Please finish the project called "Uranus" and do the following things:
-Open the project
-Go to the GameQS Scene
-Search the HumanStats and ZmbStats node
-run the game
-press T and spawn the zombie and human (the zombie will follow the human)
-code, that when the area of the human and the area of the zombie touch each other, the human life (in the HumanStats) variable goes down.
-code that the zombie ALWAYS follows the human, when both spawned (at the moment, the zombie is just walking to the right, and it looks like he would follow the human).
-code that the zombie ALWAYS looks to the human, and the human looks in the direction, where he is running(at the moment, the zombie is just looking to the right, and it looks like he would be looking to the human).
-code an AI for the Human where to run away from the zombie.
-GET 40 EURO
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7 pekerja bebas membida secara purata €115 untuk pekerjaan ini
Hi dear client! I've been developing games with C++, C# etc for 5+ year. So I can do you favor in this interesting project. Please contact me to discuss more detail. Thank you.
I have enough experience with Godot... I'm using Godot 3.2 and anticipating for Godot 4.x which will feature Vulkan graphics API, I can do this project. thank you