I'm looking for someone ideally with previous knowledge of creating custom Arma 3 maps then setting them up to run on dedicated server stack. I have the ideas in my head but now I just need someone who is skilled in scripting the whole map and then setting up the server to run it all as a public drop in drop out [url removed, login to view] end goal would be a 30 player server all up and running my custom map.
Just as a brief idea of some of what I would like included.
Map would be Tanoa. Survival/Wasteland environment, Trader zones. Game would be PVE based with a PVP zone. Random mission spawns including capture the flag and underwater ship wreck missions or loot crates. The map will also need to make use of various MOD's. Examples would be Exile, CUP, Extended base building etc.
At this stage I'm hoping at least one of you here can help me out with all this. I have tried the process myself and got to a point but making everything work together and communicate to a working model is beyond me. I do have examples of what I would like made already running by others on the A3 launcher if anyone is interested in knowing.