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I need a complete, end-to-end build of a Subway-Surfers-style endless runner for Android and iOS using Unity. The visual target is realistic rather than cartoonish or overly stylised, and all player avatars should be fantasy creatures sprinting through richly detailed fantasy worlds. Core gameplay must work fully offline and revolve around a coin economy that feeds character unlocks, daily reward drops, and a global leaderboard. Please integrate rewarded-video ads cleanly into the flow so players can double coins or claim extra lives without breaking immersion. I’m budgeting a 6–10 month production window and want a single team that can carry the project from paper concept to store submission, including rigorous device testing. A portfolio showing previous Unity mobile runners—or titles with comparable scope—is essential. When you respond, include: • A link to relevant portfolio pieces • A high-level timeline that fits the 6–10 month goal • A phased cost breakdown (pre-production, production, polish/QA, launch) • The specific tech stack you’ll deploy—Unity version, leaderboard backend, ad SDKs, analytics tools, etc. I’ll handle marketing creatives and localisation internally; your team covers everything else, from art production and engineering through QA and post-launch hot-fix support. I look forward to seeing what you can bring to AKB Gaming’s first endless runner.
ID Projek: 40322156
4 cadangan
Projek jarak jauh
Aktif 17 hari yang lalu
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4 pekerja bebas membida secara purata ₹78,125 INR untuk pekerjaan ini

Hello sir, Did go through your job description and glad to share that I have enormous experience in working with Realistic Fantasy Endless Runner I'm a seasoned programmer and Engineer with quality experience in Flutter, React, Node.JS, SpringBoot, Frontend and Backend Development, Python, Matlab, R studio, C, C++, C#, OpenCV, OpenGL, Tesseract OCR, google vision, Statistical programming/R progamming data analysis Computing for Data Analysis Time Series & Econometric, Machine learning, AI, Deep learning, Matlab and Mathematica, 3D modeling, CAD/CAM,AutoCAD, 2D, Architectural Engineering, SolidWorks, Unity 3D, PCB, Electronics, Arduino, Automation, Embedded and Firmware , IOT, Electrical/Mechanical Engineering I am a TOP Rated Freelancer, and you can check my reviews here as well: https://www.freelancer.com/u/mzdesmag. Looking forward to potentially working together on this project. Thanks and Best regards, Adekunle.
₹12,500 INR dalam 2 hari
5.1
5.1

Hello, I went through your project description and it seems like that I am a great fit for this job. I have an expert team with many years of experience in iPhone, 3D Modelling, Analytics, Augmented Reality, Visual Effects. Please come over chat and discuss your requirement in a detailed way. Regards
₹25,000 INR dalam 7 hari
1.0
1.0

Hello, This is a strong fit. I can handle the full build of your endless runner in Unity—from concept to store launch—with realistic visuals, smooth offline gameplay, and a solid coin economy driving unlocks, rewards, and progression. I’d use Unity (latest LTS), Firebase for leaderboard and analytics, and AdMob or Unity Ads for clean rewarded-video integration. Everything will be optimized and tested across Android and iOS devices for performance and stability. Timeline fits your 6–10 months: ~1 month pre-production, 4–6 months development, 1–2 months polish, QA, and launch. Estimated cost: $12k–$25k depending on scope and asset depth. Quick questions: how many worlds and characters at launch, fully custom assets or mixed, and any visual references for the realism level? Happy to share relevant work—send details and we can move fast.
₹25,000 INR dalam 7 hari
0.0
0.0

Patna, India
Ahli sejak Mac 23, 2026
₹1250000-2500000 INR
$15-25 CAD / jam
€6-12 EUR / jam
$30-250 USD
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£250-750 GBP
$10-30 USD
₹12500-37500 INR
$250-750 USD
$250-750 USD
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min $50 USD / jam
₹600-1500 INR
₹12500-37500 INR
$30-250 USD
₹3000-5000 INR
₹600-1000 INR