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Requiring a 3D humanoid model based off a provided picture (if selected) File type needed: “.glb” It needs to use Mixamo skeleton layout, as well as have LeftEye and RightEye bones for movement. The skeleton also needs to have specific rotations to work with Talkinghead ([login to view URL]), also see attached file, requires 52 ARKit blendshapes needs 15 Oculus visemes (labelled as "viseme_XX") high quality texture is a necessity, as realistic as possible
Project ID: 40385190
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34 freelancers are bidding on average £2,281 GBP for this job

Hi there, I'll create a highly realistic humanoid GLB model from your provided picture — Mixamo-compatible skeleton with LeftEye and RightEye bones, correct TalkingHead rotations, 52 ARKit blendshapes, and 15 properly labelled Oculus visemes — delivered with high-quality photorealistic textures. I have recent experience building TalkingHead-ready humanoid models with complete ARKit blendshape sets, Oculus viseme labelling, and Mixamo skeleton configurations, ensuring seamless real-time integration straight out of the box. Allow me to share my recent work over a chat!
£2,250 GBP in 4 days
8.6
8.6

Hey there, I can build a fully rigged 3D humanoid model from your reference image in .glb format, prepared for real-time use. It will follow the Mixamo skeleton layout, include LeftEye and RightEye bones, and be correctly oriented for TalkingHead compatibility. The model will also include 52 ARKit blendshapes and 15 Oculus visemes (viseme_XX), with clean rigging and high-quality textures optimized for both realism and performance. Best regards, Ayesha S
£2,199 GBP in 2 days
7.2
7.2

As a seasoned 3D artist with an emphasis on creating realistic and highly detailed character models, I am ideally suited to bring your envisioned 3D humanoid model to life. Over the past 7 years, I've honed my skills in 3D modeling, texturing and animation using a range of tools including Blender, Maya, AutoCAD and SolidWorks. I recognize the specific requirements you need for this project---from the use of the Mixamo skeleton to incorporating Talkinghead rotations to the complex application of ARKit blendshapes and Oculus visemes - and I am well-positioned to deliver high-quality outputs that align with these requirements. Moreover, because of my proclivity for detail and dedication towards achieving exceptional results, you can be assured of a movable model that not only perfectly emulates your provided picture but is also an accurate representation with regards to anatomical structure. Above all else, my commitment towards clear communication, fast delivery, and insurmountable client satisfaction ensures that your vision is realized into a tangible deliverable. In addition to my expertise in modeling and rigging, my capability also extends into using your desired '.glb' file format while incorporating photorealistic-level textures for a lifelike appearance. Thus, as we begin this collaborative journey together, let's turn your ideas into stunning 3D reality.
£2,000 GBP in 7 days
6.5
6.5

I will design a high quality and realistic 3D human model with a fully articulated rig for natural movement. I will personally ensure the skin textures and skeletal constraints are optimized for professional animation and fluid cinematic motion.
£2,017 GBP in 2 days
6.0
6.0

Having been in the 3D industry for over 8 years, I, Muhammad, have honed my skills and expertise to an incredibly high level, making me the perfect fit for your project. My experience with Blender and other software makes your specific requests a walk in the park. With prior knowledge of the Mixamo skeleton layout and an understanding of Talkinghead's unique requirements, I can ensure that your 3D humanoid model is not just realistic, but accurately functional as well. My fluency with the Oculus visemes labeling mixed with my knowledge of ARKit blendshapes puts me ahead of the game. I understand how crucial these nuances are in ensuring smooth functionality between platforms. This perfectly aligns with what you've specified in your project description. Plus, with my knowledge of Substance Painter and Photoshop, I guarantee you a high-quality texture that matches your demand for realism. As a leader of a talented team, I can also assure you that our work is always thorough and completed on time. This project is genuinely fascinating to me and having created intricate 3D models in the past; I am particularly excited about this challenge. Thank you for considering me for this task; I'm looking forward to knocking your expectations out of the park!
£2,000 GBP in 1 day
5.2
5.2

Hi, this is a very well defined setup and exactly the kind of technical character work I enjoy. Building a realistic humanoid with proper Mixamo compatibility along with ARKit blendshapes and Oculus visemes requires a clean rig and precise naming structure, which I’ve handled in similar pipelines. I’ll create the model based on your reference with high quality textures, then rig it to match Mixamo while ensuring LeftEye and RightEye bones are correctly placed. The provided rest pose data will be followed to align rotations for TalkingHead compatibility. Blendshapes will include the full ARKit set along with properly labeled visemes, keeping deformation clean and natural for facial animation. Final delivery will be a fully optimized .glb ready for use. Portfolio: https://www.freelancer.com/u/Humaumair12 best regards, Huma
£2,550 GBP in 7 days
4.8
4.8

Hi there, I am confident in my ability to create a high-quality, realistic, and movable 3D humanoid model for your project. I will ensure that the model is based on the provided picture and meets all your requirements. I can work with the Mixamo skeleton layout, incorporate LeftEye and RightEye bones for movement, and implement specific rotations for compatibility with Talkinghead. Additionally, I will include the necessary 52 ARKit blendshapes and 15 Oculus visemes as specified. The final model will feature high-quality textures to achieve a realistic look. I am committed to delivering a top-notch 3D model that meets your expectations. Please feel free to share any additional details or files related to the project. Best regards, GenZ Solutions
£2,000 GBP in 7 days
0.0
0.0

Hi, I have 9 years experience in (Blender, 3D character modeling, 3D rigging, Mixamo skeleton setup, ARKit blendshapes, Oculus visemes, and .glb export workflows). For this project, I am going to create a realistic humanoid .glb model based on your reference, rig it to a Mixamo-compatible skeleton with LeftEye and RightEye bones, apply the required bone rotations for TalkingHead compatibility, and deliver all 52 ARKit blendshapes plus 15 Oculus visemes with clean naming and production-ready texture quality. I have real hands-on experience with character pipelines where rig compatibility, facial blendshape accuracy, and clean export for downstream animation systems are critical. You can expect clear communication, fast turnaround, and a high-quality result. Best regards, Juan
£2,250 GBP in 7 days
0.0
0.0

Hi there, I noticed you need a 3D humanoid model in .glb format, based on a provided picture, with Mixamo skeleton layout, LeftEye and RightEye bones, specific rotations compatible with TalkingHead, 52 ARKit blendshapes, 15 Oculus visemes (labelled viseme_XX), and high quality realistic texture. I have extensive experience creating realistic 3D human models for real time animation, including a recent project where I built a character with full ARKit blendshapes, Mixamo rig, and TalkingHead compatible bone rotations, using Blender for modeling and rigging, and Substance Painter for high resolution textures. I can deliver a fully rigged, blendshape ready .glb file with the required visemes and eye bones. Please share your reference picture and any specific facial expression requirements. Best regards, Mobasher Reza
£2,250 GBP in 3 days
0.0
0.0

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