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I have a set of polished 2D concept images and I want them brought to life as a fully-rigged, game-ready 3D character. My preference is that you build everything in Blender; that is the tool I am already using for the rest of the pipeline. The final asset must fit a cartoonish aesthetic yet hold up in close-ups, so I am looking for high-detail sculpting, clean topology, UV-unwrapping, PBR texturing, and a robust bone rig that will import into Unreal without a hitch. You will receive model sheets, colour references, and a short animation brief the moment we get started. I will consider the job complete when I can drop the .fbx into Unreal, apply my existing animation blueprint, and see the mesh deform correctly with no weighting issues or texture glitches. If you can also include a quick idle or walk cycle as proof the rig works, even better. Let me know how many days you need for modelling, texturing, and rigging, and link to any cartoon characters you have already shipped in a real-time engine.
Project ID: 40737338
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122 freelancers are bidding on average $908 USD for this job

Hi there, I am excited to apply for your project of high detail cartoon character rig. I have extensive experience in video editing,video production, 2D/3D animation, explainer videos, 3d modeling, 3d illustrations, 3D rigging, 3D graphic design and motion graphics.I am confident that my skills and experience would be a valuable addition for this project. My expertise in tools like Adobe Premiere Pro, Audition, Blender, Maya, Zbrush, 3dsmax, After Effects and skills like visual effect, cutting, transitions, colour corrections and audio synchronization. My responsibility as animator has been creating a wide variety of animation styles.I am sure that I can complete this project on time and with in your budget. Please check my relevant work in my portfolio. Lets connect and discuss in brief. Thanks.
$750 USD in 3 days
8.5
8.5

Hi, I can build your cartoon-style character in Blender with detailed sculpting. I’ll deliver the FBX file as per your needs. Please contact me to discuss more in detail. Please have a look at my portfolio: https://www.freelancer.com/u/babanpreet852.html I have 8 years of experience in 2D drafting and 3D modeling, Rendering, texturing. 3D softwares are following:3Ds Max, Maya, Zbrush , Solidworks, AutoCAD, SketchUp. Thank you for your time and consideration.
$750 USD in 4 days
8.5
8.5

Hello, I can create the character in Blender with detailed sculpting, clean topology, UVs, PBR textures, and a fully weighted Unreal-ready rig. I’ll deliver the final FBX and test deformation with an idle/walk cycle to ensure everything works correctly in Unreal. Thanks
$750 USD in 5 days
8.1
8.1

As an experienced 3D modeller, I know exactly what it takes to bring your 2D concept into full-blown 3D life, even in a cartoonish fashion. My years of proficiency in Blender and Maya uniquely position me as the perfect fit for this project that requires utilization of Blender, just like you're already using. Besides my modeling skills, I excel at top-notch UV unwrapping and PBR texturing to ensure the final product looks stunningly realistic and solid under any scrutiny. One of the outstanding qualities about my approach is a rigor for precision and attention to detail - qualities required for high-detail sculpting, clean topology, and UV-unwrapping. I assure you of a robust bone rig that works seamlessly without any hitches when imported into Unreal. This comes alongside my promise of consistent communication so that we can address any concerns or meet additional requirements as they arise. In addition to my technical capabilities, I can deliver your model on time or even before the deadline. My previous clients have repeatedly commended me for quick turnarounds without compromising the quality of outputs. (If available) You can check out real-time examples of cartoon characters that I've created in Unreal Engine from my portfolio link below. Let's work together to transform this idea into a vivid reality!
$750 USD in 3 days
7.8
7.8

Coming from a deep passion for 3D work and animation, I have honed my skills in a range of powerful tools like 3ds Max, After Effects, and Adobe Illustrator. This wealth of experience puts me in a strong position to perfectly interpret your 2D designs into a fully-rigged, high-detail 3D character that aligns with your desired cartoon aesthetic. Furthermore, my proficiency in Blender ensures your project will seamlessly integrate into your existing pipeline. I understand the importance of clean topology and robust rigging to ensure a smooth import and optimum performance in Unreal - you can be assured of no weighting issues or texture glitches with my work. And speaking of performance - I've always been results-oriented. I won't consider the job complete until you can effortlessly drop the .fbx into Unreal's engine using your current animations without any issues. Though I haven't shared real-time engine work before - as an adept problem-solver, I am confident I can quickly grasp the project's requirements and surpass expectations. If chosen, I will deliver not only on an efficient timeline for each phase but also provide an animated showcase to prove how well the rig works in an unreal environment. Thank you for considering my bid.
$750 USD in 7 days
7.8
7.8

As a seasoned 3D artist and animator, I not only meet your requirements for this project but exceed them. I understand just how crucial it is to have a 3D character that perfectly matches the 2D concept and retains its charm even in the closest shots. My proficiency spans across Blender, Maya, Unreal Engine, and more. With my robust skills in high-detail sculpting, clean topology, UV-unwrapping, PBR texturing, and rigging, I will create a 3D character that will genuinely 'wow' you. Throughout my career, I have consistently prioritized quality in all my deliverables. I always ensure that my models are perfectly weighted, textures aligned flawlessly, and bones rigged robustly. Not only have I successfully shipped cartoon characters into real-time engines before, but I can also supply you with relevant samples to showcase my past work.
$766 USD in 1 day
7.5
7.5

With an extensive background in 3D Animation, Modelling, and Rigging, I'm confident in my ability to bring your 2D cartoon characters to life in a way that meets your vision and exceeds your expectations. My proficiency with Blender and Maya means I can easily integrate with your existing pipeline and deliver optimized FBX files that work flawlessly in Unreal. But what truly sets me apart is my dedication to detail and commitment to client satisfaction. I always strive for clean topology, precise UV-unwrapping, PBR texturing, and the most robust bone rigging to ensure seamless deformations and smooth animation transitions. Not to mention my efficiency; as I value your time, I'll make sure to complete the modeling, texturing, and rigging stages within the agreed-upon timeframe. Moreover, I understand how important it is for you to see the final result meet your desired aesthetic. Hence, alongside fulfilling all aspects of the project description by delivering a well-weighted asset without texture glitches that fits perfectly into Unreal, I am happy to include a short idle or walk cycle as proof of functionality for you. Let's collaborate on this project - with my skills and experience, your characters will come to life exactly as you envision them!
$760 USD in 1 day
7.5
7.5

Hi, Cartoony on the surface but it still has to survive a closeup. That's the tricky balance here and it's the part I enjoy most: keeping the shapes clean and playful while the sculpt, edge wear and material breakup give it enough detail that it doesn't fall flat when the camera gets near. Stylized characters look simple until you get close and then every lazy area shows. I've been working in Blender professionally for 15 years and 3D character art is what I focus on most so the whole pipeline you listed is my daily routine. That's what got me to place a bid on your project. I'd sculpt the high-poly with fine details esp focusing on the edges, retopo to a clean,deform friendly mesh with proper loops, then bake normals and AO down. UVs will be created with consistent density and textures are hand painted so they don't turn muddy under Unreal's lighting. I'd use UE compatible rig, test with extreme poses and import to UE myself. Deliverables: game-ready .fbx (mesh, skeleton, skin weights), the full packed .blend source, PBR texture sets at your preferred resolution and a short idle or walk cycle as proof the rig deforms cleanly(I'll use the Character Creator 5 for the animations). Timeline: 2 days for modelling, +1 for texturing and +1 day for the rest (rigging and importing to UE). But before starting I need a day first to explore and figure out your art style. Check out my portfolio for similar works: art--station: @denizay https://www.freelancer.com/u/gradynelson
$900 USD in 5 days
7.0
7.0

Hello! My name is Daniyar. I'm a professional Designer on Freeelancer.com. Top Rated by Rising Star Freelancer Team, who specializes in 3D Modeling, Animation and Visualization. I work with my clients to create beautiful visual assets within tight timelines on affordable budgets. I am dedicated to every project I take on, and will never leave you or your needs by the wayside. I’m an expert in many different areas, including (but not limited to): 3D Modeling 3D Animation 3D Visualization of Exteriors, Interiors, Products, Gadgets and Building Sites 360-Degree 3D panoramic tours of houses 360-Degree Rotation of Products 3D Models from Sketches Blueprints Drawings 2D Animation Effects Fluent in English, highly skilled in design, and passionate about my work, I’m a great choice for any of your projects involving the things listed above. If you’re interested, feel free to reach out and I’ll be happy to talk you through the beginning stages and show you how I can help you. Thanks, and have a lovely day!
$750 USD in 7 days
6.7
6.7

Hello, Your cartoon character needs to move from polished 2D concepts into a clean, fully rigged 3D asset ready for Unreal, and I can build that pipeline in Blender end to end. I’ll sculpt the character with high detail, create clean game-ready topology, unwrap UVs, paint PBR textures, and set up a robust bone rig with proper weights for smooth deformation and reliable engine import. I can also provide a quick idle or walk cycle to validate the rig if needed. Please have a look at our Freelancer portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Final file format: .fbx Best regards Kirandeep K.
$750 USD in 3 days
6.6
6.6

Greetings!! I have checked your attachments. I can create 3D character rigging in high quality and provide you photo-realistic renderings with FBX file. Kindly contact me to discuss more details about the project. I will start working immediately. I assure you to provide professional work on time and within budget. I have experience of 10+ years in 2D and 3d designing/modeling/texturing/rendering/rigging/animation to provide you best results. I am specialized in software like -3ds Max -Maya -Zbrush -Blender -Keyshot -Solidworks -Vray -Lumion -SketchUp -AutoCAD You can also have a look at my work https://www.freelancer.com/u/whitevulture Looking forward to working with you.
$750 USD in 4 days
6.4
6.4

As an experienced 3D artist who specializes in character rigging, I believe I'm a strong fit for your project. Drawing from my extensive background in 3D Animation, Modelling and Rigging, I am well acquainted with the importance of texture coherence, clean topology and proper UV-unwrapping to ensuring excellent deformation. Using Blender as you prefer would be a breeze since it’s a tool I'm already adept with. The final asset will be expertly rigged with robust bone structure that will transition seamlessly into Unreal Engine. Moreover, my flare for bringing cartoonish aesthetics to life falls right in line with your vision for these characters. The high level of detail and polish you desire in close-ups won't be an issue as it is often something I prioritize when working on projects. My deliverables will be just what you need; A fully texturized, animated and well-rigged 3D asset that will seamlessly integrate with your coursework keeping your existing animation blueprint intact.
$751 USD in 1 day
6.1
6.1

Hello I am a skilled 3D artist with extensive experience in 3ds Max, Enscape, V-Ray, ZBrush, and KeyShot, specializing in high-quality 3D modeling and rendering. My work covers architectural visualizations, product designs, and character modeling, always with a focus on realism, precision, and creativity. I create immersive and visually stunning 3D models and renderings, delivering results that align perfectly with client requirements. My strong understanding of design principles, lighting, textures, and composition ensures each project is professional, polished, and ready for presentation or production. You can view my portfolio here: https://www.fr.freelancer.com/u/mouniridmed Best regards, Mounir
$750 USD in 2 days
5.8
5.8

I have 9+ years of professional Blender experience, including character modeling, sculpting, clean topology, UV unwrapping, PBR texturing, rigging, animation, and preparing models for game/real-time workflows. I understand that this project is not just about making a good-looking model. The final FBX needs to work properly in Unreal Engine, with clean deformation, reliable weighting, proper textures, and no issues when your existing animation blueprint is applied. My workflow will include: Accurate 3D modeling from your concept sheets High-quality cartoon sculpting and clean retopology Proper UVs and PBR textures Complete bone rig and skin weighting FBX export prepared for Unreal Engine Testing animations/deformations to catch weighting problems Final cleanup and optimization for a game-ready result You can also expect clear communication and regular progress updates throughout the project. I will make sure the final character matches your concept while maintaining the clean technical standards required for a real-time character. I’m confident I can handle this project carefully from concept → modeling → texturing → rigging → Unreal-ready FBX. I’m ready to start and would be happy to review the model sheets and animation brief as soon as you provide them. Best regards, Surendra Singh | Sun’s Art 3D Blender 3D Artist | Character Modeling | Rigging | 3D Game Assets
$1,100 USD in 12 days
6.1
6.1

Hello! I'm enthusiastic about your animation Rig project. With a strong track record in creating diverse animations rigging chaarcters I bring a decade of experience to the table. I've collaborated with various companies and brands, showcasing my versatility. My background includes work as a motion graphics designer for a TV channel. Feel free to explore my portfolio on: https://www.freelancer.in/u/subhrajitmitra Let's discuss your project details further. Thank you for considering my bid!
$1,125 USD in 7 days
5.7
5.7

Hello there, Are you looking for someone to create a detailed, fully rigged 3D cartoon character in Blender from your concept images. We can handle sculpting, clean topology, UVs, PBR textures and a deformation-ready bone rig for Unreal Engine. We can deliver an FBX with tested weights and textures, plus a short idle or walk cycle and relevant character portfolio samples. We are professional 3D artist with over 5 years of experience creating high-quality 3D models and visualizations. We specialize in 3D modeling, texturing, rendering, and realistic product or concept visuals with strong attention to detail. We offer fast turnaround, clear communication, and unlimited revisions to ensure the final result matches your expectations. Please visit our profile for portfolio; https://www.freelancer.com/u/Internative123/profile-27433543 Best regards, Internative Labs.
$750 USD in 2 days
5.7
5.7

I'm Wahab, a seasoned game developer well-versed in 3D animation and modelling, having worked extensively with Blender and Unreal Engine -- the toolset you prefer for this project. During my 5+ years in the industry, I have not only developed games but also crafted memorable characters just like the ones you envision. My portfolio includes high-detail, game-ready cartoon assets to show you that I understand your aesthetic requirements perfectly. When it comes to rigging, I ensure a seamless execution - building clean topology and bone rigs that integrate effortlessly and deform correctly without issues. My past work speaks for itself; numerous satisfied clients have applied their animations to my rigs without any hitches. With my gameplay system design skills, we can guarantee smooth mechanics for your character across all platforms. Moreover, being an experienced AR/VR developer means I understand the importance of optimized performance and scalability for modern XR devices, translating to a flawless Unreal integration here. Let's work together on transforming your polished 2D concept images into eye-catching 3D cartoon characters which fit your game pipeline perfectly - on time and within budget!
$1,425 USD in 15 days
6.5
6.5

Your need for a game-ready, high-detail cartoon character rig in Blender immediately brought to mind a recent project where I successfully translated a series of stylized concept sketches into a fully animatable 3D asset, achieving a similar balance between cartoonish charm and close-up renderability. The rigorous attention to detail in your concept art is exactly the kind of challenge I excel at, ensuring the final rig faithfully captures the essence of your vision. My approach will involve meticulous sculpting in Blender to capture the nuances of your character's design, followed by retopology to create clean, animation-friendly edge flow. UV unwrapping will be optimized for efficient texturing, and I'll employ PBR workflows using Substance Painter for realistic, yet stylized, materials. The rigging process will utilize Blender's armature system, focusing on intuitive controls and efficient deformation, with careful consideration for Unreal Engine compatibility and performance. Could you clarify if there are any specific animation poses or expressions from the brief that are paramount for the rig's initial setup? Additionally, is there a target polycount range you're aiming for to ensure optimal performance within your game engine? I'm eager to discuss how my technical expertise can bring your character to life; let's schedule a brief chat to dive deeper.
$1,155 USD in 21 days
5.1
5.1

Hi, I can create a high-detail cartoon character rig with clean deformation and an animator-friendly control system. I’ll build a reliable skeletal structure, IK/FK controls, facial controls where required, and polished deformation for expressive body movement and animation. I’ll ensure the rig remains organized, stable, and easy to animate while preserving the character’s detailed stylized design. With 8+ years of 3D modeling, rigging, and animation experience, I can deliver a production-ready setup tailored to your character. Portfolio: https://www.freelancer.com/u/mahadhasan012 Best regards, Mahad Hasan | Character Rigging Expert
$750 USD in 1 day
5.4
5.4

Hi, I'm Diksha. I have 5+ years of experience in 3D modelling and Blender, and I can turn your 2D concept sheets into a game-ready, fully rigged cartoon character. It will hold up in close-ups and import into Unreal cleanly. You'll receive: High-detail sculpted character with clean, deformation-friendly topology Clean UV unwrap and PBR texture set matching your colour references Robust bone rig with proper weighting, tested for the Unreal import .fbx ready to drop into Unreal and work with your animation blueprint Quick idle or walk cycle as proof the rig works Estimated timeline: about 3 weeks across modelling, texturing and rigging Please check my portfolio for my 3D modelling work: https://www.freelancer.com/u/ApexAline I'd be happy to review the model sheets and animation brief and get started. Best regards, Diksha
$1,000 USD in 15 days
5.1
5.1

Boca Raton, United States
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