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Hello, At MOMENT'S EYES, we are expanding our development team for our upcoming mobile Endless Runner title: Street Baller Rush. We are looking for a talented 3D Artist to lead the creation of our character roster. The project requires the production of 8 unique characters that share a consistent visual style, high quality, and optimal performance for mobile devices. The Task: Your mission is to take our character concepts from design to full integration-ready assets. You will be responsible for modeling, rigging, and skinning these 8 characters in Blender, ensuring they are fully compatible with our Unity development pipeline. Technical Requirements: Mid-poly Modeling: Models must be optimized for mobile architecture. Modular Workflow: Characters must be designed to support interchangeable skins, clothing, and accessories. Animation Compatibility: All characters must share the same rig/skeleton structure (Unity Humanoid compliant) to ensure animations are interchangeable across the entire roster. Note: If you have a specific workflow or proprietary tools that allow you to achieve higher quality or better optimization for mobile without compromising the artistic vision, we are open to discussing your methods. Terms: Deadline: Immediate start / Project completion as soon as possible. Payment: Fixed Price Project. To apply, please attach: Updated portfolio: Showcasing character modeling, topology examples, and your ability to maintain a consistent style across multiple models. Estimated quote: For the creation and rigging of the 8-character set. Best regards, Matias Cancino Founder & Project Lead | MOMENT'S EYES
Project ID: 40484890
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65 freelancers are bidding on average $147 USD for this job

Having spent nearly a decade honing my skills as a 3D designer and animator, I feel confident in my ability to not only create visually stunning and consistent characters for your game, Street Baller Rush, but also to ensure they perform optimally on mobile devices. My expertise with Blender and Unity 3D make me particularly well-versed for the job as it is essential the models' compatibility with the development pipeline is not compromised. My skill in maintaining a modular workflow lines up perfectly with your needs. I understand that interchangeable skins, clothing, and accessories can add versatility and depth to the game. Furthermore, I will ensure all 8 of your unique characters share a single rig and skeleton structure, thus making animations interchangeable across the entire roster. Lastly, being an efficient worker, I can guarantee an immediate start on the project. My aim is always to provide high quality results promptly, without sacrificing the artistic vision. I am excited about helping you brind Street Baller Rush to life and I look forward to the securing this opportunity!
$75 USD in 1 day
8.4
8.4

With over a decade of professional experience as an engineer, architect, and 3D artist, I possess the skills necessary to bring your Street Baller Rush character roster to life. My expertise extends from architectural designs to 3D modeling and walkthroughs across various software platforms such as ArchiCAD, Revit, and of course, Blender - making me extremely adaptable to any kind of project requirement that your team may have. I am especially skilled in the 3D architectural design; experience that is crucial in delivering consistent quality in a timely manner. Your mobile architecture-specific needs are the perfect opportunity for me to leverage my solid experience in engineering to optimize high-quality models for performance on mobile devices. Additionally, my working knowledge of Unity 3D and my understanding of Unity Humanoid compliant rigging will be invaluable for ensuring interchangeability of animations across all eight characters. Lastly, given this chance, I'm looking forward to discussing how I can further utilize my tools and methods to exceed your expectations while maintaining a consistent and high-quality visual style.
$126 USD in 3 days
7.8
7.8

With nearly a decade of experience in the realm of 3D visualization and modeling, I'm thrilled to bring my passion and skillset to your project. Since I personally find delight in my work, there will be no shortage of meticulousness and dedication in making sure every aspect of your character design aligns with your vision. I have not only honed my proficiency in Blender, but also familiar with other tools such as 3ds Max, After Effects, Adobe Illustrator, Photoshop, Marvelous Designer, and Art CAM that enables me to incorporate a range of techniques to fulfill specific needs like animation sharing and mobile optimization. Furthermore, in parallel with meeting the deadline for your project commencement, my tenure has equipped me with the innate ability to manage stress effectively. I say this because speed without sacrificing quality is key to client satisfaction and never-ending delight on my part; a shared interest that seems to stimulate productivity. Finally, having traversed various facets within the 3D realm including animation, rendering and modelling from a personal and professional level, my passion isn't just about doing what's required but rather delving into every peculiar niche of the field. Given the privilege to participate in this project I would unleash even more ardor required for discretely devising new inventive ways geared towards extending-optimal solutions. So why not let my skills align perfectly with your needs?
$200 USD in 7 days
7.8
7.8

I understand the importance of timely delivery without sacrificing quality. My professional approach emphasizes adherence to deadlines without overlooking any detail that could affect overall project delivery. By choosing me for this role, you aren't just selecting someone who can create compelling characters and incorporate them into your game - you're guaranteeing your project-understanding partner who is committed to delivering exceptional results that align with your vision and specifications. I'm excited to bring my skills and passion for game development into this project and help create an engaging experience for Street Baller Rush!
$60 USD in 1 day
7.4
7.4

With years of being a solution-driven 3D artist, my work as an esteemed Blender enthusiast coupled with proficiencies in Unity 3D make me an ideal fit for realizing your street Baller Rush character vision. My talent spans across geometrically optimizing high-quality models tailored for mobile architecture through smart, mid-poly modeling. I use Blender to ensure the characters are compatible with Unity Humanoid, rendering them suitable for varied animations, which is a core requirement for this project. Modularity's hallmark for the character roster is not unfamiliar to me. As a 3D artist rooted in flexibility and adaptability, ensuring my design accommodates interchangeable skins, clothing and accessories are second nature. My approach involves taking into account the game's theme and style to maintain coherence across the multiple models-all while respecting deadlines with concrete milestone completion timeframes.
$66 USD in 1 day
7.5
7.5

Hey there! This Street Baller Rush mobile endless runner project is a perfect fit for my workflow, and I can deliver the complete, high-performance 8-character roster you need in a single, streamlined pipeline. Working natively in Blender, I will translate your concepts into optimized, mid-poly humanoid models engineered from the ground up for smooth performance on mobile architectures. I specialize in building highly efficient topology and clean UV layouts, structuring the meshes with a strict modular workflow to easily support your interchangeable clothing, skins, and accessories. Every character will be mapped to a single, standardized bone hierarchy that is 100% compliant with the Unity Humanoid rig system, guaranteeing that your running, jumping, and sliding animations swap flawlessly across the entire roster without any broken bindings or skin-weighting issues. You will receive the 8 production-ready Unity-compatible FBX exports with perfectly packed PBR textures alongside the beautifully organized master Blender source files. I can start immediately to meet your urgent timeline and will deliver the first complete, fully-rigged character prototype for pipeline testing within 4 to 5 days, offering a competitive, all-inclusive fixed price for the entire 8-character set. Let's connect to sign an NDA, review your concepts, and get these ballers ready to rush! Best, Shazaib Ali
$130 USD in 3 days
6.8
6.8

I have recent project that involve 16 character modeling, rigging and test spline fitted for mobile games optimization. From 2d image, I did concept sketch and fed to AI for 3d model reference images. THen start modeing on blender 3d for the character. For detailed discussion I can screen share my project. Looking forward your response, thankyou
$50 USD in 7 days
5.7
5.7

Hi, I reviewed your 3D modeling and rigging project and I’m genuinely excited about it. I can create clean, production-ready 3D models with professional rigging, organized hierarchies, and animation-friendly setups suitable for games, animation, or rendering pipelines. I understand the importance of clean topology, efficient rig controls, proper skinning, deformation quality, and an organized workflow for smooth animation and future edits. ✔ Professional 3D modeling ✔ Character & asset rigging ✔ Clean topology and mesh structure ✔ Proper skinning & weight painting ✔ Animation-ready file delivery ✔ Organized source files included You can view my portfolio here: https://www.freelancer.in/u/CreativeDesign50 We can discuss more on chat. Best regards, Kirandeep Kaur
$31 USD in 1 day
6.1
6.1

Hello there, We can professionally create and rig 8 unique characters for Street Baller Rush, ensuring a consistent visual style, mobile-optimized topology, and full Unity Humanoid compatibility. Each character will be modeled in Blender with a modular setup to support interchangeable outfits, skins, and accessories. We are professional 3D artist with over 5 years of experience creating high-quality 3D models and visualizations. We specialize in 3D modeling, texturing, rendering, and realistic product or concept visuals with strong attention to detail. We offer fast turnaround, clear communication, and unlimited revisions to ensure the final result matches your expectations. Please visit our profile for portfolio; https://www.freelancer.com/u/Internative123/profile-27433543 Best regards, Internative Labs.
$40 USD in 2 days
5.4
5.4

Hi there, I am capable of creating 8 unique characters for Street Baller Rush in Blender with mid-poly modeling, rigging, and skinning optimized for mobile devices. I can build a modular character system with interchangeable skins, clothing, and accessories, fully compatible with Unity Humanoid requirements. I have experience in 3D modeling using 3ds Max, Blender, Maya, and Revit. I can create product models, jewelry designs, or any custom 3D work with high-quality results. You can view my previous work here: https://www.freelancer.com/portfolio-items/10401693-3d-costume-hoodie-render (3D Clothing) https://www.freelancer.com/portfolio-items/10388215-3d-product-models (All Types of 3D Products & Prototypes) Thanks & Regards, Humayo.
$50 USD in 2 days
5.4
5.4

Hi, I see you are looking for a 3D artist to create 8 unique characters for Street Baller Rush (mobile endless runner, Unity pipeline) — modeling, rigging, and skinning in Blender, consistent visual style, high quality, mobile-optimized performance. We have 8+ years of experience in similar projects. To achieve better results, I would suggest using a shared base rig for all 8 characters with uniform bone naming (e.g., "Arm_L_Upper", "Leg_R_Lower") and a single texture atlas with 2K resolution shared across all characters — mobile endless runners need 20–30k tris per character max, and shared textures + rigging cut draw calls and memory usage by 70%. I will also include a Unity prefab export with idle and run animations (4–6 frames each) to ensure instant pipeline integration . We are available to start right away and can deliver before your timeline. Let's discuss the details. You can check our portfolio from the link below https://www.freelancer.com/u/mahadhasan012 Thanks [PIXORA STUDIO]
$150 USD in 1 day
4.9
4.9

With encompassing experience in 3D modeling, rendering, animation, and rigging - I am the missing piece to your Street Baller Rush puzzle. Although new to this platform, my adaptability coupled with an unwavering commitment to excellence has propelled my career in this field since October 2020. I understand the central requirements of your project: modularity, performance optimization, and a unified character style compatible with your Unity pipeline. My proficiency in Blender ensures the models I create for your game will be expertly polygonized, optimized for mobile architecture while maintaining their high quality. Moreover, my knack for a modular workflow also guarantees versatile character designs with interchangeable clothing, accessories and skins - just as you desire.
$50 USD in 1 day
5.0
5.0

Hi, I went through your details and this is a mobile-first character production pipeline where consistency, rig discipline, and optimization matter more than visual complexity alone. I can build the full 8 character roster in Blender with a unified Unity Humanoid compliant skeleton so animations stay fully reusable across all models while keeping clean topology and mobile performance constraints intact. My workflow will focus on a modular structure for interchangeable skins, clothing, and accessories while maintaining strict visual consistency so the entire lineup reads as one coherent art direction in game. I’ve handled similar Unity-ready character pipelines and can share relevant examples once we connect in chat. What matters more for your roster consistency, stronger silhouette variation between characters or tighter visual uniformity across all eight? Best Regards, Muskan
$30 USD in 1 day
4.8
4.8

As an experienced 3D artist specialized in Unity and Unity 3D, I am uniquely positioned to tackle and exceed all your project's requirements. Over my 9+ years of hands on experience, I have developed a deep understanding of the specific demands of mobile game development, particularly when it comes to creating optimized, high-quality models and rigs. This includes ensuring that all of the assets adhere to and perform well on mobile devices without compromising on visual appeal. One of my strengths is my ability to maintain a consistent style across multiple models, which will be essential for your Street Baller Rush character roster design. Alongside this, I can deliver a clean and modular workflow that will facilitate the easy swapping of skins, clothing, and accessories in-game. In addition to my technical skills, my commitment to providing high-quality work within deadlines combined with the scalability of my team makes me a great fit for your project. We can start immediately and promise to complete your project as soon as possible while maintaining quality and finesse. So let's make 3D magic happen together at MOMENT'S EYES! Looking forward to hearing from you so we can discuss more about your projects!
$140 USD in 7 days
4.3
4.3

Hey, I've reviewed your project and understand you're looking for 8 mobile‑optimized characters for Street Baller Rush, including modeling, rigging, and skinning in Blender with Unity Humanoid compatibility. I can create mid poly models with clean topology, modular features for interchangeable clothing and accessories, and a consistent visual style across all characters. The deliverables will be fully rigged, Unity‑ready FBX files that integrate smoothly with your animation pipeline while maintaining performance on mobile devices. Could you share the concept art and any existing style guides so the characters can be modeled and rigged consistently with your vision from the start? Regards, Atik
$70 USD in 71 days
3.7
3.7

Hi, I reviewed your project details carefully and I’m confident I can deliver exactly what you’re looking for. I’m a professional 3D artist with strong experience in Blender, including modeling, texturing, lighting, rendering, and product visualization. I focus on clean topology, realistic materials, and high-quality final renders. Why choose me? • Clean and optimized models • Professional lighting and realistic rendering • Quick communication and regular updates • On-time delivery • Unlimited minor revisions until you’re satisfied If needed, I can also provide source files (.blend) along with final renders in any format you prefer. Let’s discuss your project in detail so I can start working on it right away. Looking forward to working with you. Best regards, Shahzaib
$170 USD in 1 day
3.4
3.4

Hello, I’m applying for the 3D Character Artist role at MOMENT’S EYES for *Street Baller Rush*. I have experience in mobile character modeling, rigging, and Unity Humanoid pipelines. I can create 8 stylized, optimized characters with a consistent look and shared skeleton system for full animation compatibility. Deliverables: • 8 game-ready characters (modeled, rigged, skinned) • Unity-compatible FBX files • Shared Humanoid rig setup • Optimized, clean topology Pricing: $100 per character Portfolio attached. Best regards,
$100 USD in 2 days
3.5
3.5

From street courts to gaming consoles, I understand the essence of capturing the energy and persona of a "baller." With over 9 years as a 3D character artist, my passion for life-like creations makes me an ideal fit for your project. I specialize in creating optimized, high-quality characters that do not compromise performance on mobile devices- exactly what 'Street Baller Rush' needs. What sets me apart from other freelancers is my positive attitude towards innovation. Over the years, I have developed efficient workflows and proprietary tools that not only enhance the artistic vision but also improve optimization without hampering the desired quality. With a deep understanding of Unity and Blender, I can ensure seamless compatibility across your entire character roster. Moreover, my flexibility to adapt to your team's urgency sets me apart from the rest. I'm ready to start immediately and complete the project as promptly as possible, keeping in mind your timeline constraints. Ultimately, my main focus is on delivering a product that surpasses your expectations in both quality and efficiency. Let's discuss further details so that together we can give 'Street Baller Rush' a dynamic and unified character lineup it deserves!
$100 USD in 7 days
2.8
2.8

Hello, I hope you're having a great day. I've delivered several character pipelines, focused on mobile-optimized modeling and Unity integration. I recently led a mobile roster where I modeled and rigged six mid-poly characters, used Blender skinning, exported FBX with Unity Humanoid mapping and cut draw calls through atlas textures. I'd start with a shared base mesh, bake maps in Substance Painter, set the common rig in Blender and test in Unity. Could we hop on a short call to confirm modular attachment points and the per-character poly budget for Street Baller Rush? Looking forward to hearing from you, Muhammad S.
$140 USD in 25 days
2.4
2.4

Dear Sir, Saima Qaisar | 5 Years Experience in 3D Character Modeling, Rigging, Skinning & Game Asset Production I have carefully reviewed your project requirements and I understand that you are looking to create 8 optimized, mid-poly 3D characters for your mobile Endless Runner game “Street Baller Rush,” with a consistent visual style, shared Unity-compatible rig, and performance-optimized workflow. With 5 years of experience in 3D character design and game asset production, I specialize in creating clean, production-ready models optimized for Unity and mobile platforms. I have strong expertise in Blender, including character modeling, rigging, skinning, and modular asset workflows that support interchangeable clothing and accessories while maintaining a single shared skeleton structure. I can deliver: • 8 fully modeled mid-poly characters optimized for mobile performance • Clean topology with consistent artistic style across all characters • Shared Unity Humanoid-compliant rig for animation compatibility • Proper skinning and weight painting for smooth animation performance • Game-ready export files fully compatible with Unity pipeline I focus on maintaining both visual quality and technical efficiency to ensure smooth gameplay performance without compromising artistic direction. I am available for immediate start and can work efficiently within fixed milestone delivery. Looking forward to working with you.
$280 USD in 2 days
2.6
2.6

Puente Alto, Chile
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