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RPG Maker XP Clone

I am looking to hire a coder to help me create a primitive, but functional, clone of the 2D application "RPG Maker XP". I can provide the program for analysis if necessary.

Some details:

Platform: Windows XP Vista

Framework Definition:

4-Layer Map Render (with editing)

Passability Control (Under tileset, but instead of the highest tile determining, any layer impassable makes the tile impassable)

Tileset Support (with per-map custom tile size support; defaults to 40x40 px)

Database Support (PC, NPC, Vehicle, Enemy, Battle, Tileset, Items (includes weapons and armors), Abilities, System, Advanced)

Pixel-by-Pixel 8-way Movement system

Basic Gameplay Functions (navigation, message, simple battle system, transfer between maps)

Basic Event Support (NPC, PC, and Static; should support multi-file animation, and capable of frame splitting similar to RMXP)

Basic Scripting Support (create a scripting syntax and expose most operations to it- script basic functions)

Basic Script Editor

*very* Basic Vehicle Support

Load and Save Game Support (more in-depth than RMXP, should basically function like a "savestate")

Seperate Editor and Player executables.

Encryption (Compilation) support / integration, using 3rd party libraries

Visual Effect Support for: Global Shadows (from a per-map light direction; events only), Screen Transitions, Simple Particle System, and Custom Lighting (such as from a torch, or lamp; just a basic ring and event shadows)

Minimal Menu System (does not even need to be attractive, just basic display PCs, health/mana/exp, equip weapons, use items, save/load, and quit game.)

Upon consideration for the project, you will be required to sign a legally binding Non-Disclosure Agreement. We can design and customize the GUI for the editor, as well as do any script work for the visual effects. All we are looking for is *basic* functionality.

We are looking for a new developer, who can do this for a reasonable price. Full credit will be given.

The coding language is available for debate, but I'm thinking C / C++ for the backend support. The original app uses Ruby for their scripting lanuage; I am not against using Ruby, although if there is something that would run smoother, I would love to hear suggestions.

Serious bidders only- generic bids will be hidden immediately.

Budget is negotiable. Place your bid for the minimum functionality- anything that is developed above the bare minimum will be subject to a relative bonus.

Also, payment will be progressive; there are six basic stages to development; you will recieve 1/6th of your bid upon completing each stage. (All in all, for an experienced developer, shouldn't take more than a few days.)

Kemahiran: Pengaturcaraan C, Ruby on Rails, Visual Basic, Destop Windows, XML

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Tentang Majikan:
( 0 ulasan ) Tampa, United States

ID Projek: #341098

Dianugerahkan kepada:


I would use blitzmax for the main program, and BriskVM for the scripting language. BriskVM is like blitzmax, a very easy to use BASIC language.

$250 USD dalam 13 hari
(6 Ulasan)

3 pekerja bebas membida secara purata $250 untuk pekerjaan ini


I have experience in developing video games. I can provide you a demo of past projects. The programming language is Visual Basic, but it can lead to C.

$250 USD dalam 30 hari
(0 Ulasan)

Please check PM. Thanks.

$250 USD dalam sehari
(0 Ulasan)