We have new 18 scans for 6 characters, 3 for each (Undearwear, Blue & White)
The need is to make retopology and texture for the model with the underwear and to make retopology for the pants and shirts of each character from the other scans that we would have the pants and shirt for each character.
We would like to do each model without skinning, only retopology and texture with having the models of the pants and shirts to run it with animation in real-time.
- A complete retopology for the model of the whole body
- Retopology only for the clothing from one of the scans with cloths
- The final result should be three textured well-defined meshes/models, that is:
One main objective is to be as close as possible to the scans/reality.
Therefore, please make sure that:
- Please make sure that the model is as close as possible to the scan, the asymmetrical character of the human body is what makes us humans
- Please make sure that the texture resolution and quality are preserved as much as possible.
- In some of the scans, the fingers were not captured properly. Please remodel it according to the proportion of the scan.
- When sculpting the mesh to reduce the noise from the scan, please make sure that only noisy data is smoothed out and not the actual details.
- After you retopology the clothing, there might be a very small adjustment to the cloth to match the retopology of the body, because the two models come from two scans.
12 pekerja bebas membida secara purata $967 untuk pekerjaan ini
Hi, I am very interested to work for you on 3D Art - Scanned Model Re topology for 6 characters with pants and shirts You get all file format Editable and print. I am here for Long term relation. Thanks Harvinder.
Hello My name is Pratham and I am certified in using 3ds Max and even MAYA and I can provide you with the output you desire and give a very high quality render I hope you give me a chance to work for you