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First part of a ISO-game Engine

First part of a ISO-game Engine

We search a programmer who has already experience in graphic or game programming. This is the first part of a ISO-game Engine: basic scrolling, map-creation, lightsources, load/save tiles and simple editor.

The graphic artists create static-view 3D isometric MapTiles which are based on rectangled tiles in 128x128 pixel size. So to say it is a "2D"-game, no change of the viewing angle possible. These MapTiles will be arranged to form the map content. Actually the desired view angle is not 100% iso view but near it. Windows compatible from 98 to XP/VISTA.

Also in this first part is smooth map scrolling, you can compare it to the movement and scrolling of the game Diablo2.

Tasks: basic framework (DX8 or DX9) and implementing the basic class system for load/save of the map data, creating the map blitting with the ISO tiles (and also another version with flat tiles) and placing objects on map, lightsources, smooth scrolling/character-movement like Diablo2 with mouseclicks for ISO/flat, creating the editor as described for ISO- and flat-view.

The complete task is described in the DOC, serious bidders can get the preversion of the description document. About the price: it is only a part of the whole engine, my budget is around $220. Time: it should be done within 2-3 weeks. When all thing work out well, the next tasks can be given to the same programmer.

If you are interested, please put an example of your graphics / game coding work as the PM attachment.

Kemahiran: Pengaturcaraan C

Lihat lebih lanjut: iso game engine, iso game map, isometric engine, windows game programming, search for graphic artists, search for artists, search for an artists, programming with game, part time 3d, near c programming, n 2 the game, graphic artists work, game programming in c++, game n game, game graphic artists 2d 3d, game for programmer, game coding programmer, first search, example of a, creating 3d objects, c# programmer for game, character pixel, character artists, c++ game programming, c# game programming

Tentang Majikan:
( 29 ulasan ) Muenster, Germany

ID Projek: #112556

3 pekerja bebas membida secara purata $267 untuk pekerjaan ini

Shot

Wide experience in development of games.

$250 USD dalam 20 hari
(8 Ulasan)
5.8
darko1978

Hello, we have a demo which we can send you, so you can make a final decision then. It is a DirectDraw 2D tile-based scrolling world, a first part of new 2D game engine currently under development.

$300 USD dalam 0 hari
(0 Ulasan)
0.0
ssadasivam

My experience and skills match your requirements for developing your 2D game engine. Contact me to discuss further on your game development. Thanks

$300 USD dalam 30 hari
(0 Ulasan)
0.0
amirzilli

Hi, I have experience in DX8 and C++. Can develop your game engine.

$200 USD dalam 30 hari
(0 Ulasan)
0.0