I am seeking a simple, easy to use GUI - Grid Editor for my OpenGL 3D Game Engine.
Download and Test the Game Engine @ [url removed, login to view]
- Import and Place Bot Model, and Object Model on Game World Map from an overhead view
- Edit Bot Model Properties: XYX Placement, AI Type, Direction, and Physics Box
- Edit Object Model Properties: XYX Placement, Physics Box
- GUI - Grid Editor must save, and write data to [url removed, login to view] (other ideas are fine if needed)
I believe the Engine was developed using VISUAL C++ 2005 EXPRESS, as per the Original Developer. I was informed I could compile the Source Code using VISUAL C++ 2005 EXPRESS, so I assume it is the Platform used to Build and Edit the Source.
Note: Please see Attached Screenshot for Example of GUI - Grid Editor