I'm looking for someone to finish the missing pieces of the project, namely:
1. Make the app work on ios
Currently has rendering issues, missing click events and more. Please refer to attached source code to confirm size of this issue. Needs to be deployable to app store, connect with facebook and download data from the net - all of which works on android.
2. Rendering optimizations
a. Level preview rendering needs to be invisible (assume seperate invisible canvas needed)
b. Remove pixel quality loss due to downscaling on main title (assume convert to SVG needed)
c. Remove random FPS drop every minute or so - game just freezes for a second (saw somewhere online this is possibly due to garbage collection kicking in)
d. Fix editor framerate loss (possibly seperate overlay grid into seperate canvas)
3. Add a button/function to handle microtransactions for both android and ios
I will move the code to the correct location after testing
4. Create an image dropdown that doesn't click through
I have code for a css dropdown that uses images instead of text but when clicking on the dropdown values, the events get passed through to the canvas and things that shouldn't be clicked get clicked. Either stop this behaviour or replace the entire image dropdown code with something that's better.
Some of the code units have been attached to give you a better understanding of what state the code is in. All code will be provided upon acceptance. Will be available for communication on what settings may need to be changed externally (such as app store settings) on demand.
Looking to have this finished within a week.