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The goal is to create a highly realistic human character entirely in ZBrush, suitable for close-up rendering and later retopology. I will supply proportion references and a brief personality profile; everything else—from anatomy refinement to skin-pore detailing—comes from your sculpting expertise. Core expectations • One full-body, realistic human sculpt in ZTL format (plus OBJ for easy review) • Cleanly organised SubTools, named and layered for head, torso, limbs, eyes, teeth, and hair placeholder • 6–8 subdivision levels that hold up to tight zooms without artefacts Acceptance criteria • Accurate real-world proportions and muscle flow • Natural pose in A or T stance, symmetrical, ready for rigging • No surface noise or pinching when subdivisions are stepped down Turnaround: 7 days from asset hand-off, with one interim preview halfway for feedback on likeness and anatomy. All rights transfer on final payment; please confirm if any portfolio usage is required so we can discuss credits beforehand.
Project ID: 40555269
3 proposals
Remote project
Active 17 hours ago
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3 freelancers are bidding on average ₹1,250 INR for this job

Hi, I'd love to work on your project. I have experience creating highly realistic human characters in ZBrush with accurate anatomy, lifelike skin detailing, and production-ready sculpting for rendering and retopology. I can deliver a full-body sculpt in ZTL and OBJ formats with organized SubTools, clean subdivision levels, and a symmetrical A/T pose ready for rigging. You'll receive a mid-project preview for feedback to ensure the likeness and anatomy meet your expectations before final delivery. I'd be happy to share similar ZBrush character sculpting work from my portfolio. Best regards, Diksha L
₹1,200 INR in 1 day
2.2
2.2

I would love the opportunity to work on your realistic human ZBrush sculpt project. With experience in high-detail character sculpting and realistic anatomy, I can create a production-ready model that meets your quality standards for close-up rendering and future retopology. Here's what I will deliver: A highly realistic full-body human sculpt created entirely in ZBrush. ZTL source file along with an OBJ version for convenient review. Well-organized SubTools for the head, torso, limbs, eyes, teeth, and hair placeholder with clean naming and layer management. 6–8 subdivision levels that maintain clean geometry and smooth transitions without artifacts. Accurate human proportions, natural muscle definition, and realistic skin detailing suitable for high-resolution renders. Symmetrical A-pose or T-pose, fully prepared for retopology and rigging. I will provide a progress preview midway through the project so you can review the likeness, anatomy, and overall direction before the final detailing phase. I carefully follow reference materials and feedback to ensure the final sculpt matches your expectations.
₹1,050 INR in 7 days
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Mumbai, India
Member since Oct 15, 2025
₹600-1500 INR
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$250-750 USD
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₹600-1500 INR
$30-250 USD
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$15-25 USD / hour
$250-750 USD
$30-250 USD
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$15-25 USD / hour
$30-250 USD
$30-250 USD
$30-250 USD
$250-750 USD
$30-250 USD
₹600-1500 INR
₹600-1500 INR
₹1500-12500 INR
$10-30 USD
₹100-400 INR / hour