ARKANOID (BREAKOUT) GAME PROJECT
you can not use c++ functions
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* These are just sample games, your game does not have to be exact same. You must follow rules below:
You must implement a main menu for your game which contains:
Your game also should have an in-game pause menu which contains:
Quit to Main Menu
Quit to Windows
Movement of Racket:
Your racket in game should be at the bottom of the game screen. It should be able to move left and right.
Player should lose a life if racket fails to hit the ball.
Speed and moving direction of ball should be related to hitting point of racket.
There should be blocks on top of game screen which are breakable by ball hits.
Player should gain score for each block break.
Game should be over with winning state, if all blocks are broken.
Your game should have 3 difficulty levels: "Easy", "Medium" and "Hard".
You can make the game difficult by adding extra walls or adjusting the speed of ball.
Your game should have scoring.
Every block that is broken must add points.
Points should be related to game level.
Current points of player should be always on screen.
Highest 10 scores should be stored on file and viewable on "High Scores" menu.
If user presses "Esc" key while playing a game, your game should be paused and display a pause menu.