Creating an environment using C++ and OpenGL whereby models from 3Ds Max graphics software can be imported.
- Create the path for the imported object to move.
- User-input variables such as wind speed, boat speed, rain, etc
A boat moving towards another boat with the weather conditions that would be specified by the users beforehand.
A video will be attached later on to show what is required. This is done in 3Ds Max. We need to have an additional user-input function. Thus, C++ would be needed to accomplish the task.