Creating an environment using C++ and OpenGL whereby models from 3Ds Max graphics software can be imported.
- Create the path for the imported object to move.
- User-input variables such as wind speed, boat speed, rain, etc
A boat moving towards another boat with the weather conditions that would be specified by the users beforehand.
The attached video shows what is required. This is done in 3Ds Max. We need to have an additional user-input function. Thus, C++ would be needed to accomplish the task.