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Very Simple DirectX Win32 Application HOMEWORK

You are required to develop a real time 3D graphics application rendering an animated scene implemented by using Microsoft Direct3D – Creating Your Real Time 3D Wonderland

1. Generate at least FIVE objects in a 3D animated wonderland scenario. (25%)

In your scene:

• at least one object is created by using vertex/index buffer

• two objects are created by using D3DXCreate* Function

• two objects are created by importing meshes.

2. Create your real time 3D scene in the world coordinate system and set up a camera and lights in your and lights in your 3D scene. A FPS (First Person Shooting) moving camera is desirable. (25%)

3. Make at least two objects animated in your 3D wonderland. (10%)

4. Enhance the realism or fantasy of your real time 3D world using texturing mapping. (10%)

Kemahiran: Pengaturcaraan C++, Rekabentuk Permainan

Lihat lebih lanjut: win32 directx, directx win32, wonderland, world programming system, world programming, win32 programming, simple 3d design, real world graphics, real time 3d rendering, objects in programming, microsoft win32, graphics design application, fantasy index, directx programming, design 3d object, creating 3d objects, cplusplus set, camera 3d design, animated 3d graphics, 3d simple, 3d graphics programming, simple 3d, programming world, win32, mapping 3d

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( 0 ulasan ) london, United Kingdom

ID Projek: #1578116

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thakrarsagar

Please see pmb for details

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Coder1983

I have 3 years experience in DirectX and Opengl.

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