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I want to create a light-hearted mobile app that works on both iOS and Android and feels similar to the classic Talking Tom experience. The main attraction is voice interaction: when a user speaks, a fun on-screen character should immediately listen, modify the pitch, and play the line back while lip-syncing. Scope and expectations • Cross-platform build delivered as two store-ready packages (App Store and Google Play). • One animated character asset is enough for this first release; I am fine with a placeholder as long as the animation and mouth movement sync convincingly with the audio. • Real-time voice capture, processing, and playback with a cartoon-style pitch shift. • Basic UI: record button, replay, and a simple share option for the recorded clip. I am open to your preferred tech stack—Unity, Flutter, native, or another proven framework—as long as performance is smooth on typical mid-range devices. Please outline any third-party SDKs, asset store items, or plugins you plan to use so I can approve licensing early. Success criteria • Both builds install without crashes on current iOS and Android releases. • Voice interaction has no noticeable lag, and the pitch-shift effect is clear and playful. • Character animation aligns well enough that users perceive it as talking back. If you have shipped similar voice-driven or character apps, include links or short videos. Looking forward to bringing this little entertainer to life together.
Project ID: 40457609
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122 freelancers are bidding on average $156 USD for this job

Hi, this looks straightforward at first, but in my experience there’s usually a key detail that can cause issues later. I’ve handled similar projects before and can outline a practical approach for you. For similar work and case studies, feel free to check my profile: https://www.freelancer.com/u/microlent Let me know if you'd like me to walk you through the plan. ~ Rajesh
$140 USD in 7 days
9.4
9.4

Hello, {{{ I HAVE CREATED SIMILAR APPS BEFORE AND I CAN SHOW YOU }}}} I have carefully reviewed your requirements and understand you are looking to build a lightweight cross-platform Talking Tom–style voice interaction app with real-time voice capture, pitch shifting, and animated character lip-sync for both iOS and Android. I have 10+ years of experience in mobile app development, including real-time audio processing, animation-driven UI, and cross-platform builds using Flutter, Unity, and React Native. I can implement smooth voice recording, real-time playback with pitch modulation, and character animation synced with audio input for a fun and responsive user experience. My approach would be to use Unity (preferred for this use case) or Flutter with audio plugins depending on performance needs. Unity offers strong support for real-time lip-sync, animation control, and audio effects, ensuring smooth mid-range device performance. I would integrate a simple character model, microphone input handling, pitch-shift audio processing, and a minimal UI (record, replay, share). WE WILL PROVIDE 2 YEAR FREE ONGING SUPPORT AND COMPLETE SOURC CODE, WE WILL WORK WITH AGILE METHODOLOGY AND WILL GIVE YOU ASSISTANCE FROM ZERO TO STORE DEPLOYMENT I am available to start immediately and can deliver a stable MVP with clean performance and scalable architecture for future enhancements. I eagerly await your positive response. Thanks
$140 USD in 7 days
8.4
8.4

Hi, I reviewed your project and understand you need a Talking Tom-style cross-platform app (iOS/Android) with voice pitch modification and character lip-sync animation. I specialize in Flutter with experience in audio processing, animated characters and store-ready app delivery. I can build the voice capture, pitch shift and lip-sync POC with a placeholder character and deliver two store-ready packages. Clean, extensible code included. Let's connect and discuss. - Harsh Thoriya
$200 USD in 14 days
8.3
8.3

Hi there, I am a senior mobile app developer with experience building interactive and real-time mobile applications, and I can help you develop this Talking Tom-style app for both iOS and Android with smooth voice capture, funny pitch effects, and animated character lip-sync interaction. I will build the complete flow including voice recording, real-time audio processing, playback animation sync, replay/share functionality, and store-ready mobile builds while keeping the experience lightweight and responsive on mid-range devices. I would request to connect once so we can finalize the animation style, tech stack, and voice interaction behavior properly. Thanks, Rahul A.
$250 USD in 7 days
7.7
7.7

✅ Unity Game Developer | Sports Simulators | 2D & 3D Games | Cross-Platform ✅ Hi, I’m a dedicated Unity game developer bringing lots of experience in developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in Unity game development Full-time availability as well as daily updates and open to long-term engagements PS - Please pan the budget for now. Thanks, Srishti
$250 USD in 30 days
7.0
7.0

Hi there, I’ve reviewed your Flutter app requirements and would love to help. With 5+ years of experience in cross-platform development, I specialise in clean UI, smooth performance, and robust API integration. I’ll begin with clear planning, share regular progress updates, and ensure the app is fully tested before launch. Let’s connect to discuss your vision — I’m ready to get started! Best, Bhargav Flutter Developer | Android & iOS Expert
$140 USD in 7 days
7.0
7.0

Hi I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, Game Development and any other Software development. I am having expertise in Native on Android Java, kotlin and IOS Swift, and For Hybrid Cross platform on Flutter Dart & React- Native, and for web and backend on react js and node js, Python Django and php CodeIgniter mvc and Laravel. Please consider me and initiate a chat for further detailed discussion. Regards, Anju
$450 USD in 14 days
6.6
6.6

Creating a light-hearted mobile app like Talking Tom sounds like a fun project. To bring your vision to life on both iOS and Android, I’d suggest using Flutter for its cross-platform capabilities, which would let us share the same codebase and streamline development. The animation aspect is critical for user experience, and Unity could be an excellent choice for creating engaging animations that resonate with users. I'd start by setting up the Flutter environment and outlining the core features and animations we want to include before diving into development. Q1: What specific interactive features do you envision for the app? Q2: Do you have any particular design inspirations or themes in mind? Q3: What's your timeline for completing this project? Excited to discuss your ideas further.
$200 USD in 4 days
6.6
6.6

Hi There!!! ★★★★ (Building a fun real-time voice interaction app with animated character and pitch shifting like Talking Tom) ★★★★ Project understanding: I understand you need a cross-platform iOS and Android app where users can speak to an animated character that repeats voice with pitch effects and lip-sync animation. The app should include recording, replay, and sharing features with smooth performance and minimal UI. Services: ⚜ Cross-platform mobile app development (Flutter / Unity / Native option) ⚜ Real-time voice capture with low-latency processing ⚜ Pitch shifting audio effects for playful voice output ⚜ Character animation with lip-sync synchronization ⚜ Simple UI with record, replay and share features ⚜ Integration of animation assets or placeholder character setup ⚜ Play Store & App Store ready builds with testing support I have worked on mobile apps involving real-time audio handling, animations and interactive UI experiences. I usually choose Unity or Flutter depending on performance needs, especially when audio + animation sync is important. I can suggest best tech stack after quick discussion and ensure smooth performance on mid-range devices. Let’s connect and shape this fun app idea into a working prototype. Warm Regards, Farhin B.
$110 USD in 10 days
6.6
6.6

Hi, This sounds like a fun and engaging mobile app, and I would be happy to help bring the talking character experience to life for both iOS and Android. I have experience with cross-platform mobile development, animation workflows, audio processing, and building interactive app experiences with smooth user feedback. For this project, I would recommend Unity because it is well suited for animated characters, real-time audio capture, pitch shifting, lip-sync style mouth movement, and exporting stable builds for both App Store and Google Play. I can implement the core voice loop, including recording, playful pitch modification, instant playback, replay, and simple sharing, while syncing the character’s mouth animation convincingly with the processed audio. For the MVP, I can use a placeholder or licensed asset-store character, then structure the app so the final character can be swapped in later without rebuilding the whole system. I will also document any SDKs, plugins, or assets before use so licensing stays clear I would be grateful for the opportunity to build this little entertainer and will gladly accept any feedback you may have. Best, Justin
$140 USD in 7 days
6.1
6.1

Hello, I HAVE HANDS-ON EXPERIENCE WITH PROJECT HAVING SIMILAR FEATURES I have over 9+ years of experience in mobile app development and real-time audio/voice processing applications, and I’ve carefully reviewed your Talking Tom style voice app requirement. I can build a smooth cross-platform iOS and Android app using Unity or Flutter (based on performance needs), implementing real-time voice capture, pitch shifting, and character lip-sync animation so the interaction feels natural and playful. My approach is to first set up the audio engine with low-latency processing, then integrate the animated character rig with mouth-sync logic, and finally layer a simple UI for record, replay, and sharing features, ensuring the experience runs smoothly on mid-range devices without lag. Key Skills & Features: Unity/Flutter development, real-time audio processing, voice pitch modulation, lip-sync animation systems, cross-platform mobile deployment, and performance optimization. Workflow in one line: app architecture setup → voice capture & audio processing engine → pitch shift integration → character animation & lip-sync sync → UI implementation → testing on iOS/Android → store-ready builds. User Roles: User (records voice, interacts with character, shares output), System (audio processing + animation engine handling real-time response). Please feel free to connect via chat --> Jitendra
$140 USD in 7 days
6.2
6.2

Hi there, We’ve developed similar voice-driven apps, including a character-based app called “Desi Gully,” where users can interact with a virtual character using voice. We also built a fully functional web app for this product, allowing users to create and manage their characters, which we later integrated with the mobile app. For your project, we can use a combination of native iOS and Android development with a backend in Node.js or Python, as we’ve found this approach to be more efficient than using frameworks like Flutter or React Native. We can also integrate third-party services like Azure or AWS for real-time voice processing, which can be more effective than building a custom solution. Let’s schedule a 10-minute introductory call to discuss your project in more detail and see if I’m the right fit for your needs. I’m eager to learn more about your exciting project. Best, Adil
$141.32 USD in 7 days
5.9
5.9

With a deep passion for mobile application development and five years of extensive experience, I am confident that I can bring your Talking Tom style app idea to life. I have a specific expertise in Flutter and React Native, both of which cater to your mobile platform needs. This project is right up my alley and here’s why: Firstly, I have deployed 30+ successful mobile applications on App Store and Google Play using Flutter and React Native, like the Victoria UAE Real Estate apps. These deployments speak to my ability to smoothly handle the cross-platform build aspect you’re seeking. Next, I have built creative, robust interfaces designed to engage users optimally. Taking a look at the Victoria Direct Sales app or the Tomb game, for instance, you’ll see how I’ve implemented complex UI/UX designs to significantly boost user engagement. Your application will be no exception.
$140 USD in 7 days
6.3
6.3

Hello! As per your project post, you’re looking to build a fun and light hearted Talking Tom style mobile application for both iOS and Android focused on real time voice interaction with an animated character. The goal is to create an entertaining experience where users can speak to a character, hear their voice replayed with cartoon style effects, and enjoy smooth lip synced animations with simple sharing functionality. My focus will be on delivering a complete cross platform voice interaction app featuring: real time voice recording and playback, cartoon style pitch shifting and audio processing, animated character with convincing lip sync behavior, smooth audio and animation synchronization, replay and sharing functionality for recorded clips, responsive mobile UI, and App Store and Google Play ready builds. I specialize in Flutter and React Native mobile development with experience in audio processing, animation systems, real time media handling, and scalable mobile architectures, focusing on performance, smooth UI interactions, and engaging user experiences. My focus will be on building a reliable MVP that combines entertaining voice effects with fluid animation and optimized cross platform performance. Let’s connect to review the preferred character style, voice effect expectations, animation quality, and future feature ideas so we can finalize the MVP scope and development roadmap. Best regards, Nikita Gupta.
$1,000 USD in 45 days
5.3
5.3

✋ Hi There!!! ✋ The Goal of the project:- Develop a cross-platform Talking Tom style app with real-time voice interaction, pitch-shifted playback, and synchronized character animation. I have carefully read and understood your complete project description and requirements. I am the best fit for this project because I deliver smooth, playful, and responsive mobile apps with precise audio-visual sync. Matching your requirements: 1. Real-time voice capture, pitch modification, and playback 2. Animated character with lip-syncing and basic UI including record, replay, and share 3. UI design, testing, and full source code delivery for both iOS and Android. I have 9+ years experience as a full stack developer and have built similar voice-driven and interactive character apps using Unity and Flutter. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
$111 USD in 11 days
5.0
5.0

Hi, I will create a cross-platform mobile app that captures voice input, processes it in real-time, and plays it back with a cartoon-style pitch shift, all while synchronizing an animated character's mouth movements. My experience with similar voice-driven applications, using Unity for seamless performance on both iOS and Android, ensures a smooth user experience. For this project, I propose utilizing Unity's capabilities alongside third-party SDKs such as Google’s Speech-to-Text for reliable voice capture and modification. The character animation will be simple yet effective, focusing on creating an engaging user interaction. I will prioritize stability, ensuring both builds install seamlessly on current devices. To align our visions, could you clarify any preferences for the character style or any existing assets you might want to incorporate? Let’s move forward and bring this fun app to life. Thank you.
$156 USD in 7 days
4.6
4.6

Hi, This Talking Tom style app is clear: quick voice capture, cartoon pitch playback, and a character that feels like it is talking back. The lip-sync timing is the part that usually makes or breaks this, not the record button. I’ve built Unity mobile apps with audio handling, animation states, Android/iOS packaging, and store prep. I’d likely use Unity for this first release: one character rig or sprite setup, mic input, pitch shifting with a stable audio plugin or Unity DSP path, amplitude/phoneme-like mouth movement, replay, and native share for the clip. I’ll list any paid asset/plugin before using it, so licensing is clean. I can deliver a working first build in about 10 days, then tighten delay, pitch amount, and mouth motion after device testing. Do you already have a character style in mind, or should I use a simple placeholder character first and focus on the voice/lip-sync feel? Thanks, Slavko
$150 USD in 4 days
4.4
4.4

Hi there, I'm excited about the opportunity to bring your Talking Tom Style Voice App to life. With over five years of experience in mobile app development, particularly in voice interaction and animation, I understand the nuances of creating a light-hearted experience that resonates with users. To achieve your vision, I'll implement a cross-platform solution using Unity, ensuring that both iOS and Android versions are optimized and ready for the App Store and Google Play. The animated character will be crafted to perform real-time voice capture and playback, with a playful pitch-shift effect and synchronized mouth movements. For the tech stack, I plan to leverage Unity for seamless performance, along with third-party SDKs for voice processing and animation. This approach will ensure a smooth experience on mid-range devices, adhering to your success criteria. I am available for real-time communication in your time zone and can provide a basic demo within 12 hours of project commencement. Q1: What specific features would you like to see in the user interface? Q2: Do you have a preferred style for the animated character? Q3: What is your target timeline for this project? Looking forward to your response! What specific features would you like to see in the user interface? Sincerely, Cindy Viorina
$155 USD in 14 days
4.4
4.4

Hello, I'm Khadija Amin, a Full-Stack Developer & Creative Designer with 8+ years of experience in Animation and Mobile App Development. I have carefully reviewed your project requirements for the Talking Tom Style Voice App and I am excited about the opportunity to bring your idea to life. I propose to use a combination of Unity for seamless cross-platform development and real-time voice capture and processing. By integrating a cartoon-style pitch shift and ensuring smooth performance on mid-range devices, I aim to create a fun and engaging user experience. You can view my portfolio at https://www.freelancer.com/u/khadijaamin9 I would love to discuss your project further and collaborate on this exciting venture. Thanks, Khadija Amin
$90 USD in 3 days
4.5
4.5

Hey, I'm Mahmoud. I'm a Flutter developer and I'd love to build this talking character app for you. My approach: - Flutter for cross-platform iOS & Android - Real-time voice capture with record, pitch shift via soundtouch, playback with audioplayers - Character animation in Rive — mouth shapes synced to audio amplitude for convincing lip-sync - Clean UI: record, replay, share via share_plus Third-party tools: - rive (MIT) — animation - record + audioplayers (MIT/BSD) — audio pipeline - soundtouch — pitch shift - share_plus (BSD) — sharing Deliverables: two store-ready builds, smooth performance on mid-range devices, sub-second response, playful pitch shift, solid lip-sync. Let's hop on a quick call to align on the character vibe and milestones — I can prototype the audio pipeline this week. Cheers, Mahmoud
$140 USD in 7 days
4.3
4.3

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