
Closed
Posted
Paid on delivery
I’m looking for a skilled 3D artist who can create a clean, well-topologised model of a single animal for me. I have not fixed the species yet, so we can decide together which creature will best showcase your strengths while meeting my visual goals. The model must be production-ready, with UVs laid out logically and geometry that can accept textures without stretching. I’ll need the native working file (Blender, Maya, 3ds Max or similar) plus an exported FBX or OBJ so I can drop it straight into my pipeline. If you prefer sculpting in ZBrush first and then retopologising, that’s perfectly fine—just make sure the final asset is optimised for animation and can accommodate future rigging. Once you’re on board we’ll agree on: • the exact animal reference set we’ll follow • the target polycount relative to the level of realism we choose • a small review schedule with clear checkpoints (block-out, mid-detail, final pass) I’m happy to provide extra reference photos, turnaround sketches or any anatomical notes you need; just let me know what helps you work fastest. If you have relevant portfolio pieces, send them over so I can gauge how much realism or stylisation fits your style. I look forward to collaborating and seeing the creature come to life!
Project ID: 40588894
15 proposals
Remote project
Active 1 min ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
15 freelancers are bidding on average $94 CAD for this job

With nearly a decade of experience in 3D design and animation, I have honed my skills to produce high-quality, well-optimized models, ideal for your project. My expertise includes 3ds Max, Blender, and Maya - the tools you have listed as your preference. I value open communication, and I am excited about the prospect of working together to establish precise goals for your animal model project. Given that you haven't fixed a species yet, I see an opportunity for us to explore various options and find the perfect fit — one that not only aligns with your visual objectives but also showcases my strength as a creator. To ensure a streamlined workflow, I am comfortable following the sculpt-retopologize pipeline if you prefer any work in ZBrush. Additionally, I have experience in laying out logical UVs to achieve non-stretching textures which is essential for producing a production-ready model. Finally, my prompt delivery and a thorough review process will keep us on track making any adjustments necessary along the way and ensure your utmost satisfaction with the final product. Thank you for considering me for this exciting project; I am truly looking forward to creating something remarkable with you!
$45 CAD in 1 day
8.4
8.4

Hi, I'm a Blender user with over 9 years of experience. I understand the workflow for 3R modeling, both hard surface and organic, including creating realistic animals as you desire. Is this for gaming purposes? Please check the link in my profile for my portfolio. And please chat with me for further discussion. Thank you.
$100 CAD in 3 days
6.8
6.8

Hi, I see you're looking for a clean, well-topologized 3D animal model. We have 8+ years of experience in high-quality 3D modeling. I'd suggest choosing a species that best highlights realistic anatomy while keeping the mesh animation-ready. Ready to start immediately. Portfolio: https://www.freelancer.com/u/mahadhasan012 Thanks, PIXORA STUDIO
$100 CAD in 1 day
5.0
5.0

Hello, I can create a high quality production ready 3D animal model with clean topology, optimized edge flow, and professionally unwrapped UVs that are suitable for texturing, animation, and future rigging. Whether the workflow begins with sculpting in ZBrush or direct modeling in Blender, Maya, or 3ds Max, I will ensure the final asset is efficient, well optimized, and delivered in both the native source format and FBX or OBJ for seamless integration into your pipeline. I have years of experience creating high quality 3D character and creature models for games, animation, and visualization, and I can start working on your project immediately and deliver everything within your required timeline. I will work closely with you to finalize the animal species, target realism, and review milestones, ensuring the final model meets your expectations in both quality and performance. I can also share relevant creature modeling portfolio samples upon request. Best Regards, Muhammad Abubakar Siddiqui
$100 CAD in 1 day
4.5
4.5

As a 3D artist and animator with a passion for creating realistic creatures, I am thrilled at the chance to collaborate on your animal model project. With my deep understanding of Blender, Maya, 3ds Max, and ZBrush, I can provide you a versatile range of options for creating the perfect model that's production-ready, optimized for animation, and ready to be integrated into your pipeline. My workflow is iterative and collaborative, ensuring your vision is faithfully brought to life while incorporating best practices for efficiency and quality control. I recognize the importance of clear checkpoints throughout the process, committing to a review schedule that covers block-out, mid-detailing, and final pass stages. My aim isn't just to deliver; but to fine-tune my creations based on your feedback thus producing a final asset that surpasses expectations. Moreover, my broad skill set which includes not just 3D modelling but also animation ensures that I can take you beyond just creating a mere model. I'm capable of taking the model further by animating it realistically thereby allowing you to explore more possibilities with the project. By choosing me as your partner for this project, you can trust in my commitment to delivering high-quality work that will elevate your visual content beyond your imagination. Let's breathe life into this creature together!
$100 CAD in 7 days
4.5
4.5

I'd love to help bring a realistic animal 3D model to life for you. With my experience in 3D design, modeling, and animation, I'm confident I can deliver a production-ready asset that meets your visual goals. My skills in Blender and 3ds Max will allow me to create a clean, well-topologised model with UVs laid out logically and geometry optimized for textures. I understand the importance of collaboration and flexibility in this project. If you'd like, we can work together to decide on the animal species, target polycount, and review schedule. I'm happy to provide extra reference materials or anatomical notes as needed. My approach would be to start with a thorough discussion about your vision, including the exact animal reference set, level of realism, and desired features. From there, we'll create a clear plan for the project, including regular check-ins and revisions as needed. If you'd like to discuss further or review my portfolio, feel free to chat with me directly on Freelancer.
$10 CAD in 1 day
5.1
5.1

Hi, I'm Manish Saini from PrimePixel. My team creates production-ready 3D models with clean topology, optimized UVs, animation-friendly geometry, and organized source files for Blender, Maya, and 3ds Max workflows. We'll collaborate on selecting the ideal animal, share progress at each milestone, and deliver a fully optimized FBX/OBJ along with the native project file, ready for rigging and texturing.
$120 CAD in 3 days
3.1
3.1

Hello, I'm Sanmaya, a blender3D generalist specialised in character modelling, sculpting, rigging , animation etc. I can create a very detailed animal model for you with good UV mapping and topology so there won't any be issue while rigging and animating it.
$80 CAD in 10 days
2.8
2.8

Hello, A production-ready animal model with clean topology and non-stretching UVs is exactly the standard I build to in Blender and Maya going from block-out through mid-detail to a final pass that's genuinely animation- and rigging-ready, not just visually convincing in a render. I'm glad the species is still open; I can suggest a creature that plays well to strong anatomy and silhouette work while matching your polycount and realism target. I'll deliver the native file alongside a clean FBX/OBJ export, with checkpoints along the way so you can steer the sculpt before it's locked in. I'd love to see your references and get started. QUESTIONS: What's the primary use case for the model game engine, film/animation, or product visualization since that affects the ideal polycount? Do you have a preferred rigging setup or skeleton style in mind for future animation? Any texture/shading requirements (PBR maps, fur/feather detail, etc.), or is that a separate phase? Best regards, Talha Khan
$200 CAD in 5 days
0.6
0.6

Hello, I'd love to work on your animal modeling project. I specialize in creating clean, production-ready 3D models with optimized topology, animation-friendly edge flow, and well-organized UVs for distortion-free texturing. I can deliver: • High-quality animal model based on our chosen reference • Clean retopology suitable for future rigging and animation • Proper UV mapping with optimized geometry • Native source file (Blender/Maya) plus FBX and OBJ exports • Regular progress updates at block-out, mid-detail, and final stages If needed, I can sculpt in ZBrush first and then perform clean retopology to achieve the desired realism while keeping the model efficient. I'm happy to discuss the best animal choice, target polycount, and workflow to match your vision. I can also share relevant portfolio samples of my 3D modeling work. Looking forward to collaborating and bringing your creature to life!
$45 CAD in 7 days
0.0
0.0

Hello, my name is Alina, and l am a 3D Artist with 6 years of experience in the game industry. I am passionate about creating immersive and visually stunning 3d models that transport players into new worlds. I have a strong understanding of industry-standard 3D modeling software such as Maya, 3ds Max, ZBrush, and Blender, as well as experience with texturing and lighting to bring environments to life. Throughout my career, I have worked on a variety of projects, and I enjoy collaborating with teams of designers, artists, and developers to create cohesive and engaging game experiences. In addition to my technical skills, I have a strong eye for composition, color theory, and visual storytelling, which allows me to create environments that are not only beautiful but also functional and intuitive for gameplay. 1am always eager to learn and stay up-to-date with the latest industry trends and techniques.
$45 CAD in 7 days
0.0
0.0

Hi! I'd be happy to help with your project. I'm a 3D artist with experience creating game-ready assets for Unity and VR projects. My workflow includes sculpting when needed, clean retopology, UV unwrapping, and preparing optimized models suitable for animation and future rigging. I like your collaborative approach and would be happy to help choose an animal that best fits both your visual goals and my strengths. I always focus on clean topology, efficient UV layouts, and production-ready assets. I can provide the native Blender source file together with FBX/OBJ exports ready for your pipeline. Estimated timeline: 2–4 days, depending on the final animal and level of detail. I've attached examples of my previous work below and look forward to discussing the project with you.
$70 CAD in 4 days
0.0
0.0

Hi! I just saw your project and I think I can help. I'm a 2D and 3D modeler and designer with over 10 years of experience. You can see part of my portfolio on my Freelancer profile.
$45 CAD in 7 days
0.0
0.0

Mohali, India
Payment method verified
Member since Apr 16, 2020
$10-50 AUD
$50-200 NZD
$30-250 AUD
$10-50 AUD
$10-40 AUD
₹12500-37500 INR
₹600-1500 INR
$30-250 USD
$30-250 USD
$2-8 USD / hour
$20-100 NZD
$15-25 USD / hour
₹750-1250 INR / hour
$10-30 USD
€30-250 EUR
$30-250 AUD
$1500-3000 USD
₹12500-37500 INR
$2-8 USD / hour
₹12500-37500 INR
$250-750 USD
₹1500-12500 INR
$250-750 USD
$30-250 AUD
$30-250 USD