We have a scene with blocked out (simple/rough) animations within "3DS MAX".
What we need is someone to:
* Animate the whole sequence in 3DS MAX - Biped, based on the provided file/scene.
To a realistic level of motion/animation detail.
* Matching the timing of the blocked out animation.
For example how long they idle, how long it takes to walk from A to B.
* Use as little or as much motion as timing allows, to achieve better results.
Example: If 3secs is only enough for 2 natural looking steps, but our example scene has 5 steps, then do 2 steps.
* 3DS MAX scene with blocked out (simple) animations, with "correct" timing.
* Original rigged/skinned character file, ready for animation.
* Video of animation with annotations throughout which describes the actions to be performed.
9600 Frames @ 60 Frames per second.
(Approx 3000 frames of idle)
Please see provided images for animation sequencing, and actions involved.
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Hello. We are 3d professonal team and we can create 3d modelling, 3d animation, 3d rendering, realistic level of motion/animation detali. If you like our work you can contact me. Thanks.
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