I'm looking for someone to provide real-time decryption of the packets for the Xbox version of PlayerUnknown Battlegrounds. The packets will have to be decrypted and the results will have to be parseable.
Specifically, I'll need the packet data categorized (i.e. item locations, player locations, wireframes). I do not need anything beyond the raw data in an interpretable format exported real time to a local file. No GUI needed. Will need source code.
2 pekerja bebas membida secara purata $195 untuk pekerjaan ini
Hi, I have already completed the similar project for PUBG, so i can complete it as you want. I have over 10 years of experiences in IT business. Please discuss with me more details and start project. Thanks.