Ditutup

OPTIMISING GAME TRAFFIC OVER VARIOUS NETWORK TOPOLOGIES USING NS SIMULATOR

The overall objective of this project is to implement a game traffic generator which modeled closely to a particular game. The goal is to implement a traffic model that can be used by Internet Service Provider engineers to estimate the potential future impact of game traffic over IP networks. Objective is to develop a ns2 simulation model for System Link traffic by running live network experiments and characterizing the observed packet length, packet inter-arrival times, and data rates (in packets- and bits- per second). I expect the traffic model will assist network planners who wish to better support real-time game traffic.

The overall objective of this project is to implement a game traffic generator which modeled closely to a particular game. The goal is to implement a traffic model that can be used by Internet Service Provider engineers to estimate the potential future impact of game traffic over IP networks. Objective is to develop a network simulator 2 simulation model for System Link traffic by running live network experiments and characterizing the observed packet length, packet inter-arrival times, and data rates (in packets- and bits- per second). I expect the traffic model will assist network planners who wish to better support real-time game traffic

Kemahiran: Pengaturcaraan C, Kejuruteraan Perisian, Ujian Perisian

Lihat lagi: the future of internet programming, programming for engineers, objective of c programming, network system architecture, game network programming, game and simulation programming, game programming software, traffic simulation, simulation game, over ip, ns2 c, ns#, network simulator, network simulation, live network, game model, traffic network, network engineers, simulation traffic, simulation network

Tentang Majikan:
( 0 ulasan ) Singapore

ID Projek: #4103000