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I have a fantasy-style creature that’s already been autorigged in Blender, but the skeleton needs a few small tweaks before motion can flow cleanly through it. Alongside the model I’ll supply a single .bvh mocap file. What I need is for you to adjust the rig where necessary—nothing major, just the usual joint re-alignment or weight touch-ups—and then retarget and bake the motion so the animation runs without foot sliding, scale drift, or pop-through on extreme poses. No need for perfection. You’ll be working natively in Blender, so please be comfortable with its retargeting add-ons, Action Editor, and NLA tracks. Once the motion is locked in, send back a clean .blend that plays the animation from frame 1, plus an fbx export with the action baked into the armature for easy import elsewhere. Also explain what was done and how, but very briefly.
ID Projek: 40262796
5 cadangan
Projek jarak jauh
Aktif 16 hari yang lalu
Tetapkan bajet dan garis masa anda
Dapatkan bayaran untuk kerja anda
Tuliskan cadangan anda
Ianya percuma untuk mendaftar dan membida pekerjaan
5 pekerja bebas membida secara purata €26 EUR untuk pekerjaan ini

I can help you fix the rig so that the bvh mocap would work smoothly,not sure you want retargetting?.
€50 EUR dalam 7 hari
5.9
5.9

As an accomplished 3D model designer, my intimate knowledge and extensive experience with Blender make me an ideal candidate to execute your project. I understand that rigging and retargeting animations can be a tedious process if not done carefully. However, I assure you a smooth experience throughout. Having worked with similar projects for numerous clients in the past, I'm well-versed with the intricacies of joint re-alignment and weight touch-ups, ensuring seamless motion flow. My expertise extends to using Blender's retargeting add-ons, Action Editor, and NLA tracks proficiently, which will ensure crystal clear animation without the foot sliding or scale drift issues you mentioned. In terms of delivery, rest assured that I will provide you with a clean .blend file where the animation plays seamlessly from the first frame, along with an fbx export with the action baked into the armature for easy import elsewhere. Additionally, I will succinctly explain the adjustments made and how they enhance the overall output. Let's work together to bring your creature to life!
€8 EUR dalam 2 hari
0.9
0.9

I have a fantasy-style creature that’s already been autorigged in Blender, but the skeleton needs a few small tweaks before motion can flow cleanly through it. Alongside the model I’ll supply a single .bvh mocap file. What I need is for you to adjust the rig where necessary—nothing major, just the usual joint re-alignment or weight touch-ups—and then retarget and bake the motion so the animation runs without foot sliding, scale drift, or pop-through on extreme poses. No need for perfection. You’ll be working natively in Blender, so please be comfortable with its retargeting add-ons, Action Editor, and NLA tracks. Once the motion is locked in, send back a clean .blend that plays the animation from frame 1, plus an fbx export with the action baked into the armature for easy import elsewhere. Also explain what was done and how, but very briefly.
€14 EUR dalam 1 hari
0.0
0.0

Dublin, Ireland
Ahli sejak Feb 27, 2026
€30-250 EUR
₹600-1500 INR
₹37500-75000 INR
£10-99999 GBP
₹600-1500 INR
$10-30 USD
$30-250 USD
$10-30 USD
$250-750 USD
₹600-1500 INR
$10-30 USD
€750-1500 EUR
$10-30 USD
₹600-1500 INR
$250-750 USD
$10 USD
$30-250 USD
$250-750 USD
₹600-1500 INR
$10-30 USD