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I’m in the early stages of creating an indie game and I need a small, working prototype that runs on PC and shows off a cohesive 3-dimensional look and feel. The exact genre is still open, so I’m most interested in the underlying systems: movement, basic interaction, and a short gameplay loop that lets me test overall flow and performance. I picture a clean 3D art style—think simple yet polished environments and characters that can later be expanded. Feel free to suggest the engine you prefer (Unity, Unreal, Godot, or another that can quickly export a Windows build); what matters is getting a solid, maintainable foundation. To keep things concrete, here’s what I’d like to receive: • A playable Windows build demonstrating core mechanics and a title/menu scene • All project source files, organised and ready for future iteration • A short read-me covering controls, build steps, and any third-party assets or plugins used If you have previous 3D prototypes or vertical slices you can share, I’d love to see them to gauge style and workflow compatibility. Let’s create something small, stable, and impressive that we can grow into a complete game later on.
Project ID: 40696513
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75 freelancers are bidding on average $293 USD for this job

With over 30 years of experience, Falcon Interactive has built a reputation for delivering the most sophisticated games across all genres. We understand exactly what it takes to take a game idea from conception to full-fledged success. In particular, our team's mastery of 3D modelling, C++ Programming, Game Design, Game Development, and Unity3D positions us as the perfect fit for your project. I propose we use Unity3D for your prototype, as this engine affords us a quick exportation process which will allow us to build and maintain a solid foundation as you've described. Our goal is to not just create an impressive prototype, but also one that can be easily expanded upon later. We guarantee to provide you with a playable Windows build that showcases core mechanics and possesses a clean 3D art style – polished and simple yet elegant in its functionality. In conclusion, what sets us apart is not just the execution of your project but how we prioritize the satisfaction and long-term success of our clients. Selecting Falcon Interactive means selecting reliability, expertise,and a dedication to exceeding expectations. Let's join forces now to create something small today that will inevitably lead us into building an awe-inspiring, complete game tomorrow. Choose Falcon Interactive to ensure your vision becomes reality.
$8,500 USD in 70 days
9.2
9.2

As a skilled and versatile freelancer, I bring a unique combination of abilities to the table that makes me an ideal choice for your 3D PC game prototype. Not only do I excel in 3D modeling and have a solid understanding of game design, but I am also proficient with cutting-edge software like Unity 3D. Additionally, I love to tell stories through my art, which can lend a meaningful touch to your basic movement mechanics and gameplay loop. Furthermore, my experience extends to creating maintainable foundations for future development and leveraging creativity to deliver impressive results. In your project brief, you mentioned the need for clean and polished aesthetics- that is right up my alley! Whether it's about building simplistic yet captivating environments or characters that can be expanded upon later, you can count on my meticulous attention to detail. In sum, my professional history as a creative designer, 3D artist, animator, and web developer has afforded me the expertise needed for this project. With a well-honed ability to understand client needs and translate them into tangible solutions, I know we'll be able to create something small yet stable—something impressive that we can develop into a captivating game together. Let's seal this deal so we can bring your vision to life!
$88 USD in 1 day
7.4
7.4

Hello, I have carefully reviewed your requirements for a small, polished 3D PC prototype focused on movement, interaction, and a short gameplay loop with a solid foundation for future expansion. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with Unity, Unreal, Godot, 3D gameplay systems, prototyping, and Windows builds. You will get: 1. Playable Windows build with core mechanics 2. Clean 3D environment and character presentation 3. Movement, interaction & gameplay loop 4. Title/menu scene 5. Organized project source files 6. README with controls, build steps & used plugins/assets 7. Maintainable foundation for future development I will discuss the engine, technical approach, timeline, and budget based on your vision. Available to start immediately. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$1,000 USD in 20 days
6.8
6.8

Hi, You need a small PC game prototype with 3D movement, interaction, and a clean foundation for future expansion. For your project, our team will: • Build a playable Windows prototype with a title menu, core movement, and a short gameplay loop • Set up maintainable project structure and clean source files for future iteration • Create simple 3D game art integration and a cohesive visual presentation • Document controls, build steps, and third-party assets or plugins in a clear read-me • Keep the foundation flexible so the genre and systems can evolve later We have hands-on experience with C++ Programming and 3D Modelling for interactive prototypes, and we focus on stable foundations that are easy to expand. Our work with game systems and early-stage builds maps well to a small vertical slice approach. I'd be happy to discuss the details and answer any questions before we get started. Looking forward to working with you. Best regards, Mubeen Web Crest
$100 USD in 3 days
6.8
6.8

Hi there, I can help you make this game prototype. I am available to get started. Let's discuss in chat. Best, Garaga
$200 USD in 10 days
6.7
6.7

Hello, I can turn your open-ended concept into a focused, playable Windows prototype with a cohesive 3D presentation and a foundation designed for iteration. I will establish the core movement, interaction, and short gameplay loop in Unity, structure the project for maintainability, and create a clean title/menu scene that demonstrates the intended flow. My experience with Game Design, Game Art, and 3D Game Art will help align the mechanics with a simple but polished visual direction rather than leaving the prototype feeling like disconnected systems. You will receive the organized source files, Windows build, and a concise README covering controls, build steps, and third-party assets. I can begin by defining a compact gameplay brief and deliver an initial playable milestone for review before polishing the prototype. Which prototype mechanic and camera perspective should define the first playable loop, and do you have a preferred visual reference or performance target for the Windows build? Best regards, Sahil
$30 USD in 1 day
6.5
6.5

Hello, I hope you're doing well. I can build a focused Unity prototype with C#, covering PC movement, interaction, a short gameplay loop, and a clean title scene. I'd start with a simple modular scene setup, placeholder 3D assets, and a Windows build pipeline. The source will be organised with a README for controls, build steps, and plugins. Could we have a quick chat about the preferred camera style and core interaction? Thank you, JennyCreation
$30 USD in 3 days
6.3
6.3

Hello Sir, Are you ready to see a stunning 3D game prototype that showcases your vision in action? I specialize in crafting polished, maintainable foundations that prioritize core gameplay mechanics and user experience. Let's connect to discuss your ideas and explore how we can bring your prototype to life. Best, Smith
$140 USD in 7 days
6.0
6.0

Hi, I can create a polished 3D PC prototype with a title/menu scene, player movement, basic interaction, a short gameplay loop, simple environments, and placeholder characters. I recommend **Unity** for its strong Windows support, mature 3D workflow, and easy future expansion. You’ll receive a playable Windows build, organized project source, setup instructions, controls, and a list of any third-party assets or plugins used. Please share your visual references and any early gameplay ideas. Regards, Bilal
$140 USD in 7 days
5.7
5.7

Hello, I reviewed the requirements, and the core challenge is creating a stable 3D prototype that proves the gameplay foundation, movement systems, interactions, and overall flow before committing to a larger production. I would build a clean and expandable prototype with organised source files, a playable Windows build, basic environment setup, core mechanics, menu/title scene, and clear documentation for future development. Unity, Unreal, or another suitable engine can be selected based on the prototype goals and performance requirements. I have worked on similar 3D game prototypes, gameplay systems, and interactive environments and can share relevant examples once we connect in chat. Also a quick question, do you already have a preferred gameplay direction or should I suggest a simple prototype loop based on the mechanics you want to test? Best Regards, Muskan
$30 USD in 1 day
5.3
5.3

I understand you're looking for a functional PC game prototype to showcase a cohesive 3D look and feel, similar to how I've delivered rapid prototyping for [mention a similar project type or specific tool if you have one, e.g., "interactive architectural visualizations" or "procedural content generation demos"]. My focus is on establishing robust core mechanics that allow for immediate testing of flow and performance. My approach would involve utilizing Unity, chosen for its efficient workflow and broad asset store integration, enabling rapid iteration on visual style. I'll implement a character controller with responsive movement, a basic interaction system (e.g., picking up/using an object), and a simple gameplay loop—perhaps a short objective-based sequence—all within a placeholder environment. This will allow for immediate testing of your desired aesthetic and performance targets. To ensure we align perfectly, what are your initial thoughts on the desired visual fidelity for this prototype, and are there any specific interaction mechanics you envision testing first? I’m eager to discuss how we can quickly bring your vision to life.
$250 USD in 21 days
5.1
5.1

Hi, I can build a polished PC prototype with a maintainable foundation using Unity and C#. The initial vertical slice will include responsive player movement, camera controls, reusable interaction components, a compact gameplay loop, and a functional title/menu scene. I’ll use modular systems, configurable ScriptableObjects, clean scene organisation, and performance profiling to make future expansion straightforward. You’ll receive the tested Windows build, complete source project, documented controls and build steps, plus a clear record of all third-party assets. Relevant 3D prototype samples can be shared privately. Three technical questions: 1. Should movement use a first-person, third-person, or top-down perspective? 2. What interaction should anchor the gameplay loop—combat, exploration, puzzles, or resource collection? 3. Do you already have visual references, characters, environments, or branding assets? Best regards, Houssame
$140 USD in 7 days
4.7
4.7

Hello There! I’m Md Toriqul Islam, a full-stack developer with 10+ years of experience building interactive applications, game-related systems, responsive interfaces, and maintainable software architectures. I understand you need a small but polished PC 3D prototype demonstrating movement, interaction, a short gameplay loop, and a cohesive visual style. I can build a stable foundation with a title/menu scene, optimized gameplay, organized source files, and clear documentation for future expansion. I am skilled in Unity, C#, JavaScript, 3D application development, UI systems, optimization, testing, and software architecture. I have some questions: 1. Do you have a preferred engine between Unity, Unreal, or Godot? 2. Do you already have a visual/art direction or reference? 3. What core gameplay interaction should the prototype prioritize? I’m ready to start immediately and would be happy to discuss this project. Best regards, Md Toriqul Islam
$100 USD in 3 days
5.0
5.0

Hi, I am a unity developer with 8 years of rich experience in software development, with a background in game development, 3D prototypes, interactive systems, and maintainable gameplay foundations. I am familiar with Unity, C#, C++, 3D modelling, 3D game art, game design, gameplay systems, and Windows builds. For your 3D game prototype, I can build a clean Unity foundation with player movement, basic interaction, and a short gameplay loop, along with a simple polished 3D environment and title menu. I can keep the project modular and organized so the mechanics, assets, and scenes are easy to expand later, then provide the Windows build, source files, and clear README covering controls and build steps. I'm an individual freelancer and can work on any time zone you want. Please contact me with the best time for you to have a quick chat. Looking forward to discussing more details. Thanks. Emile.
$250 USD in 7 days
4.5
4.5

Hi, I can build a small, maintainable 3D PC prototype focused on proving the core gameplay loop rather than overbuilding the project. I’d prioritize responsive movement, basic interaction, a short playable loop, and a clean 3D presentation that can be expanded later. For the engine, I’d lean toward Unity for this scope, with a structure that keeps gameplay systems, scenes, assets, and configuration organised for future iteration. The prototype would include a playable Windows build, a simple title/menu scene, the complete project source, and a README covering controls, build steps, and any third-party assets or plugins used. I’d keep the first version intentionally focused so you can evaluate the flow and performance before committing to a larger production. Best, Ivane
$140 USD in 7 days
4.3
4.3

Hi there, I already have relevant previous experience building 3D game prototypes, movement systems, interaction mechanics, menus, and small vertical slices designed to become a larger game later. For this project, I would recommend Unity because it is fast for prototyping, stable for Windows builds, and easy to maintain as the project grows. I’ll build a polished core loop around responsive player movement, camera control, basic interactions, and one short gameplay objective so you can properly evaluate flow and performance. I’ll also create a simple but cohesive 3D environment, title/menu scene, and clean project structure with gameplay systems separated into reusable components rather than hard-coded into one scene. You’ll receive the playable Windows build, full organized source project, and a short README covering controls, build steps, project structure, and any third-party assets used. The foundation will be intentionally lightweight so future mechanics, levels, and art can be added without rebuilding the prototype.
$150 USD in 3 days
4.5
4.5

Hello, I have reviewed your project and can help create a small but polished 3D game prototype for PC with solid gameplay foundations and a clean visual style. I have experience with Unity, C#, 3D game development, game mechanics, and prototyping. I can build the core systems including player movement, basic interactions, gameplay loop, and a simple menu/title scene. I will create an organized project structure with clean source files, reusable components, and proper documentation so the prototype can be expanded into a full game later. I can also help choose the right engine workflow, optimize performance, and deliver a playable Windows build with all required project files. I am ready to start and would love to help bring your indie game idea into a stable and impressive prototype. I look forward to working with you.
$30 USD in 1 day
4.3
4.3

I can build your polished PC 3D prototype in Unity with responsive movement, interaction, a focused gameplay loop, title/menu scene, optimized Windows build, clean maintainable source structure, and clear documentation so the foundation is ready to expand into a full game.
$140 USD in 7 days
4.4
4.4

Hello! I’m excited about the opportunity to help you create a prototype for your indie game. I understand that you're looking for a cohesive 3D experience focusing on movement, interaction, and a gameplay loop to test flow and performance. With over five years of experience in game development using Unity and Unreal Engine, I specialize in creating polished 3D environments and mechanics. I have successfully built similar prototypes that prioritize maintainability and scalability, ensuring a solid foundation for future expansions. To ensure we meet your goals, I propose the following approach: - Develop a playable Windows build showcasing core mechanics along with a user-friendly title/menu scene. - Organize all project source files for easy iteration and future development. - Create a concise read-me file detailing controls, build steps, and any included third-party assets or plugins. I’m eager to bring your vision to life and am confident in delivering a high-quality prototype on time. Let's discuss how we can get started on this exciting project!
$30 USD in 7 days
4.1
4.1

For the first prototype, I’d keep the scope focused: solid player movement, one core interaction, a short repeatable gameplay loop, and a simple title/menu flow in a Windows build. I’d build it in Unity with clean project structure so the mechanics can be extended instead of rewritten later. I’ve worked on production Unity projects involving gameplay systems, physics, runtime systems, optimization, and release workflows, including LandRocker. For the $250 budget, I’d treat this as the first playable milestone using simple placeholder or lightweight 3D assets, with source files and a short build/read-me included.
$250 USD in 7 days
4.0
4.0

Waldorf, United States
Member since Sep 7, 2026
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