Grid Editor for OpenGL 3D Game Engine

I am seeking a simple, easy to use GUI - Grid Editor for my OpenGL 3D Game Engine.

Download and Test the Game Engine @ [url removed, login to view]


- Import and Place Bot Model, and Object Model on Game World Map from an overhead view

- Edit Bot Model Properties: XYX Placement, AI Type, Direction, and Physics Box

- Edit Object Model Properties: XYX Placement, Physics Box

- GUI - Grid Editor must save, and write data to [url removed, login to view] (other ideas are fine if needed)

Source Code:

I believe the Engine was developed using VISUAL C++ 2005 EXPRESS, as per the Original Developer. I was informed I could compile the Source Code using VISUAL C++ 2005 EXPRESS, so I assume it is the Platform used to Build and Edit the Source.

Note: Please see Attached Screenshot for Example of GUI - Grid Editor

*Typo in Description: (NOT XYX, should be XYZ)

- Edit Bot Model Properties: XYZ Placement, AI Type, Direction, and Physics Box
- Edit Object Model Properties: XYZ Placement, Physics Box

Kemahiran: Pengaturcaraan C++

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Tentang Majikan:
( 4 ulasan ) Jersey City, United States

ID Projek: #1566087

Dianugerahkan kepada:


Hi, please check PMB

$250 USD dalam 5 hari
(2 Ulasan)

3 pekerja bebas membida secara purata $223 untuk pekerjaan ini


Hello, I have previous experience in opengl and C/C++. I use MVS 2010, if that's ok. Please provide me with further details. Thanks, Nick Papanikoloudis

$200 USD dalam 8 hari
(3 Ulasan)


$220 USD dalam 5 hari
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