efficient solutions throughout my career spanning over x years, I'm confident in my ability to meet and exceed your expectations on this project. I provide fast and reliable support with a keen attention to detail ensuring every aspect of the project is handled meticulously. And because I am genuinely committed to client satisfaction, I guarantee affordable pricing without ever compromising on quality. Choose me and you're choosing satisfying results that align with your vision!
$80 USD in 2 days
7.5
7.5

Hi there, I’d be happy to prepare your existing 2D character for rigging and animation while preserving the original design, proportions, and style exactly. I can carefully separate the character into clean, animation-ready layers for the head, hair, eyes, eyebrows, mouth, torso, arms, hands, legs, feet, clothing, and other required parts. I can also reconstruct hidden areas where needed so the character can move naturally without exposing gaps. The final artwork will be organized and prepared for a smooth Unity/Spine rigging workflow. I have experience with 2D asset preparation, character separation, animation, and rigging workflows. Please send the character artwork and any movement references, and I can review the complexity and confirm the price and turnaround. Best regards, Nadarajan Kiruba
$50 USD in 2 days
6.9
6.9

By hiring Muhammad, or Mehar in short, you're getting a seasoned professional who can take any 2D character design and turn it into suitable parts for rigging and animation. Being dexterous in CAD modeling, I understand the need for precision, clean lines and detailed work- something that is perfectly applicable to this project. My numerous experiences in technical design solutions have honed my ability to organize and present files specifically optimized for their respective purposes. Specifically, I have expertise in using software like Maya which means I can provide your project with formats that are easy to work with including, but not limited to, FBX, OBJ, STL, and CAD drawings. Further, as this job requires a good understanding of proportioning and style-preservation, let me assure you I am well attuned to both requirements. Lastly, client satisfaction is an absolute priority for me. I maintain open communication throughout the project to ensure you're always updated on progress and there are no gaps in our understanding of expectations or artwork. Therefore, if you choose me for this job you'll receive meticulous work that is delivered on time – guaranteed!
$30 USD in 1 day
6.5
6.5

As an experienced 3D Modeling & 3D Printing Specialist, I am no stranger to employing precision and attention to detail in my work. This is crucial for your project because, while working on existing 2D character designs, it's essential to remain true to the original concept. And, that's what I promise - preserving the original design and proportions of your character while preparing it meticulously for rigging and animation. I have a well-established command over the design-to-manufacturing workflow, and I assure you a clean and suitable separation of all the character's parts into individually riggable sections. I can also ensure that each part is hidden with finesse where necessary to provide natural movement without any gaps or missing artwork when animated later. My proficiency extends not just to 3D modeling but also assembly work renowned for maintaining surface continuity and design intent. Supported by my extensive knowledge of software such as Autodesk Maya, Fusion 360, SolidWorks, and more, I am confident that I can deliver the desired result for you. Just like with my other clients who requested similar jobs in different fields like prototype development or game assets creation where attention to detail is as paramount as it is now in your project. Let me be your guarantee towards a successful 2D skeletal rigging and animation process in Unity.
$35 USD in 1 day
5.6
5.6

Hi there - My name is Nawal. I’ve read your brief and can see that you’d like to create 2d character parts seperation for rigging and it's my expertise I have more than 8 years of experience and I have better understanding related this project I will update you within 24-48 hours with a variety of different proposals to choose the best with unlimited revision till you 100% satisfied. I am highly qualified for this project and would love to speak with you further about taking this project on. If you'd like to view my previous work, take a look at my Freelancer Profile and my portfolio so you can check my level of expertise. https://www.freelancer.com/u/eaglegraphics247 At the end of the project, I will give you all the file formats with 100% copyrights.
$70 USD in 1 day
4.5
4.5

Hello, I went through your project description and understand that you need assistance in preparing your existing 2D character design for rigging and animation. I have experience in separating and preparing character parts for rigging, ensuring clean and suitable results for 2D skeletal animation in Unity. I am confident in preserving the original character's design while preparing it for rigging, maintaining its proportions and style. Clear communication and professional work are my priorities. Would you be interested in discussing the details further before we proceed? Best regards, Aqsa
$45 USD in 3 days
4.4
4.4

As an experienced 2D artist, your character's design, proportions, and style are my top priorities. I have a thorough understanding of diverse separation techniques and proficiency in various software like Spine to ensure your character is prepared meticulously for rigging and animation. I can guarantee that the artwork will be thoughtfully divided into layers and parts to maintain its originality while enabling independent animation on the eyes, eyebrows, and mouth as per your requirement. The completion or extension of hidden areas? Rest assured, I'll handle it seamlessly for you. My skills also extend to video editing- another aspect that can benefit your project where required. My extensive portfolio includes successful projects both in 2D animation and image editing illustrating my versatility and expertise in the area. In terms of delivering quality work within reasonable time frames, I've established a strong track record. My previous clients consistently commend me for my attention to detail and ability to match designs precisely to their vision. Pick me as your freelancer for this project, and you'll receive meticulous care and expertise that would bring your existing character to life!
$40 USD in 1 day
4.5
4.5

I can carefully separate your existing character artwork into clean, animation-ready layers while preserving the original design, proportions, and style. I’ll prepare the head, hair, eyes, facial features, body, limbs, hands, feet, clothing, and hidden areas for smooth 2D skeletal rigging in Unity/Spine. I can also provide clean, organized files ready for rigging and animation.
$140 USD in 1 day
4.0
4.0

Understanding: you need your existing 2D character prepared for rigging in Spine/Unity while preserving the original design. I will deliver a clean, layered file that makes each part (head, hair, eyes, eyebrows, mouth, body, arms, hands, legs, feet, clothing) independently riggable, with eyes/brows/mouth separated for animation and edge extensions to avoid gaps. Deliverables: layered PSD/PNG with named layers, export-ready for Spine/Unity; a short handoff note with layer map. This approach aligns with 2D Animation workflows and Character Animation pipelines, including 2D Animation Explainer Video contexts. I’ll ensure fidelity of proportions and line work so the character looks identical after rigging. Portfolio: https://www.freelancer.com/u/zarminagull189. Budget: 0 USD. Timeline: 3-5 days.
$190 USD in 3 days
3.8
3.8

Hi, I want to start it now so please come to chat and start it soon Hope you will be doing well!! It's not a big for me to do ___2D Character Artist / Rigger Needed – Existing Character Design_____ I'm interesting your project very well I'm good in 3D Modeling ,Animation, Digital sculpting , Rendering ,sketches and scripts, concept from scratch. I’m quite well experienced in these jobs. you can read my work reviews & portfolio here: https://www.freelancer.com/u/artqueen47 Let's go ahead with me I want to service for you continuously. Looking forward to discussing the project with you in detail and get started. Artqueen47. Thanks!!
$100 USD in 1 day
4.3
4.3

I’d be happy to help with your 2D character parts separation for rigging. How about a free consultation to discuss your vision and make sure we’re aligned on the details? A common issue with this kind of project is misalignment in the separations, which can lead to awkward movements during animation. Getting it wrong could result in a character that feels stiff or unpolished, ultimately affecting the final output and user experience. I'd start with the head and facial features first, ensuring they’re separated cleanly for smooth animations. This will set a solid foundation for the body parts, maintaining the original design and proportions. I typically include revisions in my process, so you’ll have input throughout. What’s your timeline for this project? Do you have specific references for the animations you need?
$100 USD in 7 days
3.7
3.7

Hi there, After going through your requirements, I’m fully capable of delivering a strong result for the project "2D Character Parts Separation for Rigging." Your project fits well with my experience, and I’m ready to get started right away. I can manage this task with a clear plan and make sure everything is done properly. What you will get: - Work aligned with your goals - Properly formatted final files - Revisions included - Clear communication and timely delivery I've worked on similar projects before and can complete this efficiently. I can ensure that the character parts are separated appropriately for rigging and animation in Unity, preserving the original design, proportions, and style. I'm confident I can execute this project with attention to detail and quality. Looking forward to the opportunity to work on this project with you. Best regards, Ameema 2D Animation Specialist
$30 USD in 7 days
3.6
3.6

Creating seamless 2D character separations for rigging and animation is my forte. With a keen eye for detail and expertise in preparing characters for rigging, I am well-equipped to handle your project requirements efficiently. By meticulously dividing the character into individual, riggable parts like head, hair, eyes, and clothing, I ensure smooth movement and natural articulation. My experience in maintaining design integrity while enhancing rigging capabilities aligns perfectly with your need to preserve the original character's style and proportions. I have successfully completed similar projects utilizing Spine for Unity animations, delivering clean and professional results. Please review my portfolio for a glimpse of my past 2D character separation and rigging work. Let's discuss how I can elevate your character design for seamless rigging and animation. My Portfolio: https://www.freelancer.com/u/alphatechca Looking forward to your response. Best regards, Sahar H.
$100 USD in 1 day
2.6
2.6

Hi, I saw your project and instantly felt this is the type of work I’d genuinely enjoy working on. 2d character parts seperation for rigging I have strong experience in the 3D Modelling, 3D Animation, 2D Animation, Animation, 2D Layout and have worked on similar projects before and would love to bring your vision to life with the same level of quality and creativity. I’ve worked on similar projects before and would genuinely love the opportunity to bring your vision to life. You can check my portfolio and reviews here: https://www.freelancer.com/u/shyle98 If my style matches what you’re looking for, let’s connect and create something amazing together. ✨ Looking forward to working with you, Shyle Alam
$80 USD in 7 days
2.2
2.2

✍️I can take your existing 2D character design and properly separate it into individual, riggable parts, ensuring that the eyes, eyebrows, and mouth are easily animated later. I understand the importance of preserving the original character's design, proportions, and style while preparing it for 2D skeletal rigging. I have worked on similar projects where I ensured that hidden areas were properly completed so that the body parts could move naturally without revealing gaps. So I know the need for clean, suitable layers for Unity. My approach would involve carefully dividing the character into layers like head, hair, and body, while also ensuring that the artwork is intact. I would complete the necessary hidden areas, making sure the final output is ready for animation in Spine or a similar workflow. What specific movements are you looking to achieve with your character? Best, Kurt.
$100 USD in 2 days
1.7
1.7

A fully separated 2D character file ready for Unity Spine rigging, preserving the original design, proportions and style. I have delivered clean, animation‑ready character separations for Spine in multiple game projects, including detailed mascot and cartoon assets. I know the critical part is extending hidden areas and keeping layer alignment so limbs move without gaps, while keeping every line true to your original art. I also ensure each element is correctly grouped for easy parenting in Spine, preventing unwanted distortion during animation. I’ll deliver the rig‑ready layers, revise until they match your vision, and keep communication smooth throughout. I’m easy to work with. Here's my previous related work according to your needs: https://www.freelancer.com/portfolio-items/11314074-unique-cartoon-and-mascot-designs https://www.freelancer.com/portfolio-items/11313983-hand-drawn-illustrations Regards, Faseeh A.
$150 USD in 2 days
0.0
0.0

We have the expertise to expertly separate your existing 2D character design for rigging and animation, ready to start as soon as you provide the original artwork. Our focus is on ensuring that each part is meticulously divided while preserving the character's unique style and proportions. We noted your emphasis on appropriately separating the eyes, eyebrows, and mouth for independent animation. This attention to detail is crucial for achieving smooth movements in Unity, and we’re experienced in ensuring hidden areas are well-completed to avoid any gaps. Could you clarify if there are specific animation references we should consider while preparing the rig? We look forward to discussing the project further and helping you achieve the best results. Regards, Uzair.
$100 USD in 7 days
0.0
0.0

⚠️ IF YOU’RE NOT HAPPY, YOU DON’T PAY ⚠️ I have extensive experience in preparing 2D character designs for rigging and animation, focusing on clean separations and preserving the original artwork's integrity. My previous work includes projects that required meticulous attention to detail, ensuring that all parts were separated correctly for smooth animation. I understand your goal is to maintain the character's design while making it riggable. I will carefully divide the character into the specified layers and extend any hidden areas for natural movement. I’m currently building my reputation on Freelancer, so I’m offering a discounted introductory rate while maintaining the same professional standard I’ve delivered throughout my career. Let’s bring your character to life together! Regards, Anchel
$100 USD in 7 days
0.0
0.0

Örkény, Hungary
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