Place the data streams (audio and video) of mpeg2 or avi files (using libmpeg or vfw for example) into a vector.
The audio vector will be interfaced with mammut (which requires an array of floats).
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Write them back into the file.
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I am expert C++ programmer. I have worked on a number of graphics programs using opengl, (a vrml loader that includes a gif decode) I am interested in your project.