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I’m ready to turn a detailed chess-app concept into a production-ready product for iOS and Android. The core of the job is to produce a smooth, modern experience that mirrors the polish of [login to view URL] while staying lightweight enough for mobile devices. Here’s what I need you to deliver: • A clean, responsive interface with full dark-mode support and an interactive chessboard that feels crisp on both phones and tablets. • Chess logic wired up through a proven library such as [login to view URL], ensuring all standard rules, move validation, promotion flows, draw conditions, and PGN/FEN handling work flawlessly. • Two main play styles on launch: local 2-player (pass-and-play) and a computer opponent offering Easy, Medium, and Hard difficulty. The AI doesn’t have to be world-class, but it should provide noticeably different challenge tiers. • A configurable chess clock so users can pick anything from bullet to classical time controls, with proper flag detection and alerts. • Real-time online multiplayer using WebSockets (or an equivalent low-latency solution) with matchmaking, basic Elo tracking, and in-game chat. • Scalable code architecture that keeps the Flutter (or comparable full-stack) client snappy while leaving room for a future web build if we decide to extend. Acceptance criteria 1. Opening the app shows a polished landing screen that allows choosing Local, Computer, or Online play within three taps. 2. Board interactions (drag or tap) feel instantly responsive at 60 fps on a mid-range device. 3. All rule edge cases—en passant, castling, threefold repetition, stalemate—are handled automatically and correctly. 4. Switching to dark mode updates every element without visual glitches. 5. Multiplayer latency stays under 150 ms round-trip during a five-minute game on a standard LTE connection. 6. A short TestFlight/Google Play internal track proves stable operation across at least three device sizes. If your portfolio already shows real-time gaming or chess-related work, let’s dive straight into technical specifics and a milestone schedule. I’m looking to move quickly once the right developer is on board.
Project ID: 40698452
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275 freelancers are bidding on average $2,116 USD for this job

Hi — Elias here from Miami. I understand you’re looking to bring a detailed chess app concept to life for both iOS and Android. The goal here is to create an engaging user experience while ensuring the app is scalable and maintainable. A common issue in projects like this is managing the complexity of game state and user interactions. Ensuring real-time updates and seamless gameplay can be tricky, especially when considering different devices and network conditions. My approach would involve using Flutter for a unified codebase, which simplifies maintenance and allows for quicker updates. I would focus on a solid architecture that separates the game logic from the UI, ensuring stability and ease of future enhancements. I’ve developed similar applications where user engagement was key, and I understand the need for a responsive design that feels intuitive across platforms. A few questions to better understand the scope: Q1 – What user roles do you envision (e.g., players, admins)? Q2 – Are there specific features you want prioritized for launch? Q3 – How do you plan to handle user accounts and authentication? Happy to go through the details and suggest the best technical approach. Looking forward to hearing from you.
$2,500 USD in 10 days
8.4
8.4

Cross-Platform Chess App Hello I have read your project requirements, i can help you develop production-ready product for iOS and Androidthat meets your specifications. With a focus on game development, I have successfully delivered 1500+ projects for clients across the globe, giving us the breadth and depth of experience needed to handle your Chess App project. I have built games and interactive experiences for all types of platforms and genres. Our expertise relies not only on building games itself, but also everything around it. I understand the need for a solid infrastructure and application that must maintain stability even under real-time multiplayer scenarios. Our strong experience with backend technologies (Node.js) allows us to efficiently handle WebSockets or any equivalent low-latency solution providing stable connection and basic Elo tracking which are crucial in an online chess app like yours. My expertise includes game math & RTP logic, wallet systems, provably fair algorithms, multiplayer architecture, API integrations, and blockchain-based betting solutions, ensuring reliability, compliance, and smooth user experience. ⭐Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. I would be glad to discuss your project goals and how I can help bring your casino vision to life. Note: Budget can be discussed over chat. Thanks & Regards Ranjana
$2,250 USD in 20 days
7.3
7.3

Howdy, A chess app can look great on the surface, but the real challenge is making every move, clock tick, and online interaction feel instant and stay perfectly synchronized. That’s the part I’d focus on from the start. I can build the Flutter mobile experience around the required local, computer, and online modes, with a responsive dark mode UI, configurable clocks, reliable move validation, and support for the listed chess rule edge cases. I’d keep the chess rules and PGN/FEN handling deterministic, while separating the multiplayer layer for matchmaking, Elo, chat, and low latency game state updates. This will also keep the architecture modular so adding a web client later doesn’t mean rebuilding the core game logic. I’ll also make sure the important game flows are properly tested so the experience remains reliable whether users are playing locally, against the computer, or against another player online. I can show you similar real time app examples in chat and discuss the technical approach and milestones with you. Portfolio: https://www.freelancer.com/u/Hammadhassan21 Best regards, Hammad Hassan
$1,600 USD in 21 days
7.3
7.3

Hello!, I am a US-based senior software engineer and I’d love to help turn your chess concept into a polished iOS and Android app that feels fast, stable, and genuinely enjoyable to use. The main challenge in chess apps is not just the board UI, but getting the full experience right: smooth gameplay, reliable move logic, clean UX, and a codebase that can grow without becoming hard to maintain. My approach would be: 1. Clarify the game modes, rules, and user flow 2. Build the core chess engine and move validation 3. Create a clean Flutter UI for iOS and Android 4. Test edge cases, performance, and app store readiness I pay close attention to project details, so I won’t hand over a generic chess clone. I’ll make sure the app matches your concept and feels production-ready. If useful, I can also suggest practical features like timers, move history, onboarding, and replay. Relevant work includes: - A Flutter strategy game with live match sync - A mobile training app with state-heavy UI and offline support - A React Native sports app with real-time updates - A cross-platform dashboard app with clean UX and API integration Could you please clarify the following questions to help me better understand the project? 1. Do you want local play first, or online multiplayer from day one? 2. Will the app need AI opponents, timers, puzzle mode, or game history? 3.
$2,600 USD in 10 days
6.8
6.8

Hello, I have carefully reviewed your requirements for a polished Chess.com-style chess app for iOS and Android, including local, AI, online multiplayer, chess clocks, chat, Elo, and a responsive mobile experience. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with multiplayer systems, real-time networking, AI gameplay, mobile development, and polished UI/UX. You will get: 1. Responsive interactive chessboard with dark mode 2. Complete chess rules, PGN/FEN & move validation 3. Easy, Medium & Hard computer opponents 4. Configurable chess clocks with flag detection 5. Real-time multiplayer, matchmaking, Elo & chat 6. Optimized architecture for iOS & Android 7. TestFlight/Google Play builds and device testing I will discuss the technical architecture, milestone plan, timeline, and budget based on your requirements. Available to start immediately. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$1,500 USD in 25 days
6.7
6.7

Hi, This project demands a robust architecture that balances a responsive UI with reliable real-time multiplayer synchronization. The main engineering risk lies in maintaining low-latency, consistent game state across devices while supporting multiple play modes and complex chess rules. I usually structure such systems by separating the interactive frontend from the game logic and networking layers to isolate responsibilities and optimize performance. The Custom Feature Development & Integration project reflects my approach to delivering maintainable, scalable features within existing systems, which translates well to this chess app’s requirements. I recommend separating the chess logic from UI rendering and networking to ensure smooth animations and rule enforcement without blocking user interactions. I approach systems by validating edge cases rigorously and designing for long-term maintainability and extensibility, which aligns with your goal of a future web build. I can start by outlining the retrieval and synchronization pipeline for game states and sketching the real-time multiplayer architecture. Thanks, Hercules
$2,250 USD in 7 days
6.9
6.9

Hello, I hope you are doing well. I understand that you are looking to build a CHESS MOBILE APPLICATION, and I would be happy to help. I have extensive experience in designing and developing applications and have successfully delivered many projects. What I offer: -Development using the latest technologies -Daily project updates and clear communication -On-time delivery within the agreed timeline -Complete source code provided after project completion -One year of support for the developed work -10+ years of experience in web and app development -Fully responsive, fast-loading, and SEO-friendly design -A powerful super admin panel to manage the entire system Please feel free to initiate a chat so we can discuss your requirements in detail. Thank you and regards, Dheeraj K.
$1,500 USD in 22 days
7.0
7.0

Online chess needs clocks and moves to stay consistent when a player briefly loses connection. I'd validate online moves and track clocks on the server, with recovery after reconnecting. In five days, I'd deliver a local-play board with dark mode, library-backed move validation and configurable clocks. We can set that as the first milestone, released only when it works. Next come three distinct AI levels, then matchmaking, Elo and chat. I'd separate game logic from mobile screens for a future web client. I'd test rule edge cases and 60 fps interactions across three device sizes before TestFlight and Google Play internal testing. Your 150 ms LTE target needs early testing against the intended server region. Which countries will your first players be in?
$2,000 USD in 7 days
6.5
6.5

Hi I will be able to help you. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Game Development, Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, and any other Software development. I am having expertise in Native on Android Java, kotlin and IOS Swift, and For Hybrid Cross platform on Flutter Dart & React- Native, and for web and backend on react js and node js, Python Django. Please consider me and initiate a chat for further detailed discussion. Regards, Anju
$1,500 USD in 30 days
6.6
6.6

The part I’d design first is the **authoritative game-state flow for online matches**. The client should never decide the final move/result itself—moves, clocks, Elo changes and reconnect state should be validated server-side so lag or reconnects can’t desync a match. I’d use **Flutter** for iOS/Android with a proven chess rules engine, and **Node.js + WebSockets** for matchmaking and live games. For computer play, Stockfish can be configured into clearly different difficulty levels rather than building a custom chess AI. I’d also test castling, en passant, repetition, promotion, timeout and reconnect scenarios individually before store builds. One point on the 150 ms requirement: that should be measured separately from client rendering because network latency depends on player location and server region. Where do you expect the **majority of your online players to be located** initially? — **Mehboob Katiyar**
$1,500 USD in 7 days
6.0
6.0

Hey there! I see you're looking to turn your chess app concept into a solid product for both iOS and Android. That’s exciting! I specialize in mobile app development with a strong background in Flutter, which is perfect for creating cross-platform apps. Given my extensive experience in both frontend and backend development, I can ensure a smooth and engaging user experience while keeping everything efficient on the backend. I’m eager to help bring your vision to life. Let’s chat about how we can make this happen!
$2,500 USD in 17 days
6.6
6.6

✋ Hi, the biggest technical risk is keeping chess state authoritative across local play, AI games, clocks, and real-time multiplayer so illegal moves, timing disputes, or desync never reach the user. I’d build the core game state and rules first, then layer local play, configurable clocks, AI difficulty tiers, and WebSocket multiplayer around the same model. For online games, move validation, clock state, matchmaking, Elo updates, reconnects, and chat should be server-controlled while the Flutter client stays focused on fast 60 fps interaction. Do you want the computer opponent to run entirely on-device, or can the harder difficulty use a backend chess engine?
$2,400 USD in 10 days
5.7
5.7

Let's get started right now. Do you have a quick time to discuss in more brief about your project on a call? I assure you that you will get a secure, scalable, and 100% bug-free Android/iOS app where you will get all kinds of features. I am always looking for a long-term relationship, and I could be the one-stop solution in terms of design, development & QA, so you don't have to search for a new employee for every new project. I can spend at least 40 hours/week on your project (the project will be completed on time). I have been in this sector for like 5+ years now and am pretty experienced in creating apps with using the, Swift, React Native, Laravel, PHP, and Node.js. I am equipped to develop apps using these languages in all industries. Well-versed in in-app purchases, Machine learning, AI solutions, Dark Mode, Siri, Memoji, Real-time tracking, Multilinguality, Live Streaming, Photo/Video Editing, Voice Search, Push Notifications, User Authentication, User Profile Creation, Location, Chat, Map/social media/Payment Integration. Apart from that, I possess great familiarity with UI design principles, patterns, and best practices, Android Architecture Patterns (MVP, MVVM, MVI), REST (Retrofit, OkHttp, WebSockets), and Strong knowledge of Android SDK, different versions of Android. I look forward to the great opportunity to work with you. Best Regards
$2,250 USD in 7 days
5.8
5.8

Hi, The project aims to deliver a lightweight yet polished chess experience across mobile platforms, emphasizing smooth UI and real-time multiplayer. The main technical risk is ensuring sub-150 ms latency in online play under standard LTE, which impacts user experience and game fairness. While my background focuses on backend AI systems and scalable architectures rather than mobile UI or game logic, I understand the importance of separating concerns in such systems. I typically design architectures that isolate real-time communication, game state management, and client rendering to allow independent scaling and testing. I’d validate the multiplayer synchronization early, focusing on latency and conflict resolution mechanisms to ensure consistent game state across clients. Reliability measures such as fallback routing and monitoring can further stabilize online sessions. A useful next step would be to map out the matchmaking and game state synchronization flow to identify bottlenecks and failure points. Clifton
$2,250 USD in 7 days
5.6
5.6

Hello, I have already completed similar mobile gaming projects involving Flutter, interactive game boards, real time multiplayer, AI opponents, and responsive mobile interfaces. I also have strong experience in web development, APIs, and scalable software solutions. I can handle the chess rules, PGN and FEN support, local and computer play, difficulty levels, chess clocks, online matchmaking, Elo tracking, chat, dark mode, and smooth performance across iOS and Android. Will you provide the preferred backend and chess AI approach, or would you like me to recommend the best setup for multiplayer and computer play? I can quickly understand the full concept and deliver exactly what is needed. Happy to discuss it in a quick meeting. I will share my portfolio in chat I look forward to hear from you. Thanks Best Regards, Mughira
$2,250 USD in 7 days
5.2
5.2

Hi, For this app, I’d pay most attention to the game state rather than just making the chessboard look good. Online moves, the clock and the actual board position all need to stay in sync, especially when there’s some network delay. I’d use Flutter for iOS and Android and keep the chess rules separate from the UI, using a proven chess library for things like castling, en passant, repetition and PGN/FEN. For online play, I’d keep the game state on the server and use WebSockets for the live updates. That same structure can support local and computer games without mixing everything together. I’d also keep the core game logic independent from Flutter UI, which leaves the door open for a future web version. One thing I’d like to confirm: should an online player be able to reconnect and continue an interrupted game? Also, do you already have a preferred chess engine for Easy/Medium/Hard? Thanks
$1,500 USD in 7 days
5.6
5.6

Hi I have 10+ years of expertise in UI/UX design using Adobe XD or in Figma format I can share some XD or Figma links here for your review With experience designing for both mobile and web platforms, I create sleek, modern interfaces that align with your brand and meet user expectations. I understand the importance of deadlines and will ensure timely delivery without compromising quality. Kundan
$3,000 USD in 30 days
5.4
5.4

Hi there! I am ready to create your production-ready Chess App for iOS and Android using Flutter. I have 5+ years of experience in Mobile App development with Flutter and React Native. I can build the interactive chessboard, local 2-player mode, computer opponent with different difficulty levels, chess clock, PGN/FEN support and complete chess rules using a proven chess library. I can also develop real-time online multiplayer with WebSockets, matchmaking, basic Elo tracking and in-game chat, with a scalable architecture for future web support. I will focus on smooth 60 FPS performance, dark mode, responsive UI and testing across multiple device sizes, followed by TestFlight and Google Play internal testing. Please message me for more discussion about the technical architecture and milestones. Thanks, Sachin
$2,250 USD in 10 days
4.9
4.9

Hi there, Your chess app needs a complete gameplay flow that feels smooth across Local, Computer, and Online modes: choose a mode → configure the game → start the match → make moves with legal-move validation → manage the clock → handle check/checkmate, draw or resignation → show the result and rating → offer a rematch/new game. I can build: • Flutter iOS/Android chess experience • Complete chess rules, PGN/FEN & promotions • Easy/Medium/Hard computer play • Chess clocks, flag detection & game states • Online matchmaking, WebSockets, Elo & chat • Smooth board interactions and responsive UI • Cross-device testing and release builds Please note: The budget and timeline in my bid are placeholders. Do you already have a preferred chess engine and multiplayer backend, or should I recommend the architecture? Best regards, Sagar
$2,550 USD in 28 days
4.8
4.8

I can build your production-ready Flutter chess app for iOS and Android with a polished, lightweight UX and scalable architecture. I’ll implement chess.js-based rules, FEN/PGN, Local/AI play with 3 difficulty levels, configurable clocks, dark mode, and real-time multiplayer using WebSockets with matchmaking, Elo and chat. I’ll focus on smooth 60 FPS interactions, low latency, edge-case rule handling, testing and store-ready builds. I’m ready to start immediately and can provide a milestone-based timeline.
$2,300 USD in 7 days
4.8
4.8

Erbil, Iraq
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