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I already have a clean FBX bull model and want it to perform in VSeeFace. Your job is to build a facial rig—eyes and mouth in particular—so the avatar responds naturally to webcam-based face tracking and imports without warnings. You’ll receive the original FBX, textures, and a short expression guide. I need back: • A fully rigged file that VSeeFace recognizes out of the box (VRM preferred, FBX acceptable) • A brief screen-capture from VSeeFace proving eye and mouth tracking work smoothly • A note on any added bones, blendshapes, or naming conventions Please link or attach at least one example of an avatar you have personally rigged in motion. Experience with VTubing pipelines (Unity, VRM, VSeeFace) is a plus, but the finished, working rig is what matters most. I’m ready to begin as soon as I can confirm your previous rigs move well.
Project ID: 40312562
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Active 26 days ago
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24 freelancers are bidding on average $128 USD for this job

Hi hibachijay, This is quite similar to a project I delivered last week, so I can jump straight into execution. Ready to start immediately. - Are the eyes separate spheres with defined eyelid edge loops, or should I create eye bones and corrective blink shapes from the existing mesh? Also, does the bull include jaw/teeth/tongue, or should mouth visemes be driven purely by lips/snout blendshapes? - Do you want VRM 0.x (most reliable in VSeeFace) or VRM 1.0? Any required presets beyond VRM BlendShapeProxy (Blink, A/I/U/E/O, Joy/Angry/Sorrow/Fun, LookUp/Down/Left/Right)? - Use a hybrid facial rig: eye bones with constrained LookAt + per‑eye blink blendshapes; mouth via A/I/U/E/O visemes plus a jaw bone and corrective shapes to keep the snout from collapsing or intersecting horns at extremes. - Target VRM 0.x via UniVRM on Unity LTS, adhere to VSeeFace naming/presets, and ship a clean FBX alongside the VRM so you can retarget or extend later without rework. Action Plan: - Phase 1: Audit FBX/topology; confirm VRM version and expression targets; plan added bones/blendshapes. - Phase 2: Build eye/mouth rig, skin fixes; create visemes and corrective shapes; set limits. - Phase 3: Unity + UniVRM setup; BlendShapeProxy mapping; LookAt tuning; VSeeFace testing/threshold tweaks. - Phase 4: Resolve validator warnings; deliver VRM/FBX, VSeeFace screen capture, and a concise rig/naming note; 1 revision pass. Best Regards, Sid
$242 USD in 11 days
8.9
8.9

Hello " Lets Gets Started, You are looking for Rig Bull Avatar For VSeeFace I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in Maya, 3D Animation, Unity 3D, 3D Rigging, 3D Design, 3D Rendering, Animation and 3D Modelling. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
$30 USD in 1 day
6.4
6.4

As a seasoned Unity Game Developer and AR/VR Specialist, I have a deep understanding of the complexities and nuances associated with rigging avatars and ensuring that they convincingly replicate facial expressions in real-time. With five years of experience, my work stands as a testament to the precision and quality I bring to projects. An important element of this project is the ability to create a fully rigged file using VRM or FBX format which not only VSeeFace recognizes effortlessly but also results in a flawless webcam-based face tracking experience. I am well-versed in those tasks and can ensure that your model responds naturally and impeccably. Moreover, my expertise extends beyond rigging alone - I have significant experience with VTubing pipelines, particularly Unity, VRM, VSeeFace. I understand the importance of neatly organizing bones, blendshapes and data to ensure seamless integration and compatibility. To provide a sample of my work, here's an example of an avatar I recently rigged (link attached). Let my skills bring your bull avatar to life in VSeeFace with remarkable detail and capturing character!
$220 USD in 10 days
6.3
6.3

Hi there! Let’s hop on chat ASAP. I’m ready to jump into onboarding and start right away! PLEASE CHECK MY RELEVANT PORTFOLIO: https://www.freelancer.com/u/anasahmedfreela2 I understand you’re looking for a cleanly rigged 3D bull avatar that works perfectly in VSeeFace with smooth motion and proper blend shapes fully set up and optimized so it avoids tracking issues and delivers reliable performance during live use. I’ll prepare a humanoid‑friendly rig and VRM export with accurate weight painting and facial setup tailored for VSeeFace and other VTubing tools. Do you already have the bull model ready (FBX/OBJ/Blender), or should I start modeling before rigging? Will you need full facial blendshapes for expressions (lip sync, blink, emotions) compatible with VSeeFace? Best regards, Anus
$150 USD in 5 days
4.2
4.2

Most FBX models miss subtle eye movements that make avatars truly come alive. You want the bull’s eyes and mouth to track smoothly in VSeeFace without import errors. The key is matching blendshape names and rig hierarchy precisely to VSeeFace’s expectations. I’ve rigged several avatars specifically for VRM and VSeeFace, and know how to avoid common pitfalls that cause tracking issues. What expression nuances does the bull need beyond standard mouth and eye movements to feel natural? Stefan Brink
$150 USD in 14 days
3.9
3.9

Hi, I understand the project requirements for rigging a facial avatar for VSeeFace. With experience in 3D Modeling, Maya, and Animation, I assure you of professional quality and clear communication throughout the process. To approach the project, I will carefully rig the bull model following your guidelines and ensure smooth eye and mouth tracking in VSeeFace. I will provide a fully rigged file in VRM or FBX format, along with a demonstration of the avatar's functionality. I invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Feel free to message me for further discussion or to see relevant rigging samples. Thank you, and I look forward to working with you. Best regards, Laiba
$40 USD in 3 days
3.3
3.3

Hi there, You’re absolutely in the RIGHT PLACE. I’ve delivered SIMILAR PROJECTS multiple times and know EXACTLY how to execute this efficiently and correctly from day one. To lock down the SCOPE, TIMELINE, AND PRICING, I’ll need to ask you a few key questions. Unfortunately, Freelancer’s 1500 CHARACTER LIMIT doesn’t allow me to break everything down properly here. Let’s jump on CHAT so I can show you my PROVEN PAST WORK, walk you through the REAL RESULTS I’ve delivered, and outline a CLEAR ACTION PLAN for your project. You’ll immediately see why my approach is DIFFERENT and EFFECTIVE. If you’re serious about getting this done RIGHT, I’m ready to move forward. Looking forward to CONNECTING and WINNING TOGETHER. Cheers, Mayank Sahu
$140 USD in 7 days
3.2
3.2

Hi, I’m Manish Saini from PrimePixel. My team and I specialize in 3D rigging for VTuber workflows, and we can build a clean facial rig for your bull model with accurate eye and mouth tracking, fully optimized for VSeeFace (VRM-ready) with proper blendshapes and naming conventions. We’ll provide a tested file, demo recording, and clear documentation to ensure smooth import and performance.
$110 USD in 7 days
1.9
1.9

Hi there, I am confident in my ability to handle your project of rigging the bull avatar for VSeeFace. I will create a detailed facial rig, focusing on the eyes and mouth, to ensure smooth responsiveness to webcam-based face tracking. I will work on the original FBX model provided, incorporating textures and following the expression guide. Upon completion, you can expect a fully rigged file compatible with VSeeFace (preferably VRM format), along with a demonstration of seamless eye and mouth tracking. I will also provide documentation on any additional bones, blendshapes, or naming conventions used. I have attached a sample of a previously rigged avatar in motion for your reference. Your satisfaction is my priority, and I am open to making any necessary adjustments. Please share the necessary files to get started. Best regards, GenZ Solutions
$30 USD in 1 day
1.2
1.2

As an experienced 3D character rigger, this project resonates deeply with my skills in facial rigging and VTubing pipelines, particularly with VRM and FBX formats. I’m confident in creating natural, responsive eye and mouth movements tailored to VSeeFace's tracking system. ✅understanding Your need for a seamless facial rig that enables fluid webcam-based eye and mouth tracking, without import warnings, matches my background. I’ve worked extensively with FBX and VRM avatars, implementing precise bones and blendshapes to ensure smooth expressions and flawless integration. ✅approach I will thoroughly analyze your existing bull model and expression guide, then build the rig with a focus on intuitive ocular and oral controls. Using my expertise in Unity, VRM specifications, and blendshape animation, I’ll ensure the rig is compatible and performs effortlessly in VSeeFace. ✅ Deliverables • Fully rigged avatar in VRM (or FBX) format • Screen-capture demonstration of live, smooth eye and mouth tracking in VSeeFace • Documentation of any added bones, blendshapes, and naming conventions All efforts will be Quality-focused, Client-centered, and Professional, providing a Trusted and Expert integration with automated, seamless rigging. While I’m new to Freelancer, my real-world experience is extensive. I’m highly responsive and dedicated—ready to begin. Let’s start transforming your bull avatar into a lively VTubing presence. regards shafeeq
$30 USD in 14 days
0.0
0.0

Hey, man. Expert is HERE! My github profile is like above, and you can see my recent portfolio on it. I'm a lead game developer with over 10 years of experience developing games across mobile, web, and desktop using Unity, UE, Three.js. Throughout my career, I've built and launched a wide range of projects, combining solid gameplay engineering with a strong sense of design and performance. I can start your project - "Rig Bull Avatar For VSeeFace" right now, and let's discuss in detail to move forward. If you have any questions, please let us know
$30 USD in 5 days
0.0
0.0

Hi there. – Do you prefer the final rig as VRM for full VSeeFace support, or is FBX acceptable for your workflow? – Should the facial rig include custom blendshapes for expressions beyond standard eye and mouth movements? I’d take your FBX model, set up the facial bones and blendshapes for natural eye and mouth tracking, and export a rig recognized by VSeeFace. I’ll provide a quick screen capture showing smooth tracking, and document any added bones or naming conventions. I’ve rigged several avatars for VTubing, including VRM conversions and facial tracking setups. I ensure clean bone hierarchy, blendshape compatibility, and smooth motion in Unity/VSeeFace. With experience in 3D modeling, rigging, and animation, I can deliver a ready-to-use, fully functional avatar. Hope to discuss more on chat. Best, Andrii.
$250 USD in 2 days
0.0
0.0

As an experienced and versatile freelancer with multiple technical skills, I firmly believe that I am the right fit for your project. While my name is Jawad, I have a knack for rigging. As a data scientist, I have had exposure to various areas you listed under the project description, including VRM, Unity and VSeeFace which are essential for the completion of this project. Although my skills span across an array of domains, 3D design and modelling are exceptional proficiencies that intertwine with my expertise in Python and DNNs; this would ensure a smooth integration of your bull model with VSeeFace. I understand your requirement of a fully rigged file that effectively responds to webcam-based face tracking in VSeeFace. My deep understanding of facial animation and skeletal systems will undoubtedly work in favor of creating a flawless solution. Additionally, my earlier experiences in motion design would allow me to create avatars that move naturally and translate excellently into VR format.
$150 USD in 3 days
0.0
0.0

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