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I'm looking for an experienced Godot developer to build a small but polished 2D side-scrolling platformer game with ONE complete level. The scope is deliberately kept small so it can be delivered cleanly within one week. === GAME CONCEPT === A simple 2D side-scrolling platformer: a character moves through a tile-based level, collects items, avoids enemies, and reaches an exit. Think classic platformer feel — fun, colourful, and easy to demo. === REQUIRED FEATURES === 1) MAIN MENU SCREEN (shown when the game launches) - PLAY button — starts the level - HELP button — opens a screen showing the controls (e.g. arrow keys / WASD / Space to jump) - ABOUT button — shows your developer credit / name (optional but appreciated) - QUIT button — exits the game 2) ONE COMPLETE GAME LEVEL - Tile-based 2D map (level design is up to you, but should take roughly 1–2 minutes to complete on a first playthrough) - Player character with left / right movement and a jump (or jetpack-style flight — your choice) - At least 1–2 moving platforms - Collectible items (e.g. coins, gems, stars) that add to the score when collected - At least one type of enemy — you can choose whether enemies move on the ground only, fly, or both - A score/points HUD in the top-left corner - An EXIT point — reaching it triggers a "Level Complete" screen showing the final score, with a button to return to the main menu 3) ART & ASSETS - Visuals should be clean, colourful, and cohesive - You may use free / royalty-free assets (e.g. [login to view URL], OpenGameArt, [login to view URL] free packs). Please confirm asset licensing in your bid. - NO copyrighted or IP-infringing assets (no Mario, Sonic, Disney, etc.) - Final game must be ORIGINAL work — not a re-skin or upload of an existing project 4) ENGINE & PLATFORM - Built in the Godot Engine (Godot 4.x preferred; 3.x acceptable if you have a strong reason) - Deliver as a Windows executable (.exe) AND/OR an HTML5 web build - Must run on a standard Windows 10/11 laptop with no additional installs required === DELIVERABLES === - The complete Godot project folder (all .tscn scenes, GDScript files, assets) - A compiled / exported build (Windows .exe, or HTML5 — please confirm in your bid) - A short [login to view URL] covering: how to run the game, controls, and credits for any third-party assets - All source code in GDScript === REFERENCE === I've attached a screenshot of the game "Jetpack Hero" as a visual reference for the general style and feel (start menu + tile-based level layout). You do NOT need to copy the art or characters — feel free to use your own creative direction with similar quality. === BUDGET & TIMELINE === - Budget: up to NZD $100 (fixed price) - Timeline: maximum 7 days from project award - Mid-project check-in expected around Day 3–4 (a short video or build showing progress) - Payment will be released via Milestone Payments: 50% on first playable build, 50% on final accepted delivery === WHEN BIDDING, PLEASE INCLUDE === 1. A link or attached screenshots of similar 2D Godot games you have built (portfolio required) 2. Confirmation that you can deliver within 7 days at the stated budget 3. A brief 2–3 sentence outline of your proposed approach (art style, asset source, character concept) 4. Any questions or clarifications Generic copy-paste bids without a portfolio will be ignored. Thanks — looking forward to your bids! ```
Project ID: 40459892
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74 freelancers are bidding on average $434 USD for this job

Hi, I see you need a polished 2D platformer with a quick turnaround and simple gameplay but want it to look fun and colorful. I will handle the main menu, level design, character controls, collectible items, and enemy movements by using straightforward Godot tools and free assets to keep things bright and engaging. The HUD, exit point, and the game logic for scoring and level completion will be managed easily with GDScript, making sure the game runs smoothly on Windows and web. Clear communication, quality work, and quick updates to save your time are my priorities, plus ongoing support after project delivery. Let’s chat about your ideas and plan something bigger together. Regards, Nick.
$250 USD in 3 days
9.2
9.2

Hello, I can build your small polished 2D Godot platformer with a main menu, help/about screens, one complete tile-based level, collectibles, enemies, moving platforms, score HUD, exit flow, and final score screen. I will use Godot 4.x with clean GDScript, create an original colourful style using only free/royalty-free assets such as Kenney or OpenGameArt, and include clear licensing credits in the README. I can provide the full Godot project, source files, and an HTML5 web build or Windows executable, with testing on Windows so it runs without extra installs. I am ready to begin immediately and would be happy to discuss the project in further detail. Thanks, Teo
$300 USD in 5 days
6.4
6.4

Hello, Your scope is clear: a small but polished Godot 2D platformer with one complete playable level, clean menus, collectibles, enemies, moving platforms, HUD, level-complete flow, and proper source delivery. I can build this in Godot 4.x using GDScript, with original level design and properly licensed free assets from sources like Kenney or OpenGameArt, then provide the complete project folder, exported Windows/HTML5 build, and README with controls and asset credits. My approach would be to deliver a first playable build by Day 3–4, then polish gameplay, UI, scoring, enemies, transitions, and final export before the 7-day deadline. Could you confirm whether you prefer the final build as Windows .exe, HTML5, or both? Best regards, Waqas A.
$500 USD in 7 days
6.2
6.2

Hello, I came across your Web 2D Platformer Creation and I am very interested in working with you. I have reviewed your requirements and full understand the scope of expectations. I specialize in Website Design, Web Development, and have successfully delivered similar projects before. I am committed to delivering high-quality work with reliability, clarity and professionalism. I work transparently throughout the project progress, deadlines and expectation stay clear at every stage. I would be glad to disucss further details and am ready to start immediately. Looking forward to hearing from you. Regards. Anum
$250 USD in 4 days
5.8
5.8

Hi there, I can help you build the 2D platformer in Godot 4. I've read your requirements carefully and the scope fits perfectly within a week. My approach would be clean pixel-art style from Kenney assets, with a character that runs and jumps through a well-paced level featuring moving platforms, collectible coins, and ground enemies. I'll deliver a Windows build plus the full project folder with GDScript source. I'm Edward, been making games in Godot for years. You can see my portfolio of similar 2D projects attached below. Let me know if you want to discuss the level design further.
$700 USD in 7 days
5.1
5.1

Hello, I’ve gone through your job description and understand you need help recovering missing image files from a live WordPress site and transferring them safely to a staging site without affecting the live website. With 5+ years of experience in WordPress fixes and migrations, I’ve handled similar recovery tasks. What I can help you with: • Extract and recover images from the live WordPress site • Transfer and sync media to staging without breaking anything • Ensure both sites match perfectly with working image paths Warm regards, Monica Bhatia
$300 USD in 2 days
5.0
5.0

⚠️ If you're not happy, you don’t pay. ⚠️ Hi there, thank you for sharing the detailed project brief. I can build your 2D side-scrolling platformer game using the Godot Engine, delivering a polished, engaging, and user-friendly experience. I will deliver: • Main menu with interactive buttons • One complete game level with collectibles and enemies • Clean, colourful, and cohesive visuals • Windows executable or HTML5 build without additional installs required You will also receive: • Comprehensive documentation for running the game • Original work with confirmed non-copyrighted assets I am confident I can execute your vision efficiently. Looking forward to discussing further details and timelines. Best regards, Chirag
$550 USD in 7 days
4.5
4.5

Hello there, I’ve read your Web 2D Platformer brief and I’m confident I can deliver a clean, polished one-level Godot game within a week. I’m an individual developer with solid experience building compact, tile-based platformers in Godot, implementing smooth controls, collectible systems, enemies, and a responsive UI from a crisp, cohesive art direction. I’ve shipped small, complete platforms with tilemaps, moving platforms, coins, basic AI enemies, and a score HUD. I’ll implement a complete main menu (Play, Help, About, Quit), one level with 1-2 moving platforms, collectible items, a basic enemy, and an Exit leading to a Level Complete screen with final score, all in GDScript. I’ll provide a Windows executable or HTML5 build, plus a concise README and all source files. I can handle the project within your budget and timeframe, delivering a solid, polished prototype you can demo quickly. Best regards, Billy Bryan
$250 USD in 7 days
4.6
4.6

As an experienced game developer, I'm Azra, a versatile and dedicated professional who can effectively handle any 2D projects. In addition to my expertise in architectural designs, I have a notable proficiency in game development. This includes constructing engaging 2D side-scrolling platformers in the Godot engine. Relevant to your project, my aptitude extends towards detailed level design, creating fluid character controls and animation, incorporating various appealing assets like moving platforms and collectible items while ensuring precise collision detection. Foresight about user experience drives me to deliver fulfilling, non-repetitive gameplay even in the confines of a single level. To add on, I am deeply acquainted with Godot 4.x but can also comfortably handle Godot 3.x if that aligns more favourably for us. Having developed web-based games before, I can meet your demand for HTML5 compatibility or deliver a Windows executable file as per your preference- even both, if needed. Meeting tight deadlines isn't anything new to me. The promising aspect about my proposal is not just completing the game within seven days but delivering paramount value within that time frame.
$260 USD in 3 days
4.4
4.4

Dear Client, I’m an experienced full-stack developer with over 10 years of experience in web and mobile application development, specializing in building scalable, responsive, and high-performance solutions for diverse business needs. I understand you are looking for a reliable developer to build or improve your project, including web or mobile applications similar to CRM, dashboards, or APIs, and I have worked on similar solutions successfully. My skills in React, Vue, Laravel, PHP, Python, REST APIs, and database design ensure efficient and high-quality delivery. Feel free to share more details or ask questions. I’m ready to refine my approach to match your exact requirements. Looking forward to working with you. Best regards, Md Ruhul Ajom
$250 USD in 6 days
4.8
4.8

Hi there! A small polished platformer in Godot needs clean movement, responsive controls, and well-structured level design so it feels smooth and fun within a short playtime. The main challenge is building a complete playable loop (menu → level → scoring → win screen) without bugs or missing interactions. I have experience in Godot 2D game development using GDScript, including tile-based platformers, enemy AI, collectibles, UI systems, and simple game loops. I’ve built small arcade-style games with menus, scoring systems, and smooth character controls optimized for Web and Windows builds. I also use clean scene structure and reusable scripts so the project stays easy to expand or modify later. I can build your one-level platformer with responsive movement, collectibles, moving platforms, and basic enemy behavior. The game will include a main menu, help/about screens, and a proper level complete system with scoring. I will use free, royalty-safe assets from trusted sources like Kenney or OpenGameArt and ensure proper licensing. Final delivery will include the full Godot project, executable build, and simple README instructions. check our work https://www.freelancer.com/u/ayesha86664 Can you confirm if you prefer Godot 4.x for this project, or should I optimize for maximum WebGL compatibility? Let me know if you’re interested & we can discuss it. Best Regards Ayesha
$450 USD in 5 days
4.1
4.1

Hi, I can easily DO your work IN 24 HOURS, DM me now to get started, PRICE NEGOTIABLE 100% Work satisfaction is provided.
$500 USD in 1 day
4.1
4.1

Hello Mate!Greetings , Good evening! I’ve carefully checked your requirements and really interested in this job. I’m full stack node.js developer working at large-scale apps as a lead developer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I’m well versed in React/Redux, Angular JS, Node JS, Ruby on Rails, html/css as well as javascript and jquery. I have rich experienced in Game Testing, Adobe Illustrator, HTML5, Adobe Flash, Website Testing, Website Design and Web Development. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. "Jetpack Hero" Looking forward to hearing you back and discussing all details.. Looking forward to hearing from you soon
$555 USD in 2 days
4.0
4.0

Hi, Your project is exactly the kind of focused indie-style build I enjoy working on. A small polished platformer with one complete level is very achievable within the 7-day timeline, and I can deliver both the Godot source project and playable export cleanly. My approach: • Build the game in Godot 4.x with clean modular GDScript architecture • Use high-quality royalty-free assets from sources like Kenney/OpenGameArt with proper licensing credits included • Create a colourful, smooth side-scrolling experience with collectibles, enemies, moving platforms, score HUD, and polished menu/navigation flow I can also manage and organize the whole development workflow on Replit for easier collaboration, progress tracking, fast iteration, and quick mid-project testing builds during development. Deliverables will include: • Full Godot project files • Windows build (.exe) and optional HTML5 export • README with controls + asset credits • Organized source code and clean scene structure I can comfortably deliver within the 7-day window and provide a playable progress build around Day 3–4 as requested. The project sounds fun, lightweight, and perfect for creating a polished demo experience instead of an overcomplicated game. Looking forward to working on it.
$650 USD in 1 day
3.7
3.7

⭐ I handled a similar project ⭐, Happy to show you what works before you commit. Developed a polished 2D side-scrolling platformer with a complete level featuring collectible items and enemies using Godot. This project matches perfectly with your need for a clean, original, and demo-ready platformer delivered within a week. The focus will be on tile-based level design and intuitive controls to ensure smooth gameplay and user experience. Specializing in Godot development, I emphasize performance, security, and a polished interface for an engaging final product. Let’s chat about your game idea and timeline; worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
$450 USD in 14 days
3.3
3.3

Hello, You want a small, polished 2D platformer that actually feels complete in one level and ships in a week, this is exactly the kind of tightly scoped project I enjoy delivering. You need a clean main menu, one well-designed tile-based level, smooth character movement, collectibles, enemies, HUD, and a proper level-complete flow, all built in Godot 4 with clear source and a simple export for Windows and/or HTML5. I’m a full stack developer with 7+ years of experience and solid game dev experience using Godot and HTML5 builds. My plan: - Day 1-2: Core movement, camera, HUD, and tilemap level layout - Day 3-4: Enemies, moving platforms, collectibles, polish on feel and collisions + mid-project build/video - Day 5-6: Main menu, help/about screens, level-complete screen, sound & juice - Day 7: Final testing, README, license confirmations, and delivery I can comfortably meet your 7‑day timeline within your budget. Best regards, Sajat Prasad
$250 USD in 3 days
2.6
2.6

The "small but polished" goal is exactly how a platformer should be scoped. I would build it in Godot with tight movement physics, a handful of solid levels, and export to HTML5 so it plays in any browser. I can start today and have a playable build ready in about 12 days. Pricing shown reflects the post as written. Final numbers depend on level count and art assets. Want to jump on a quick call?
$450 USD in 21 days
2.1
2.1

Hi there, I see you need a polished 2D platformer built in Godot within a week. I completely get the challenge you’re facing in finding someone who can deliver a clean, fun experience in that timeframe. Here’s what I can offer: I’ll create a tile-based platformer with a main menu, a complete level featuring collectibles, moving platforms, and at least one enemy. I’ll source colorful, royalty-free assets to ensure your game has that bright, cohesive look. You'll get the full Godot project folder, a compiled build, and a README with all necessary details, all within 7 days. I've built similar games before, and you can check my portfolio for examples of what I've created. My approach will focus on user-friendly controls and engaging level design to maintain that classic platformer feel. How about we chat for 10 minutes this week to go over any specifics? Looking forward to your reply!
$430 USD in 7 days
2.0
2.0

Hey there! I’m genuinely excited about the chance to bring your platformer to life! I have a soft spot for classic 2D games, and I can already envision the vibrant, tile-based world your character will traverse. I recently crafted a similar project where I designed a quirky side-scroller featuring a character with a jetpack, collecting colorful gems while dodging cheeky enemies. It was a blast to create, and I think I can replicate that fun for your game. One thing I love to incorporate is a dynamic scoring system that not only tracks points but also rewards players for completing levels within a certain time limit. It adds an extra layer of challenge and keeps players coming back for more! I can definitely deliver within your budget and timeline. You can check out my portfolio [insert link], which showcases my Godot projects. Quick question: do you have a specific theme or color palette in mind for your game? Let’s chat more about it! I’d love to set up a quick Zoom this week to discuss your vision further. Looking forward to hearing from you! Best, Artem
$500 USD in 7 days
0.0
0.0

Hi there, I'm Cora May, an experienced Godot 4.x developer focused on polished 2D platformers with clean UI and original content. I’ll build your game with a main menu (Play/Help/About/Quit), then a single complete, tile-based side-scrolling level featuring moving platforms, a score HUD, collectibles, enemies, and an exit that triggers a Level Complete screen. For the control feel, I’ll implement responsive left/right + jump (or jetpack-style flight if you prefer), including simple collision rules and enemy interactions that are fun to demo. I use only free/royalty-free, properly licensed assets (e.g., Kenney/OpenGameArt) and I’ll document every third-party source in README.txt. To keep it production-ready for Windows (exported .exe) and optionally HTML5, I’ll verify input mapping and test the build end-to-end on a clean Windows 10/11 environment. What movement style would you like, classic jump or jetpack flight? Also, do you want enemies to patrol only on the ground, or also include a flying variant?
$555 USD in 2 days
0.0
0.0

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