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I need an Android application that gives small teams a simple, reliable way to hold video meetings—similar in feel to Google Meet but trimmed to the essentials. The app must support up to ten participants in a room with smooth audio-video, built-in screen sharing, and an in-call text chat. Recording is outside the scope for this first release. WebRTC is the obvious backbone, and I’m happy with Firebase (or a comparable signaling service) alongside the standard Android SDK in either Kotlin or Java. If you have a different, battle-tested stack that hits the same quality targets, propose it and explain why. Deliverables • Release-ready APK plus Play Store–compliant build bundle • Fully commented source code in a public or private repo • README covering build steps, environment setup, and how to deploy/replace the signaling layer • One post-handoff bug-fix iteration Acceptance criteria • Stable video and audio for ten users on typical 4G/Wi-Fi connections • Screen sharing maintains at least 15 fps without crashes or noticeable lag • Chat messages deliver in under one second • No memory leaks after a continuous 30-minute call, confirmed via Android Studio profiler Include links to any prior WebRTC or live-streaming work and outline the libraries/services you plan to use so I can assess fit quickly.
ID Projek: 40236372
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41 pekerja bebas membida secara purata ₹30,096 INR untuk pekerjaan ini

Hi there, I’ve reviewed your Flutter app requirements and would love to help. With 5+ years of experience in cross-platform development, I specialise in clean UI, smooth performance, and robust API integration. I’ll begin with clear planning, share regular progress updates, and ensure the app is fully tested before launch. Let’s connect to discuss your vision — I’m ready to get started! Best, Bhargav Flutter Developer | Android & iOS Expert
₹25,000 INR dalam 7 hari
7.1
7.1

Your biggest risk here isn't the WebRTC implementation—it's bandwidth management. Ten concurrent video streams will choke most mobile networks if you don't implement adaptive bitrate switching and simulcast layers. I've seen apps crash during demos because they tried pushing 720p to all participants simultaneously. Before architecting this, I need clarity on two things: What's your target resolution per participant (360p, 480p, 720p)? And are you expecting users on the same call to have wildly different connection speeds—say, someone on 3G while others are on fiber Wi-Fi? This determines whether we need SFU routing or can get away with mesh topology for smaller groups. Here's the technical approach: - WEBRTC + MEDIASOUP: Implement Selective Forwarding Unit architecture instead of mesh to reduce client-side CPU load by 60% and prevent the exponential bandwidth problem at 8+ participants. - KOTLIN + COROUTINES: Handle signaling and media streams asynchronously to keep the UI thread responsive during network fluctuations—critical for preventing ANR crashes during reconnection attempts. - FIREBASE REALTIME DATABASE: Use for signaling with automatic reconnection logic and presence detection so participants don't get stuck in "ghost user" states when someone's connection drops. - SCREEN SHARING OPTIMIZATION: Capture at 15fps with dynamic resolution scaling based on available bandwidth—I've maintained stable screenshares even when cellular drops to 2Mbps by throttling non-active video feeds. - MEMORY PROFILING: Implement proper MediaStream disposal and PeerConnection cleanup—I've debugged similar apps where undisposed video tracks caused 200MB+ leaks after 20 minutes. I've built two WebRTC applications in the past 18 months: a telehealth platform handling 50K+ monthly sessions and a live-streaming app supporting 100 concurrent viewers per room. Both are in production without major incidents. Let's schedule a 15-minute call to walk through your signaling infrastructure preferences and discuss fallback strategies for packet loss scenarios before I commit to a timeline.
₹22,500 INR dalam 7 hari
7.1
7.1

Hi I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, Game Development and any other Software development. I am having expertise in Native on Android Java, kotlin and IOS Swift, and For Hybrid Cross platform on Flutter Dart & React- Native, and for web and backend on react js and node js, Python Django , java spring boot and php CodeIgniter mvc. Please consider me and initiate a chat for further detailed discussion. Regards, Anju Logical Soft Tech Pvt Ltd, Indore(M.P)
₹30,000 INR dalam 7 hari
6.6
6.6

Hello Client, Greeting of the day!!!! I read your job description I have sound of five years plus experience in App development. I have been DEVELOPED 35+ Apps, three taxi apps, Two socials apps and restaurant apps based on GPS location and notification functionality and based on different domain like sports, Health, GYM, personal business and social etc I have testing team for testing apps. I think I am strongest person for doing this job and provide the quality product with testing. I am always available for your support. Thanks Sr. Mobile Developer
₹12,500 INR dalam 10 hari
6.6
6.6

I have solid experience building WebRTC‑based Android apps with Firebase signaling, delivering smooth multi‑participant video, screen sharing, and chat. I can provide a release‑ready APK, full source with documentation, and one bug‑fix iteration to meet your stability and performance criteria.
₹25,000 INR dalam 30 hari
5.5
5.5

As an experienced Android developer with over a decade in the field, I have honed my skills in Android app development and JavaScript, which are crucial for building your video conferencing app. I understand the importance of creating a reliable, user-friendly interface for small teams to hold video meetings, and incorporating important features such as smooth audio-video, screen sharing, and in-call text chat. With my team of 20+ professional developers on-board, we offer a full package of services encompassing every aspect needed for this project - from creating stable audio-video connections for up to ten users, ensuring screen sharing maintains at least 15 fps without noticeable lag to delivering chat messages in under one second. After completion, you will receive a release-ready APK plus Play Store-compliant build bundle as well as fully commented source code on either public or private repo for future usage. Performance issues like memory leaks will be fixed via an obligatory post-handoff bug-fix iteration. In conclusion, partnering with me offers you not just the development skills you're desperately searching for but also a commitment to delivering top-notch results that exceed your expectations. So why settle for anything less? Choose Prajapati Technologies and together we'll build an exceptional android video conferencing application that your clients will love!
₹35,000 INR dalam 15 hari
5.1
5.1

I’ve carefully reviewed your Android video conferencing app project and understand you’re looking for a robust, real-time video communication solution that delivers a seamless user experience. With extensive experience in Android app development and real-time streaming technologies, I’m confident I can deliver a professional, scalable video conferencing application that meets your goals. I’ve carefully reviewed your Android video conferencing app project and understand you’re looking for a robust, real-time video communication solution that delivers a seamless user experience. With extensive experience in Android app development and real-time streaming technologies, I’m confident I can deliver a professional, scalable video conferencing application that meets your goals.
₹25,000 INR dalam 22 hari
4.7
4.7

With nearly a decade of experience as an Android and Mobile App developer, I'm confident that I can deliver an exceptional app for your video conferencing needs. My expertise in Android SDK, alongside my knowledge in Kotlin and Java, will ensure a smooth app performance with high-quality audio-video and a built-in screen sharing feature. I also have extensive experience using WebRTC, which is the backbone for your envisioned app. My company is keen to turn ideas into reality and we thrive on challenges. We have the technical capacity to deliver project requirements, such as the release-ready APK plus Play Store–compliant build bundle, fully commented source code, and a comprehensive README that covers all relevant aspects. We place great importance on post-handoff support which includes one bug-fix iteration. In previous projects, I've achieved stable multi-user audio-video calling despite varying network connections, significantly reducing perceived lag time during screen sharing and ensuring fast delivery of chat messages. For reference, I am happy to provide you links to my prior work involving WebRTC or live-streaming apps. Trust us with your project and let's transform your concept into a truly effective video conference tool.
₹25,000 INR dalam 7 hari
5.3
5.3

Hello, I’ve gone through your JD and am confident I can build a lightweight, stable Android video-meeting app focused on essentials, similar to Google Meet but optimized for small teams. ➤ Features: WebRTC-based video/audio (up to 10 users), screen sharing (15+ fps), in-call text chat, room management, and performance profiling with no memory leaks. ➤ Tech Stack: Android SDK (Kotlin), WebRTC, Firebase (signaling, auth, messaging) or equivalent scalable signaling service, MVVM architecture. I’ll deliver a Play Store–ready build, fully commented source code, detailed README, and one post-handoff bug-fix cycle, all tested under real 4G/Wi-Fi conditions. Thanks
₹23,500 INR dalam 12 hari
4.8
4.8

Hello, I will build your team meeting app using Kotlin and the standard Android SDK, leveraging WebRTC as the primary communication protocol. To handle signaling and real-time data for the text chat, I will integrate Firebase, ensuring a reliable and low-latency connection for up to ten participants. I will implement the core audio-video stream, a dedicated screen-sharing module, and a synchronized chat interface. The app will be designed to handle room management and participant states smoothly. I will deliver a release-ready build, the fully commented source code, and a comprehensive guide for setup and signaling layer deployment. 1) Do you have a preferred UI design or should I follow standard Material Design guidelines? 2) Are you providing the Firebase project credentials for the initial setup and testing? 3) Should screen sharing be available to all participants or only to a specific room host? Thanks, Bharat
₹35,000 INR dalam 20 hari
4.3
4.3

Hello Sir, I’m an experienced Android developer with deep expertise in WebRTC-based real-time communication systems, including hands-on work with Agora, Janus, LiveKit, and native WebRTC stacks. I’ve built scalable video meeting and live-streaming apps supporting multi-user rooms with screen sharing and in-call chat (links can be shared). For your app, I propose Kotlin + MVVM + WebRTC, using: • LiveKit or Janus (SFU-based architecture for stable 10-user rooms) • Firebase (or custom signaling) for room management & chat • Native WebRTC screen capture APIs for 15+ FPS screen sharing • Optimized audio routing & bandwidth adaptation for 4G/Wi-Fi stability You’ll receive: • Release-ready APK + Play Store compliant AAB • Fully commented, clean source code (structured for scalability) • Detailed README (build steps, environment setup, signaling replacement guide) • One post-handoff bug-fix iteration I focus heavily on performance testing — memory profiling, leak prevention, and maintaining stability during 30+ minute calls. If you're looking for production-grade WebRTC implementation—not just a demo—I’m ready to deliver. Lets have a discussion for the project in detail Best Regards Jitendra Sharma
₹12,500 INR dalam 1 hari
3.5
3.5

With a laser sharp focus on your project, I bring forward years of experience in Android, WebRTC, and live streaming. Your project demands a reliable video meeting application for smaller teams; a domain I'm particularly adept at. I have hands-on experience working with Firebase, which you explicitly expressed an interest in. This experience will translate into timely results fuelled by smooth audio-video, flexible screen sharing, and an in-call text chat that incorporates your vision seamlessly. I understand the underlying need to ensure that this application is multi-functional without compromising its simplicity. As such, I will not only deliver a comprehensive README but also equip you with a fully commented source code to enhance easy maintenance and build upon the app's foundation in the future. Moreover, my work principle revolves around constantly ensuring world-class quality levels. I value every detail from start to finish. Consequently, you can count on me to deliver stable video and audio for ten users on various connections including typical 4G/Wi-Fi scenarios while rigorously testing for any lag or crashes. My proficiency in using
₹19,999 INR dalam 4 hari
2.7
2.7

Hello, I’m Dinesh Kumar With 14+ years of experience across multiple platforms, I’ve helped build numerous startups through dedication and hard work. I’m committed to delivering high quality work that ensures 100% client satisfaction. Your success is my priority, and I focus on building long term relationships based on trust and excellence. Expertise: Web & App Development – React.js, Node.js, JavaScript, PHP, MySQL, WordPress, Magento, CodeIgniter, Shopify, .NET, Flutter, FoxPro Strong knowledge of frameworks, software design, and development methodologies Proven ability to deliver custom, scalable, and reliable solutions for diverse industries I work with clients globally, providing end to end solutions that meet unique project needs while maintaining the highest quality standards.
₹25,000 INR dalam 7 hari
2.3
2.3

Hi there, I’ve read your brief and understand you need a lean, reliable mobile video-meeting app (up to 10 participants) that feels like a focused alternative to Google Meet: smooth A/V, screen sharing, and in-call chat without recording. Approach (short) I’ll build a native Kotlin Android app using the native WebRTC stack (Google’s libwebrtc) for peer media, a small Firebase or custom signaling layer, and a TURN server (coturn) for connectivity. Screen sharing will use MediaProjection API; chat will be real-time via WebSocket/Firestore. I’ll focus on connection stability, adaptive bitrate, and memory profiling to meet your 30-minute leak-free requirement. Why this stack libwebrtc + a managed signaling layer keeps latency low and compatibility high; TURN ensures 10-user rooms work across NATs; MediaProjection is the standard for Android screen share. I’ll provide Play Store–compliant packaging and testing. Relevant experience I’ve shipped production WebRTC apps (portfolio examples available on request), built TURN-backed signaling, and optimized media pipelines for low-latency group calls. Next step I’ll prepare a short tech spec (server choices, TURN sizing, and test plan) and start once you confirm Kotlin + libwebrtc. I’ll also share example project links and a repo access plan at kickoff. Best regards, Shuvadeep
₹25,000 INR dalam 7 hari
0.0
0.0

Hello, Resonite Technologies can build your lightweight Android video conferencing app with a focus on stability, low latency, and clean UX for small teams. Our proven mobile and real-time communication team has hands-on experience with WebRTC-based apps, live streaming, and chat systems. Proposed stack • WebRTC for A/V & screen share • Firebase (Firestore/RTDB) for signaling & chat • Kotlin + Android SDK (Jetpack) • STUN/TURN (Coturn) for NAT traversal • LeakCanary & Android Profiler for memory validation How we meet criteria • Optimize bitrate/adaptive resolution for stable 10-user calls on 4G/Wi-Fi • Screen share tuned for ≥15 fps • Realtime chat via Firebase with sub-second delivery • Profiling & soak tests to ensure no leaks in 30+ min calls Deliverables ✔ Play Store–ready AAB + APK ✔ Well-commented source in repo ✔ Clear README (build, env, signaling swap) ✔ One post-handoff bug-fix cycle We can share demos of prior RTC/streaming work on request and quickly deliver a POC. Ready to start immediately. Best regards, Resonite Technologies
₹55,000 INR dalam 7 hari
0.0
0.0

Hi, I’m very interested in building your Android video meeting app designed for small teams. I will develop it natively in **Kotlin** using the official **WebRTC Android SDK** to ensure smooth, stable audio and video performance for up to 10 participants. For signaling and room management, I can use **Firebase** or a custom Node.js signaling server, depending on your scalability preference. For better performance with 10 users, I recommend an SFU-based architecture to ensure stable connections on typical 4G/Wi-Fi networks. The app will support real-time video/audio, built-in screen sharing (using MediaProjection with at least 15 FPS), and in-call chat with sub-second message delivery. I will implement proper lifecycle handling, adaptive bitrate control, echo cancellation, and reconnection logic to ensure stability. Memory usage will be tested using Android Studio Profiler to confirm no leaks after a continuous 30-minute session. Deliverables will include a Play Store–ready APK/AAB, fully commented source code in your repository, a detailed README covering setup and signaling replacement steps, and one post-handoff bug-fix iteration. I focus on clean architecture (MVVM + Coroutines), performance optimization, and production-ready quality rather than just basic functionality. I’m happy to share relevant real-time or live communication work and discuss the exact stack, timeline, and milestones to ensure we meet your quality targets efficiently. Best regards, Hashir Hamza
₹25,000 INR dalam 7 hari
0.0
0.0

I've been working as a Software Engineer for several years, with a consistent focus on full-stack web and mobile applications development. My expertise in React.js, Flutter, and Node.js will undoubtedly come in handy for your Android Video Conferencing App project. As a seasoned developer, I understand the importance of building reliable solutions tailored to specific client needs. In terms of the technologies discussed for this project, WebRTC is something I have deep experience with; I'm confident that I can deliver a performant and stable video/audio conferencing functionality, even with up to ten concurrent participants over 4G/Wi-Fi connections. To achieve this, I intend to leverage my proficiency in JavaScript and harness the power of Firebase’s signaling service, ensuring seamless communication within the app.
₹35,000 INR dalam 25 hari
0.0
0.0

As an experienced Senior Technical Lead, my skills in designing, developing, and delivering enterprise-grade applications are directly applicable to your project. I have a proven track record of building secure, scalable, and high-performance systems using various technology stacks, including WebRTC and Android SDK in both Kotlin and Java—precisely what your project needs. Having led multiple end-to-end development projects, I am well-versed in clean architecture and SOLID principles—the very foundation of reliable software. I believe this app's stability falls on the backend just as much as the frontend, thus my extensive experience handling relational databases like MySQL and Oracle will ensure a secure and robust backend implementation. My work with Angular and React has equipped me with the ability to develop responsive and user-centric front-end applications—a critical component for your video conferencing app that needs to be intuitive and easy to use. Furthermore, with my knack for maintaining high code quality, consistent collaboration with cross-functional teams, adherence to Agile/Scrum principles, and a
₹25,000 INR dalam 7 hari
0.0
0.0

I’m an experienced Android developer with hands-on WebRTC implementation for real-time video and live streaming apps. I will build your lightweight, Google Meet–style meeting app using native Android (Kotlin) with the official WebRTC library, Firebase (Firestore + Cloud Functions) for signaling, and Firebase Authentication for secure room access. The architecture will support up to 10 participants with optimized peer connections, adaptive bitrate, and efficient audio routing. Screen sharing will use MediaProjection API (15+ FPS target), and chat will run via low-latency Firestore listeners. I’ll deliver a Play Store–ready AAB, clean documented source code, setup guide, and provide one post-handoff bug-fix iteration.
₹19,000 INR dalam 7 hari
0.0
0.0

Your focus on a lean Android video meeting app with essential features like 10-participant support, smooth AV, screen sharing at 15 fps, and fast chat under 1 second aligns with my recent delivery of a WebRTC-based team collaboration tool for a startup. I used WebRTC with Firebase signaling, optimizing media streams for stable performance on 4G/Wi-Fi and ensuring no memory leaks through thorough profiling. For your project, I’d implement Kotlin with WebRTC, Firebase for signaling, and leverage ExoPlayer for efficient screen sharing. Rigorous profiling will address stability and resource use. Are there preferences on UI simplicity versus customization flexibility in this MVP? Happy to outline the exact structure I’d use. Best regards, Josua Verster
₹28,150 INR dalam 30 hari
0.0
0.0

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