I written an automated pixel bot for a game, for the purpose of leveling accounts. It works great, no flaws, however, sadly it is detected by the game anti-cheat and thus all of the accounts are destined to get removed/banned.
I need a senior developer in C#/C++ to take a look to my code, and work along with me, to take a remedy on that and bring the bot yet again to undetected status.
It currently uses OpenCV for pixel search and basic mouse_event, keyboard events to interact.
The current analyze of the screenshot uses image templates, it's good, however, to complete one cycle of analyze it takes about 1 to 2 seconds, which I want to work with milliseconds.
What has to be done:
- For sure, I need to remove the flags from the events (LLKHF_INJECTED, LLMHF_INJECTED) at a driver basis, such flags are detected by the anti-cheat.
- Rework the pixel search to achieve a faster and less resource-using, way to analyze the pixels/video.
- Optimize the already written code to remove problems (stackoverflow, crashes and not-wanted behaviours).
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Hello. I have good experiences in game overlay with C# and OpenCV. I already built the program like this before. I want to discuss this with you in detail. Thank you.
I am c# .net programmer having 12+ years of experience in developing and handling different type of applications. You can contact me on darshan_042003[at][login to view URL]