Need Help Debugging Unity IAP for IOS Devices

My mobile app and all the consumables have already been approved by the Apple review team. I am now trying set up some in-app purchases through Unity IAP for iOS devices. Registering the various product IDs, the initialization process seems to have passed successfully. However, when I tried to make a purchase using an iPad connected to a Mac, I received an error message on XCode saying:

UnityIAP: No App Receipt found

The purchase failed. The reason given for the error was:

OnPurchaseFailed: FAIL. Product: '2gold', PurchaseFailureReason: Unknown

On the Unity editor, the dummy purchase did go through without any problem.

So what could be the reason? What is an App Receipt? How should I go about pinpointing the source of the problem? Must I first test the IAP in a sandbox environment?

Attached is the relevant script.

If necessary, we can communicate through TeamViewer.

Kemahiran: App Developer, iPad, Mac OS Mac OS, Pengujian Apl Mudah Alih, Unity 3D

Lihat lagi: develop application mac, javascript unity help, need help debugging, stream ios devices bluetooth, virtual printer ios devices, iap unity, play audio multiple ios devices, stream multiple ios devices ios device, stream audio ios devices, stream audio multiple ios devices, convert ios app android unity, stream music multiple ios devices, ios physics game unity, unity help camera, help urgently need rupees, help skills need job asap, application mac stocks, tuneup application mac, best kiosk application mac, free freelance work application mac

Tentang Majikan:
( 65 ulasan ) Kota Kinabalu, Malaysia

ID Projek: #13145336

1 pekerja bebas membida secara purata $23 untuk pekerjaan ini


A proposal has not yet been provided

$25 USD dalam sehari
(8 Ulasan)
$23 USD dalam 6 hari
(0 Ulasan)