Create a 3D model of a character as per the sketch provided. Character must be ready for rigging. Rigging will be completed outside of this project, using the Biped tool in 3Ds Max.
The provider will provide the 3Ds Max source files + any external files (i.e. textures maps , materials, and/or shading maps). All materials for textures will be VRay 2.0 ready.