You are required to develop a real time 3D graphics application rendering an animated scene implemented by using Microsoft Direct3D – Creating Your Real Time 3D Wonderland
1. Generate at least FIVE objects in a 3D animated wonderland scenario. (25%)
In your scene:
• at least one object is created by using vertex/index buffer
• two objects are created by using D3DXCreate* Function
• two objects are created by importing meshes.
2. Create your real time 3D scene in the world coordinate system and set up a camera and lights in your and lights in your 3D scene. A FPS (First Person Shooting) moving camera is desirable. (25%)
3. Make at least two objects animated in your 3D wonderland. (10%)
4. Enhance the realism or fantasy of your real time 3D world using texturing mapping. (10%)
6 pekerja bebas membida secara purata £227 untuk pekerjaan ini
Hello. I have been developing 3d games for six years using DirectX and OpenGL. if you select me, I will help you faithfully. please check the PMB. thank you.