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3d Image Filter in C++

$20-100 USD

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Disiarkan hampir 20 tahun yang lalu

$20-100 USD

Dibayar semasa penghantaran
We need a processing function/class for a 32 bit ARGB bitmap. Given a flat single colored base shape (at least a circle and a rectangle) the function should perform an emboss like shading. Parameters: Light Position: 0 to 359 degrees Depth: 0 to 1 Softness: 0 to 1 Lightning Intensity: 0 to 1 Edge Type: Straight, Button, Plateau Light Type: Light Only, Shadow Only, Light&Shadow The algorithm must be written in platform independant C++ and must operate in RAM (software only -no hardware acceleration) and should render fast enough on current machines to give at least a framerate of 30 FPS. No application or GUI is needed, just the filter as a C++ class. See the appended screenshot from the Adobe ImageStyler application where this algorithm has been implemented to get an idea.
ID Projek: 1124

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Tentang klien

Bendera GERMANY
W?lfersheim, Germany
0.0
0
Ahli sejak Apr 20, 2004

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