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Estoy preparando la demo de un pequeño juego 2D con estética solar-punk post-apocalíptica de líneas rectas y colores sólidos y necesito tu ayuda para darle vida gráfica. Qué necesito exactamente • Un tileset vectorial completo que incluya: suelo y plataformas, vegetación y objetos, además de edificios y otras estructuras coherentes con un futuro reconstruido a base de energías limpias. • Un fondo ilustrado que muestre una ciudad futurista abandonada, ahora cubierta de vegetación exuberante: rascacielos medio derruidos, paneles solares rotos y mucha flora trepando por todas partes. • Enemigos: robots. Deben verse improvisados con restos tecnológicos del viejo mundo, pero aún funcionales; siluetas simples, sin trazos complejos, manteniendo el mismo estilo minimalista del resto de los gráficos. Formato y estilo Todo el arte debe entregarse en vectores puros (SVG o AI) para que yo pueda reescalar sin pérdida y exportar a spritesheet. El trazo debe ser limpio, con una paleta de colores limitada y sin transparencias complejas, tal y como exige el motor que utilizo (Godot). Organiza cada elemento sobre una cuadrícula uniforme para que resulte fácil hacer el slicing posterior. Criterios de aceptación 1. Paleta y grosor de línea homogéneos en todos los elementos. 2. Cada bloque del tileset encaja sin saltos al repetirse. 3. El fondo parallax luce correctamente separado en capas. 4. Los robots se exportan por separado en piezas (cuerpo, brazos, cabeza) para animación modular. Con esto tendré todo lo necesario para montar y probar la demo; cuando avance el proyecto quizá amplíe el encargo a otras clases de enemigos como criaturas mutantes o soldados humanos, pero por ahora concentremos el esfuerzo en los robots. Si tienes preguntas sobre la ambientación o la paleta, dime y las resolvemos enseguida. Lo necesito antes del 2 de mayo.
Project ID: 40405385
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Hola, entiendo que necesitas un set de gráficos vectoriales solarpunk para un juego 2D: tilesets, fondo parallax y enemigos robots, todo en SVG/AI con líneas limpias y paleta limitada para Godot. Te propongo la siguiente solución enfocada y factible: - Tileset vectorial completo: suelo, plataformas, vegetación y objetos, edificios y estructuras coherentes con un futuro reconstruido con energías limpias. - Fondo ilustrado en capas parallax: ciudad futurista abandonada, vegetación exuberante, paneles rotos y flora creciendo entre rascacielos. - Enemigos robots: siluetas minimalistas, piezas exportables (cuerpo, brazos, cabeza) para animación modular. - Requisitos técnicos: trazos homogéneos, paleta consistente, rejilla uniforme para slicing, separación clara de capas para parallax y exportación fácil a spritesheet. - Entregables: archivos SVG/AI por capa y por elemento, spritesheets listos y guía de paleta, con notas de implementación para Godot. - Soporte para dudas de ambientación y paleta; entrega antes de la fecha solicitada (2 de mayo) con revisión rápida. Portafolio de referencia: https://www.freelancer.com/u/zarminagull189. Puedo adaptar el estilo y mantener la coherencia de tu proyecto desde los primeros bocetos hasta las exportaciones finales. Propuesta única para este proyecto. Best regards,
$30 USD in 3 days
5.9
5.9
24 freelancers are bidding on average $89 USD for this job

Hello! I am ready to help you with Solarpunk Vector Tilesets, Background & Enemies, Exactly as you want. I have complete team of top notch Graphic Designers with solid experience in Graphic Design, Logo Design, Game Design, Illustrator, Illustration, 2D Animation, 2D Game Art, Vector Design. Must check our profile to check amazing ratings and reviews: https://www.freelancer.com/u/komalshaikh92 I am available to chat or a call to discuss the project rightnow. Thankyou, Komal. Digitaurus Technologies.
$100 USD in 5 days
7.8
7.8

Hola, el estilo solarpunk minimalista que describes suena muy bien, sobre todo ese contraste entre tecnología antigua y naturaleza recuperando la ciudad. He trabajado con gráficos vectoriales para juegos 2D donde la coherencia de paleta, grosor de línea y encaje de tiles es clave. Puedo crear un tileset limpio y modular listo para slicing, un fondo en capas para parallax con buena profundidad, y enemigos tipo robot diseñados en piezas separadas para animación en Godot. Me enfocaré en mantener formas simples, colores sólidos y una estética consistente para que todo funcione perfectamente dentro del motor. Puedes ver mi trabajo aquí: https://www.freelancer.com/u/Humaumair12 best regards, Huma
$140 USD in 7 days
7.7
7.7

I'm Joms, a passionate graphic designer, and illustrator with over eight years of experience which includes expertise in logo design, illustration, 2D animation and importantly bringing unique visions to life through innovative design solutions. Your project, "Solarpunk Vector Tilesets, Background & Enemies," aligns perfectly with my proficiency in graphic design and my love for drawing detailed post-apocalyptic scenes blended with futuristic solar-punk aesthetics. For your demo game, you need a complete tileset that not only represents the reconstructed world but also fits smoothly together. As a detail-oriented designer, I guarantee a consistent palette and line thickness across all elements of your tileset. The same attention to detail will apply to the visual depth required for your abandoned city background as well using parallax scrolling techniques to create depth separation and bring an extra layer of immersion. Let's transform our ideas into reality ready to chat about the project and bring our vision to life Budget and deadline will be discussed over chat https://www.freelancer.ca/u/Jomsmathews Regards, Joms P.
$50 USD in 1 day
6.7
6.7

As a highly experienced graphic designer, I'm confident that I have the creative vision and technical skills needed to bring your solarpunk world to life. My proficiency in both 2D animation and graphic design means that not only can I create astonishing vector tilesets, backgrounds, and enemies, but I can also animate the robot components individually for versatile in-game actions. Here is the link ofmy profile you can check relevant portfolio and if there is any question and concerns you can reach out to me. https://www.freelancer.com/u/javeda5 Shoot me a message so we can discuss the project scope, deadline and budget will be discussed over chat Thanks and Regards, Creative Beavers P.
$50 USD in 1 day
6.6
6.6

Hola, He leído tu propuesta para crear un set vectorial Solarpunk para un juego 2D y estoy seguro de que puedo darte gráficos limpios y escalables que se integren a la perfección con Godot. Con más de una década diseñando identidades visuales y arte 2D para juegos, sé cómo convertir ideas en vectores sólidos y fáciles de exportar en SVG o AI, manteniendo un trazo homogéneo, paleta restringida y un grid estable para el slicing. Qué entregaré: un tileset vectorial completo (suelo, plataformas, vegetación, objetos y edificios) con consistencia de estilo y grosor de línea; un fondo parallax multicapas que muestre una ciudad futurista abandonada cubierta de vegetación; enemigos robots minimalistas, descompuestos en piezas para animación modular (cuerpo, brazos, cabeza) y exportables por separado; todo organizado sobre una cuadrícula para facilitar el slicing y la exportación a spritesheet para Godot. Trabajaré con una paleta limitada, trazos limpios y sin transparencias complejas, y mantendré un flujo de entrega claro para revisiones. Si necesitas ajustes de paleta o ambientación, me dices y lo resolvemos rápido. El objetivo es entregarte antes del 2 de mayo para que tengas tiempo de pruebas y iteraciones. ¿Qué tamaño de grid prefieres para el tileset (p. ej., 16x16, 32x32) y cuántas capas de parallax quieres para el fondo para empezar? Gracias, Ahmet
$180 USD in 20 days
6.2
6.2

Hola, crearemos un conjunto completo de mosaicos vectoriales para tu juego 2D con suelo, plataformas, vegetación, objetos y edificios de estilo solarpunk. Diseñaremos un fondo con efecto parallax de una ciudad futurista abandonada con vegetación, paneles solares rotos y rascacielos derruidos. Crearemos enemigos robóticos con siluetas sencillas, construidos con piezas tecnológicas antiguas, y los exportaremos por separado. Entregaremos archivos SVG o AI con una cuadrícula uniforme, líneas limpias y colores consistentes. Con más de 5 años de experiencia profesional, creamos diseños modernos y de alta calidad utilizando Adobe Photoshop y Adobe Illustrator. Nos enfocamos en una comunicación clara y resultados impecables, y ofrecemos revisiones ilimitadas para garantizar que el diseño final cumpla con tus expectativas. Visita nuestro perfil para ver nuestro portafolio: https://www.freelancer.com/u/Internative123/graphics Saludos cordiales, Internative Labs.
$30 USD in 1 day
5.9
5.9

Hey there! I am ready to help you with Solarpunk Vector Tilesets, Background & Enemies, as per your requirements. I’m a Lead Graphic Designer with solid experience in Graphic Design, Logo Design, Game Design, Illustrator, Illustration, 2D Animation, 2D Game Art, Vector Design. Review my Profile for review and portfolio: • https://www.freelancer.com/u/Kiranshaikh2388 I’d love to discuss more about your project, Lets hop up for quick discussion? Best, Kiran Shaikh
$50 USD in 3 days
5.8
5.8

As a seasoned creative animator and visual designer, I'm excited to collaborate with you on this distinct solarpunk project. I have extensive experience in designing and creating 2D assets for games that complement an immersive visual storytelling, allowing players to fully engage with the game's ambience. My skills in Adobe Illustrator combined with my strong sense of design enable me to create clean vector graphics with uniform palettes and line weights- just what you need for scalable assets. What sets me apart is not only my technical proficiency, but also my commitment to effective communication and collaboration throughout the project. I value your vision and aim to incorporate it seamlessly into my work, ask any question, or highlight any concerns regarding the game's setting or color palette. Moreover, my fast turnaround time does not bridge the compromise on attention to detail-making sure your tileset fits without jumps and the parallax background remains beautifully layered as agreed upon criteria. Please take a moment to explore my portfolio: https://www.freelancer.com/u/gfxdesign11 If my style aligns with your vision, let’s start a chat and discuss the details further. Budget and deadline can be tailored to fit your needs — we can finalize those during our conversation. Looking forward to connecting with you! Best regards, CoreCreatives K.
$50 USD in 1 day
5.7
5.7

Hello, I am Fozia M., a Graphic Designer with 6 years of experience in Logo Design, Illustrator, and Illustration. I have carefully read the project requirements for creating Solarpunk Vector Tilesets, Background, and Enemies for your 2D game. To bring your post-apocalyptic solar-punk aesthetic to life, I will design a complete vector tileset including various elements like ground, vegetation, buildings, and futuristic structures. The illustrated background will showcase an abandoned futuristic city overgrown with lush vegetation. The enemies, robots, will be designed using remnants of old-world technology, maintaining a minimalist style. All artwork will be delivered in pure vectors (SVG or AI) for easy scaling and exporting. I will ensure a consistent color palette, clean lines, and organized elements for seamless integration into your game engine. You can view my portfolio here: https://www.freelancer.com/u/FoziaM Let's discuss further details in chat. Thanks, Fozia M.
$80 USD in 1 day
5.5
5.5

Hi, I see you are preparing a demo for a 2D game with a solar-punk post-apocalyptic aesthetic and need help bringing the visual direction to life with clean, structured graphics. We have 8+ years of experience in 2D game art and stylized visual development, creating cohesive art directions for indie games, including environment design, UI styling, and character/asset production with strong visual identity and gameplay clarity. To achieve even better results, I would suggest defining a strict geometric visual system (straight-line architecture + controlled solid color palette + modular asset rules) so the world feels consistent, readable, and scalable for gameplay development. We are available to start immediately and will deliver clean, production-ready 2D visual assets and art direction support tailored to your solar-punk aesthetic, optimized for implementation in a playable demo. Let’s bring your game world to life with a strong and cohesive visual identity. You can view our portfolio here: https://www.freelancer.com/u/mahadhasan012 Looking forward to working with you. Best regards, PIXORA STUDIO
$30 USD in 1 day
4.5
4.5

As a proficient graphic designer, illustrator, and animator, I am confident in my ability to bring your solar-punk post-apocalyptic vision to life for your 2D game. My command of clean, minimalistic vector art aligns perfectly with the aesthetic you desire and I'm well-versed with SVG and AI formats for easy scale adjustments. I can skillfully create tilesets, from lush vegetation-covered ruins and functional renewable energy structures to robots repurposed from old-world technology. Having worked on many comprehensive game art projects before, I understand the importance of uniformity throughout all elements. I ensure that each tileset is seamlessly aligned without any noticeable jumps upon repetition. Additionally, my experience in creating parallax backgrounds will deliver a sense of depth and authenticity to your game's environment. Please take a moment to view my portfolio here: https://www.freelancer.com/u/rubabtech If my style aligns with your vision, let’s start a chat and discuss the details further. Budget and deadline can be tailored to fit your needs we can finalize those during our conversation. Looking forward to connecting with you! Best regards, Blinky Bunny K
$50 USD in 1 day
4.3
4.3

As an experienced graphic designer with over six years in the field, I am confident that I am the perfect fit for your solar-punk post-apocalyptic 2D game project. My skills in Graphic Design and Illustration align seamlessly with the deliverables you require – complete vector tileset, an illustrated background, and enemy design, while keeping a minimalist tone and aesthetic coherence. Having worked on various projects demanding clean lines, limited color palette and simple silhouettes, I can assure you of a consistent art style throughout. Additionally, my expertise in Illustrator enables me to deliver all the art assets you need as pure vectors (SVG or AI), maintaining top-notch quality irrespective of scale. Moreover, my commitment to detail will ensure that everything is uniformly structured for ease of slicing later. Portfolio: https://www.freelancer.com/u/zaindevai If my work fits your needs, I’d be happy to discuss your project, budget, and timeline. Looking forward to working with you. Best regards, Zane K
$50 USD in 1 day
3.8
3.8

Hi , I’ve carefully reviewed your job post and it’s clear you’re looking for someone with solid experience in Game Design, Logo Design, Illustrator, Vector Design, 2D Animation, Illustration, Graphic Design and 2D Game Art. This is exactly within my core expertise, and I’m confident I can deliver reliable, high-quality results. Rather than rushing into assumptions, I prefer to understand the project properly. I’d appreciate your clarification on a few points: Is the job description complete, or are there additional requirements or expectations? Do you already have any work completed, or will this be built entirely from scratch? Do you have a preferred timeline or deadline in mind? Why you can confidently work with me: Successfully completed 250+ major projects across different industries Maintained 100% positive feedback over the last 5–6 years Earned 100+ recent 5-star reviews, showing long-term client satisfaction I focus on clear communication, clean execution, and on-time delivery I work as a full-time freelancer and am available 9 AM – 9 PM (Eastern Time), ensuring fast responses and consistent progress. Due to client confidentiality, I share relevant work samples only in private chat. Let’s start a conversation so I can show you similar work and suggest the best approach for your project. Looking forward to working with you. Best regards, Arsalan Khan
$30 USD in 3 days
2.5
2.5

Criarei todos os assets vectoriais (SVG/AI) para o seu jogo 2D com a estética solar-punk minimalista solicitada. Entregarei o tileset completo em grelha, o fundo em camadas para parallax e os robots divididos em peças para animação modular no Godot. Garanto consistência de linha, paleta de cores limitada e entrega antes do dia 2 de Maio. Obrigado, Muhammad Mohid Ahmed
$30 USD in 1 day
0.0
0.0

Entiendo perfectamente la estética Solar-punk post-apocalíptica que buscas: un futuro reconstruido sobre las ruinas del "viejo mundo" con una paleta de colores sólidos y formas geométricas limpias (sin trazos complejos). Mi experiencia en diseño vectorial (SVG/AI) me permite crear exactamente el estilo de líneas rectas y colores planos que su motor Godot requiere, garantizando que cada elemento mantenga su integridad gráfica sin importar el reescalado. Mi propuesta técnica para su demo: Tileset Vectorial Completo (Suelo, Vegetación, Estructuras): Diseñaré un Tileset modular y cohesivo. Las plataformas y el suelo reflejarán estructuras reconstruidas, mientras que la vegetación Solar-punk (paneles solares integrados en flora trepadora) y los edificios post-apocalípticos mantendrán las "líneas rectas" solicitadas. Todo perfectamente alineado a una cuadrícula uniforme para un slicing inmediato en Godot. Fondo Ilustrado Exuberante: Una composición visual de rascacielos medio derruidos y paneles solares rotos, ahora cubiertos por la naturaleza, utilizando la paleta de colores limitada para dar profundidad sin necesidad de transparencias complejas. Enemigos Robots (Scrap-Tech): Robots improvisados con restos tecnológicos, con siluetas simples y minimalistas que combinen con el resto de la estética Solar-punk.
$250 USD in 7 days
0.0
0.0

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