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Would like this mocked up accurately and realistically using blender geometry nodes ([login to view URL]), parameters to be exposed: - actor - target - dust detail/ density - destruction detail/density - material for inside/outside
Project ID: 39717452
5 proposals
Remote project
Active 11 days ago
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5 freelancers are bidding on average $200 USD for this job

With a track record of tackling similar projects, our team is uniquely equipped to address your needs with insight, agility, and a commitment to exceptional outcomes. We specialize in creating clean, professional, and integrated 3D visuals using Blender geometry nodes. Our expertise in manipulating geometry nodes can bring your project to life with realistic simulations and details. We would be delighted to discuss your project in further detail. Best Regards, Desmond
$150 USD in 7 days
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Hi there, I can realistically recreate the effect from your reference using Blender Geometry Nodes with a fully procedural setup. The system will include exposed parameters for actor, target, dust detail/density, destruction detail/density, and separate inside/outside materials, ensuring flexibility and ease of control. The node group will be optimized for both viewport performance and high-quality renders. I’ll provide a clean .blend file with documented nodes, a turntable preview, and setup notes to help you adjust or expand the effect as needed. Best regards, Md Sumon Babu
$250 USD in 5 days
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Hi there, I’m passionate about creating clean, professional digital products—whether it’s a custom mobile app, an engaging game, or a standout logo design. I understand how important it is to deliver work that’s not only visually appealing but also functional and user-focused. My background includes developing smooth-performing apps and games with modern UI, as well as designing logos that help brands make a strong first impression. While I’m new to freelancer.com, I have plenty of experience working on successful projects off the platform. I’d love to connect and learn more about what you need. Best regards, Christoff
$100 USD in 7 days
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Hi, I can deliver a fully procedural Geometry Nodes setup in Blender that accurately replicates the destruction and dust effect from your reference. The system will be structured as a parametric modifier with exposed controls for Actor, Target, Dust detail/density, Destruction detail/density, and inside/outside material slots. I’ll ensure the node graph is optimized, organized, and easy to adjust so you can use it flexibly across projects. My base price for this work is $250 though the final cost may vary depending on the specific requirements and level of detail you’d like implemented. Likewise the delivery timeline will depend on the exact scope and complexity once we finalize the details. Thank you!
$250.06 USD in 7 days
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Chitwan, Nepal
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Member since Aug 27, 2017
$30-250 USD
$250-750 USD
₹1500-12500 INR
$250-750 USD
€8-30 EUR
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$30-250 USD
$15-25 USD / hour
$30-250 USD
₹600-1500 INR
₹600-1500 INR
₹600-1500 INR
€8-30 EUR
$10-30 USD
₹1500-12500 INR
$10-30 USD
₹1500-12500 INR
₹600-1000 INR
₹1500-12500 INR
$69 USD