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I have the full source code for a mobile battle game, but the character rigging is off and several animations either refuse to play or distort mid-combat. The core gameplay is stable—no crashes or performance drops—yet these visual glitches break immersion and block our next release. What I need from you: • Diagnose why the current rigs fail inside the existing project. • Repair or re-skin the affected models so that all attack, hit-react and idle loops play smoothly in-engine. • Re-export any corrected assets and plug them back into the project, proving they work on device builds (Android & iOS). • Provide a concise hand-over note outlining the fixes so we can iterate later without regressions. You’re free to use whichever DCC or engine tools you prefer, as long as the end result imports cleanly into the present mobile build and keeps file structure intact. I’ll supply the repo, asset folders and a video capture of the current glitches once we start. Let me know your preferred workflow and any additional info you need to get the characters looking fight-ready again.
Project ID: 40615226
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45 freelancers are bidding on average $23 USD for this job

Hello, With over a decade of experience in mobile app development and a track record of successfully completed projects (including those for Android), I can bring a unique perspective and set of skills to fixing your mobile battle game animations. I understand the importance of smooth, immersive gameplay in keeping users engaged, and with my technical proficiency in tools such as DCC, engine models, and asset integration, I am confident in my ability to diagnose and fix the graphical glitches you're experiencing. My experiences extend beyond just fixing problems; I specialize in building reliable digital products and solving pressing technical issues. This means that not only will I be able to repair or re-skin the affected models and ensure that all animations run smoothly on both Android & iOS platforms, but I will also identify any potential regressions early on. Additionally, my commitment to clear communication and maintenance means you can rely on me for long-term support post-launch. Your project calls for speed, precision, and dependability - these are virtues my previous clients have praised me for. With a solid 5.0-rating and a 97% project completion rate under A4Logic (my team) we ensure prompt response times for urgent fixes without compromising quality. Join me on this project and let's turn your mobile game into the immersive battle experience it was meant to be. Thanks!
$30 USD in 1 day
6.2
6.2

Hi, Your mobile battle game already has stable gameplay, so the priority is fixing the character rigging and animation pipeline without disrupting the existing project structure or release build. I can help diagnose why the current rigs fail in-engine, identify whether the issue comes from bone hierarchy, skin weights, animation retargeting, export settings, avatar setup, or mismatched clips, then repair the affected models so attack, hit-react, and idle animations play cleanly during combat. My workflow would be: * Review the repo, asset folders, and video of the glitches * Inspect rigs, skeletons, animation clips, skin weights, and import settings * Repair or re-skin affected characters in the proper DCC tool * Re-export corrected assets using the required engine settings * Plug assets back into the current project without changing file structure unnecessarily * Test animations in-engine and on Android/iOS builds * Provide a short handover note explaining the fixes and how to avoid regressions
$20 USD in 7 days
5.9
5.9

Hello There! I’m Md Toriqul Islam, and I’m excited to partner with you. I can dive into your mobile battle game project immediately. I have rich experience in mobile game development, character animation, rigging, asset integration, and Android/iOS deployment. I understand you need to diagnose and fix character rigging issues, repair distorted or missing combat animations, re-export the corrected assets, and integrate them back into the existing project while preserving the current file structure. I’ll thoroughly test the fixes on both Android and iOS builds, ensure smooth attack, hit-react, and idle animations, and provide a concise handover document detailing every change for future maintenance. I am skilled in Unity, Unreal Engine, Blender, Maya, 3D rigging, animation, Android, iOS, and mobile game optimization. I’m ready to start immediately and would be happy to review your repository, asset files, and glitch recordings to begin the fixes. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$20 USD in 1 day
5.3
5.3

I'd be happy to help fix the character rigging issues in your mobile battle game. As a skilled 3D animator with experience in Unity, I'm confident that I can diagnose and repair the affected models, ensuring smooth playback of all animations on both Android and iOS devices. Given my background in 3D animation and modeling, I'll focus on repairing or re-skinning the models to resolve the rigging issues. To ensure a seamless integration into your existing project, I'll use Unity-compatible tools and follow your provided workflow guidelines. To get started, I'd like to request access to the repository, asset folders, and the video capture of the current glitches. This will allow me to assess the issue more closely and propose an efficient execution approach. Let's discuss further on how we can bring your characters back to fight-ready form!
$10 USD in 1 day
5.5
5.5

Visual glitches in mobile battle animations can really ruin the gaming experience. If the character rigging issues aren't addressed properly, players might find the game frustrating, leading to bad reviews and reduced engagement. It's crucial to fix these problems now to ensure a smooth release and keep players immersed. I can dive into your project, identify the rigging failures, and correct the animations so they play seamlessly. I’ll re-export the fixed assets and confirm they work perfectly on both Android and iOS. Additionally, I’ll provide a clear hand-over note, making future iterations easy and preventing regressions. I’m committed to your satisfaction and will make revisions as needed to get everything just right. What’s your timeline for this project? Do you have specific brand assets or reference material I should consider while making the fixes?
$12 USD in 7 days
3.6
3.6

Hello, I reviewed the animation issues, and the key challenge is identifying whether the distortion comes from the skeleton hierarchy, skin weights, animation retargeting, or import settings without disrupting the stable gameplay and existing asset structure. I would diagnose the affected rigs in the current project first, correct the rigging or skinning where required, validate attack, hit react, and idle animations in engine, and ensure the repaired assets behave consistently on both Android and iOS builds. I have worked on character rigging, animation repair, and game ready asset workflows using Blender and Maya, and can share relevant samples once we connect in chat. Best Regards, Atik
$20 USD in 1 day
3.8
3.8

Your project requires troubleshooting and repairing existing game character rigs rather than creating new assets, so the focus is on diagnosing rigging issues, restoring animation functionality, and ensuring clean in-engine performance across mobile builds. I can assist with reviewing the current rig setup, repairing skinning and animation issues, re-exporting corrected assets, and integrating them back into the existing project while maintaining the current file structure. I’ll also provide a clear handover summary of the fixes applied for future updates. Could you please confirm the game engine being used and the current character asset pipeline (FBX format, Maya/Blender source files, and animation system)?
$10 USD in 1 day
3.8
3.8

Rig distortion mid-animation usually comes down to bone weight painting issues or incorrect transform orders on export. The fact idle loops also break tells me it's likely a skeleton mismatch between the DCC tool and the engine importer, not the animations themselves. I'll dig into the rig hierarchy first, fix bone weights and any flipped normals on the affected models, then re-export with correct FBX settings for Unity or Unreal (whichever you're using). I'll verify every attack, hit-react, and idle loop on both Android and iOS device builds before handing off. You'll also get a short doc covering exactly what changed so future animations don't regress. One thing worth checking early: are the distortions consistent across both platforms, or worse on one? Happy to talk details in chat. Shayan
$11 USD in 3 days
3.5
3.5

Visual glitches can be a major hindrance in any gaming experience, especially a mobile battle game that relies heavily on smooth animations. With over a decade of experience in 3D animation, 3D modeling, and mobile app development, my team at PrimePixel is well-versed in handling and rectifying such issues. We understand the impact these glitches might have on user immersion and game reputation. Using our proficiency in various DCC and engine tools like Adobe After Effects, Illustrator, and Photoshop combined with our deep-rooted knowledge of 3D animation tools, we are confident in our ability to diagnose the underlying rigging issues causing the current glitches and provide an effective solution.
$35 USD in 2 days
3.4
3.4

I will diagnose and fix your character rigging and animation issues—repairing models, re-exporting, and ensuring they work on Android/iOS builds. The root cause often lies in mismatched skeleton hierarchies or export settings breaking the bone chain. My Approach: 1. Diagnosis: I will review the project repo, asset folders, and glitch video. I'll identify whether the rigging fails due to: · Mismatched skeleton hierarchies (bone names/order) · Incorrect export settings (FBX scale, bone orientation, animation compression) · Animation clip conflicts (overlapping keyframes, missing events) 2. Fixes: I will repair or re-skin the affected models using Blender/Maya/3ds Max, ensuring: · Clean bone hierarchies · Proper skinning weights · Correct animation retargeting · Re-exported assets with optimal settings for your engine 3. Integration: I will plug corrected assets back into the project and test on device builds (Android & iOS). 4. Handover: I will provide a concise note detailing fixes made, export settings, and how to avoid regressions. Need to Know: · Which game engine (Unity, Unreal, Godot)? · Are character assets using humanoid or generic rigs? (Unity) / skeleton type? (Unreal) · Animation file format (FBX, GLTF, proprietary)? Share repo access and glitch video—I will begin immediately.A
$25 USD in 7 days
3.4
3.4

As a seasoned mobile app developer, specializing in both Android and iOS platforms with expertise in Flutter, I can assure you of a swift, effective, and outstanding resolution for your battle game's character rigging and animation glitches. My experience and skillset in app optimization, API integration, and UI/UX design will be directly invaluable in understanding and fixing the core issues that plague your game's animations. To start off, I'll meticulously diagnose why the current rigs fail and provide precise solutions to resolve these issues without compromising any other aspects of the gameplay. Additionally, my proven abilities in creating high-performance apps will ensure that the animations I create run smoothly within the existing project on both Android & iOS devices. Moreover, my past work showcases my ability to follow clients' processes diligently, keeping file structures intact throughout the project. I believe effective collaboration is key to garnering the best results; I'm committed to maintaining an open line of communication with you at all times. With my knowledge and dedication, we can overhaul your game's character animations into something captivatingly realistic, ensuring a seamless gaming experience for your audience. Let's get started!
$20 USD in 7 days
3.0
3.0

Hey , I just went through the project description, and I see you are looking for someone experienced in 3D Modelling, 3D Animation, Android, Mobile App Development, Animation, iPhone, 3D Rigging and Unity 3D. It instantly reminded me of a client who faced similar challenges, and I knew I had a tailor-made solution for it. Please review my profile to confirm that I have great experience working with these tech stacks. While I have few questions: • Is there anything else you’d like to add to the project details? • What’s the top hurdle you’re facing with this project? • What is the timeline to get this done? Why Choose Me? 250+ Projects. 5 Years. Zero Misses. My reputation is built on a single metric: Flawless Execution. While others promise quality, my last 100+ consecutive 5-star reviews prove it. I don’t just finish the job; I set the standard. The portfolio here is just the tip of the iceberg. To respect client confidentiality, my recent heavy-hitters aren't public, but I can share them 1-on-1. Regards, Ali .
$10 USD in 2 days
2.6
2.6

Hi there I believe exceptional work should earn your trust before it earns your payment. I understand your priority is to resolve character rigging issues and restore smooth animations to enhance player immersion. The key challenges involve diagnosing the rig failures and ensuring all animations play correctly across both Android and iOS. I would utilize industry-standard tools to analyze the current rigs, make necessary repairs, and re-export the assets, ensuring they integrate seamlessly into your existing project. In a similar project, I successfully fixed animation glitches in a mobile RPG, resulting in a 30% increase in user engagement. Previous project details can be provided upon request. Let's create something that not only meets your expectations but sets a new standard for quality. Regards Junaid
$10 USD in 7 days
1.0
1.0

Hi there, Your battle rigs are breaking immersion right before release, and I can help stabilize those attack, hit-react, and idle loops without disturbing the existing mobile build. I have spent the last 4 years solving exactly this type of problem: diagnosing failed character rigs inside Unity 3D, correcting weights/re-skinning affected models, re-exporting clean assets, restoring animation controller links, and validating the results on Android and iPhone builds. I will keep your file structure intact, document the fixes clearly, and make sure the Mobile App Development pipeline stays easy for your team to iterate on. Best regards, VIKRANAT
$30 USD in 3 days
0.7
0.7

Hey, How are you! I've carefully checked your requirements and really interested in this job. I'm a full stack Javascript developer working at large-scale apps as a lead developer with U.S. and European teams. I'm offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I'm well versed in React/Redux, Angular JS, VueJS, Node JS, Python, html/css as well as javascript and jquery. Simply, I have rich experienced in Mobile App Development, iPhone, Android, Animation, 3D Modelling, 3D Animation, Unity 3D, 3D Rigging as you enumrated. For more information about me, please refer to my portfolios. I'm ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details. Warm Regards, Jasrou
$20 USD in 2 days
0.0
0.0

༺༺ ▅▃▂▁❤️ Hello there ❤️▁▂▃▅▅ ༻༻ Picture the actual player: mid-combat on an Android build, expecting attack, hit-react and idle loops to flow, but bad character rigging makes the mobile battle game bend like wet cardboard before the 3D Animation even lands. That's where most of these fixes go wrong. Not in the repo, in the assumptions. I’d start inside the existing project, not by exporting everything into chaos. First I’d isolate whether the break is bone naming, bind pose mismatch, avatar/controller mapping, animation import settings, or a skin weight issue that only shows when attacks blend into hit-reacts. Then I’d repair the affected 3D Rigging or re-skin only what needs touching, re-export clean assets, and plug them back without rearranging your file structure. For something like yours I’d care about three things before calling it fixed: every loop tested in-engine, transitions proven on real device builds, and a hand-over note clear enough that the next tweak does not resurrect the same goblin. I’ve had clients send “it looks fine in editor” videos before; the phone always tells the less polite truth. I'd like to discuss in more detail via call. keep in touch and thank you. james
$10 USD in 4 days
0.0
0.0

With a background in Mechanical Product Design, I have an inherent understanding of the importance of smooth functionalities and optimized designs. I can apply these skills to your game, diagnose the issues with the character rigs and fix them effectively for seamless gameplay. My proficiency in SolidWorks and CAD/CAM will ensure that any revised assets I provide will integrate flawlessly into your existing mobile build, preserving file structure and maintaining the stability of your gameplay that you've maintained thus far. Moreover, my manufacturing-focused design approach aligns with your need for a stable and highly efficient outcome. With proficiency in 3D Modelling and Mechanical & Industrial Design, I assure you that I can overcome any complexities we may encounter throughout this process with creativity and precision to give your characters a fight-ready appearance without any glitches. Choose me as your freelancer so we can not only rectify the current issue but also potentially improve other aspects within the project. With strong DFM & Engineering knowledge, cost-effective engineering solutions, reliable communication, on-time delivery - together let's turn your game into a product crafted with efficiency from every angle.
$10 USD in 1 day
0.0
0.0

Hey — saw your post about fixing mobile battle animations. Misaligned rigs can totally throw off gameplay feel and immersion. Quick question: Is the rigging issue consistent across all characters, or just specific ones? I've corrected animation rigs and synced character bones in similar mobile games before. If you send the source or a video demo, I’ll take a quick look and share what’s needed to fix it cleanly.
$20 USD in 7 days
0.0
0.0

Ethan here, from South Africa. Your project immediately caught my eye. I'm really excited to partner with you. I understand you need to fix the character rigging and animations for your mobile battle game to eliminate those visual glitches that disrupt gameplay. I recently worked on a similar project where I repaired animations and ensured the character models played smoothly, which greatly enhanced the player experience. To approach your project, I'll first diagnose the rigging issues and then re-skin the affected models to ensure that all animations, including attack and idle loops, play seamlessly in-engine. I’ll also provide a detailed hand-over note so that you can easily iterate in the future. I prioritize quality and will ensure that all corrected assets integrate cleanly into your existing project structure. What you truly need is not just the fixes, but a polished experience that captivates players. Please feel free to reach out so we can connect and further explore how I can contribute to your project's ABOVE THE REST SUCCESS. Kind regards, Ethan
$12 USD in 8 days
0.0
0.0

Hello! Your project requires fixing character rigging and animation pipeline issues without disturbing the stable gameplay system. I have experience with game asset optimization, character rigging, skinning, animation debugging, and integrating corrected assets into existing mobile game projects, and I can analyze the current skeleton setup, repair weights/controllers, re-export animations, reconnect assets in the engine, and validate attack, idle, and hit-reaction animations on Android and iOS builds. I’ll keep the existing file structure intact and provide clear documentation of the fixes to prevent future animation regressions. I’d be happy to discuss the project further.
$20 USD in 7 days
0.0
0.0

Norfolk, United States
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