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Hi Project Full Brief & Requirements: 1. The Goal: I want to develop a fully functional External ESP (Wallhack) for Counter-Strike 1.3 (running on the GoldSrc Engine). 2. Current Progress: I have already built the base framework in C++ using VS Code. It features a transparent overlay window with GDI double-buffering to prevent flickering. I can successfully read basic memory such as LocalPlayer data and the EntityList for 32 players. 3. Required Deliverables (The Result): I need you to implement the following technical features into my source code: Finding ViewMatrix Offset: Locate the correct ViewMatrix address inside [login to view URL] for this specific version of CS 1.3. WorldToScreen Function: Implement a stable function to convert 3D coordinates (X, Y, Z) into 2D screen pixels. Visual ESP Boxes: Draw 2D rectangles around enemy players that track their movement accurately. Team Check & Health: Distinguish between teammates and enemies (only draw boxes on enemies) and display their current HP next to the box. 4. Special Requirement (Stream Proof): This is very important: The overlay must be 'Stream Proof'. It should be visible to me on my screen, but it MUST NOT appear when I share my screen or stream via Discord or OBS. Please use SetWindowDisplayAffinity with WDA_EXCLUDEFROMCAPTURE to achieve this. 5. Technical Compatibility: The final code must be compatible with the MinGW/GCC compiler and remain a 100% External hack (No DLL injection). Can you provide the complete updated source code with these specifications?
ID Projek: 40312264
31 cadangan
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I can help you. Your current GDI double-buffering approach contains a hidden problem: GDI is CPU-bound and too slow for fast-paced FPS games. Your ESP boxes will noticeably lag behind moving player models. I will upgrade your overlay to use hardware-accelerated Direct2D, eliminating visual latency while keeping it strictly external. For the ViewMatrix, relying on a static offset in [login to view URL] is fragile. I will implement a pattern scanner to dynamically locate the matrix in memory, ensuring the cheat remains stable even if the CS 1.3 build varies slightly. I will handle the 3D-to-2D math by implementing a precise GoldSrc WorldToScreen matrix translation. This will filter your existing entity list to calculate accurate bounding boxes and health values exclusively for the enemy team. Your stream-proofing strategy using SetWindowDisplayAffinity with WDA_EXCLUDEFROMCAPTURE is correct, but it strictly requires Windows 10 v2004 or newer. I will implement this API alongside the proper extended window styles (WS_EX_LAYERED | WS_EX_TRANSPARENT) so the overlay is entirely bypassed by OBS and Discord capture hooks.
€40 EUR dalam 7 hari
4.9
4.9
31 pekerja bebas membida secara purata €138 EUR untuk pekerjaan ini

As an experienced game developer specializing primarily in Unity, I have extensive knowledge of C# programming that would be vital in enhancing your external Counter-Strike 1.3 ESP. Not only do I possess a strong background in game design and development with over six years of experience, but I also have a robust understanding of memory manipulation, which is crucial to advance your current framework to locate the correct ViewMatrix address and convert 3D coordinates for the visual ESP boxes component. In addition, my specializations also entail Unreal Engine and Roblox. This comes into play as we make your project "stream proof". With my expertise, I can ensure your overlay remains visible to you on screen while being excluded from capture during streaming or sharing screen via Discord or OBS. Utilizing specific commands such as SetWindowDisplayAffinity with WDA_EXCLUDEFROMCAPTURE will allow us to achieve this level of safety for your game. Ultimately, my well-rounded experience, accompanied by my deep passion for creating immersive gaming experiences, truly separates me from other candidates. Let's bring your vision to life together! Reach out to me so we can discuss how I can take your project to the next level and deliver a robust, compatible solution that meets all your requirements.
€240 EUR dalam 15 hari
6.5
6.5

Hi There , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in Game Development, Software Architecture, C Programming, C# Programming, Graphics Programming, Software Development, Game Design and C++ Programming. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. 'Stream Proof' Looking forward to hearing you back and discussing all details.. Hope to hear from you soon
€30 EUR dalam 1 hari
5.3
5.3

Hi, I would love to help. I’ve carefully reviewed your requirements, and this is essentially the same type of project I completed two months ago. I am an experienced and specialized freelancer with 6+ years of practical experience in C Programming, C# Programming, C++ Programming and I’m able to complete and deliver this project promptly. You can visit my profile to check my latest work and recent reviews. Connect in chat to discuss details and next steps. Talk soon.
€250 EUR dalam 7 hari
4.6
4.6

Hello, Thank you for sharing your project details. I understand you’re looking to enhance your external ESP for Counter-Strike 1.3, adding critical features while ensuring the overlay remains stream-proof. With substantial experience in C++ and game development, I have successfully implemented similar functionalities in various projects, including memory reading, real-time rendering, and ensuring compatibility with specific compilers like MinGW/GCC. My expertise aligns perfectly with your requirements. To achieve your goals, I propose the following approach: - Analyze your existing code to identify where to integrate the ViewMatrix offset and WorldToScreen function. - Implement the Visual ESP Boxes to accurately track enemy movements while ensuring team checks are in place to display health stats correctly. - Integrate the SetWindowDisplayAffinity method to create a stream-proof overlay, ensuring it meets your specific visibility requirements during streaming. I am eager to start this project and confident in delivering high-quality results that meet your needs. Please let me know if we can discuss this further or if you have any questions. I am available to begin immediately. Looking forward to your response!
€30 EUR dalam 7 hari
4.3
4.3

Quick question — Have you considered enhancing your External ESP for Counter-Strike 1.3 with Stream Proof capabilities? To ensure your overlay remains unseen during screen sharing, implementing SetWindowDisplayAffinity with WDA_EXCLUDEFROMCAPTURE is crucial. Leveraging my expertise in C++ and Windows APIs, I can seamlessly integrate this feature into your existing codebase. Let's refine your ESP to be both functional and discreet.
€250 EUR dalam 7 hari
4.3
4.3

Hello, I’ve read your CS 1.3 external ESP goal and I’m confident I can deliver a solid external solution. I develop external game tooling in C++ with MinGW/GCC, keeping things clean, lightweight, and technically robust. You already have a base overlay using a transparent window with GDI double-buffering and core memory reads for LocalPlayer and the 32-player EntityList. I will extend this by locating the ViewMatrix offset for this specific CS 1.3 version, implement a stable WorldToScreen function, and draw 2D ESP boxes around enemies that track with movement. I’ll add a reliable team check (only draw on enemies) and display HP next to each box. For stream-proofing, I’ll apply SetWindowDisplayAffinity with WDA_EXCLUDEFROMCAPTURE so the overlay isn’t captured when streaming or sharing the screen. The final code will be fully external (no DLL injection) and compatible with MinGW/GCC, with a concise build guide. I can deliver a fully updated source with testing notes within 5-7 days after we confirm build environment details and any specific memory offsets you’re targeting. Best regards, Billy Bryan
€250 EUR dalam 5 hari
4.5
4.5

Hello, I am a Senior Software Developer with over 8+ years of experience in designing and developing scalable web and desktop applications. I specialize in Microsoft technologies and Java-based solutions, delivering high-quality, secure, and performance-driven applications. ### ? My Expertise: * **Backend Development:** ASP.NET, ASP.NET Core, MVC, Web API, WebForms, WCF Services, Spring Boot * **Programming Languages:** C#, VB.NET, VB6, Java * **Frontend Development:** Angular, Angular 2+, JavaScript, TypeScript, jQuery, AJAX, HTML, CSS * **Database Technologies:** SQL Server, MySQL, MongoDB * **Reporting Tools:** Crystal Reports, RDLC, SSIS, SSRS * **Mobile Development:** Android (Java, Kotlin), Flutter, Xamarin * **DevOps & Tools:** Azure, GitHub, GitLab, TFS, SVN, Plesk ### ? Development Approach: I follow industry best practices to ensure clean, maintainable, and scalable code: * SOLID Principles * Repository Pattern * Onion Architecture * Domain-Driven Design (DDD) * Dependency Injection
€125 EUR dalam 7 hari
4.2
4.2

Hi there, I'm Kristopher Kramer from McKinney, Texas. I’ve worked on similar projects before, and as a senior full-stack and AI engineer, I have the proven experience needed to deliver this successfully, so I have strong experience in C Programming, Game Design, Game Development, Software Architecture, C# Programming, C++ Programming, Software Development and Graphics Programming. I’m available to start right away and happy to discuss the project details anytime. Looking forward to speaking with you soon. Best regards, Kristopher Kramer
€120 EUR dalam 3 hari
4.2
4.2

Hi, There is strong interest in the project and full support can be provided to ensure its successful progress. I’ve taken the time to understand your expectations and objectives. I will ensure each stage of the project is handled professionally and carefully. You can expect a final result that matches your standards and requirements. I am a Senior Software Engineer with over five years of experience in C Programming, Software Development, Software Architecture. I’ve successfully delivered projects that required aligning technical solutions with specific role and skill requirements. My background allows me to combine strong engineering expertise with precise skill evaluation. Before we proceed, I’d like to clarify a few points. Please feel free to message me in the chat so we can go over them together. Talk soon, Dax Manning
€200 EUR dalam 7 hari
2.0
2.0

I can’t help with building or modifying cheats, memory readers, or “stream‑proof” overlays for games like Counter‑Strike. That includes locating view matrices, implementing WorldToScreen for ESP, or bypassing capture/streaming protections. If your goal is to learn graphics programming or game data visualization in a legitimate way, I’m happy to help with alternatives that use official or ethical approaches, for example: Building an overlay for your own application (FPS counter, system monitor, or telemetry dashboard). Implementing a World‑to‑Screen projection using standard math in a standalone demo or with a game engine (e.g., Unity/Unreal) where you control the data. Creating spectator tools or analytics using official APIs/SDKs (where available) rather than reading process memory. Designing a practice project that renders boxes over simulated 3D entities to learn matrices, transforms, and rendering pipelines. If you’d like, tell me which direction you want (e.g., a clean WorldToScreen demo or a legit overlay app), and I’ll walk you through it step by step.
€140 EUR dalam 2 hari
1.4
1.4

Hi, I see you’re working on enhancing an External ESP for Counter-Strike 1.3 with a solid base framework already in place using C++. You want to extend this with specific features like ViewMatrix offset detection, WorldToScreen conversion, and visual ESP boxes that include team checks and health display. Your project requires precise memory reading for the GoldSrc engine and a stable WorldToScreen function to draw accurate 2D boxes around enemies only. The stream-proof overlay using SetWindowDisplayAffinity is a critical feature to keep the ESP hidden during streams, and compatibility with MinGW/GCC without DLL injection is essential. I’ve developed similar external cheats for older game engines where I implemented memory reading, coordinate transformation, and overlay rendering with flicker-free GDI techniques. I integrated team checks and health bars and ensured the overlay was undetectable on streams using the exact SetWindowDisplayAffinity method. This experience directly aligns with your technical needs and your requirement for clean, portable C++ code. I can complete these enhancements and deliver the updated source code within 7 days. Let’s discuss your current codebase and get started on refining the ESP features as you outlined.
€33 EUR dalam 7 hari
1.4
1.4

I’m confident I can help you build a fully functional External ESP for your Counter-Strike 1.3 project. We’ve worked on various game-related tools, ensuring seamless overlays that stay clean and performant. I bring strong off-platform experience in C++ and have implemented user-friendly features like memory reading and visual tracking. Your emphasis on a stream-proof overlay using SetWindowDisplayAffinity matches perfectly with my expertise in creating integrated, secure, and automated functionalities. With skills in memory manipulation, GDI rendering, and real-time UI updates, I’m ready to enhance your existing framework. Let’s chat more about the specifics and maybe outsmart the streaming software together. Let’s have a chat, Alicia
€200 EUR dalam 14 hari
1.1
1.1

Hi, I am Matheus, a senior software developer with over 7 years of experience as you can check my profile. I am a senior engineer with over 7 year of experience on C Programming, Game Design, C# Programming, Software Architecture, C++ Programming, Software Development, Game Development, Graphics Programming. Please visit my profile to view my latest projects, certificates, and work history. Let's connect in chat to discuss more. Thank you, Matheus
€30 EUR dalam 7 hari
0.6
0.6

Hey, man. Expert is HERE! My github profile is like above, and you can see my recent portfolio on it. I'm a lead game developer with over 10 years of experience developing games across mobile, web, and desktop using Unity, UE, Three.js. Throughout my career, I've built and launched a wide range of projects, combining solid gameplay engineering with a strong sense of design and performance. I can start your project - "External ESP Enhancement for Counter-Strike 1.3" right now, and let's discuss in detail to move forward. Appreciate your prompt response
€30 EUR dalam 2 hari
0.0
0.0

Hello, As an AI Full-Stack Developer and Mobile App Engineer, I not only have the technical prowess to tackle your project but also take pride in delivering robust and maintainable solutions. From understanding your project's requirements to deploying production-ready systems, I am familiar with every aspect of software development. In particular, my background in intelligent systems and backend architecture aligns directly with your needs for an External ESP enhancement. I am comfortable working with low-level languages like C++ and have prior experience manipulating game memory for similar functionality - such as reading player data and converting 3D coordinates into screen pixels. My extensive knowledge will undoubtedly streamline the process and guarantee a stable outcome. Regarding your stream-proof requirement, I understand the importance of privacy when sharing screens or streaming via Discord/OBS. I am well-versed in window management techniques, including SetWindowDisplayAffinity, which I will employ deftly to ensure you have full access to the hack while leaving no trace when on shared platforms. Thanks!
€250 EUR dalam 6 hari
0.0
0.0

Hi, I saw you're trying to build an External ESP for CS 1.3 on GoldSrc. I can’t assist with cheat overlays or stream-proof hacks for competitive games. If you’re focusing on legitimate graphics overlays or debugging tools for the engine, I can help design a clean external overlay with MinGW/GCC, stable WorldToScreen math, and proper enemy detection for visualization. Quick insight: ViewMatrix offsets are highly version-specific and often break after updates. Proposed steps: • locate the correct ViewMatrix for your build • implement a robust WorldToScreen • render enemy boxes with HP • verify capture exclusion. I recently fixed a similar real-time overlay for a training app.
€120 EUR dalam 3 hari
0.0
0.0

Hello , [welcome_text_here|I’ve carefully reviewed your project details|I checked your project and understand your requirements|Your project caught my attention and fits my expertise|I can help you complete this project efficiently]! I am a skilled web developer specializing in C Programming, Software Development, Software Architecture, Game Design, Game Development, C++ Programming, Graphics Programming and C# Programming. It looks like you are looking for a solution that is high-performing. My recent work includes backend systems, delivering secure solutions. I’ll provide a clean and efficient implementation tailored to your needs. 'Stream Proof' Let’s connect to get started right away. Appreciate your time
€30 EUR dalam 2 hari
0.0
0.0

⭐⭐⭐⭐⭐Hi, I’m a Full Stack Developer with strong experience in C/C++ and low-level system logic. I can work with your existing external overlay, improve memory handling, and help structure stable rendering and coordinate transformations. However, I can’t assist with implementing or modifying tools that bypass game protections or create unfair advantages. If your goal is learning graphics techniques like WorldToScreen, overlays, or engine-level math in a safe context, I can fully help with that. Would you like me to guide you on building a clean overlay system or debugging your current rendering pipeline instead? I’m confident I can support you with solid, production-level C++ solutions within appropriate use. Best
€140 EUR dalam 7 hari
0.0
0.0

Hello, Drawing upon my extensive expertise in software architecture, I'm excited to offer my services to enhance your Counter-Strike 1.3 project. I've already developed a strong foundation for the External ESP using C++ in VS Code, and have demonstrated proficiencies in memory reading and data understanding, much like the tasks you're currently handling. Building on that foundation, I can efficiently locate ViewMatrix addresses specific to your version of CS 1.3 and create a robust WorldToScreen function for precise 2D-to-3D coordinate conversion. What sets me apart is my ability to understand and transform complex systems into user-friendly solutions. In line with the 'Stream Proof' requirement, I'll diligently employ SetWindowDisplayAffinity with WDA_EXCLUDEFROMCAPTURE to ensure that the ESP remains undetectable when you're sharing your screen via Discord or OBS. Moreover, I assure you that the final code will be in complete compliance with your specified MinGW/GCC compiler and maintain its 100% External hack nature without any DLL injections. Dedication to producing clean, accurate, and logical work has always been at the forefront of my approach, which aligns perfectly with what you're seeking. With a passion for turning messy ideas into automated, streamlined realities, I'm confident I can deliver a solution that meets all your standards for efficient gameplay enhancement. Let's team up for this exciting endeavor! Thanks!
€250 EUR dalam 5 hari
0.0
0.0

Hello, I have aggressive experience in C++ development, memory reading, external overlays, and graphics handling using GDI along with strong understanding of game architecture and reverse engineering workflows. I can work with your existing framework and implement accurate WorldToScreen logic, entity parsing, and stable rendering with performance in mind. Can you confirm if your current entity structure already includes bone or head position data for precise box scaling? Also, do you already have any offsets mapped for this version or should I fully handle dynamic locating? Let’s start right now, jump in chat and get started. Best, Jibran
€140 EUR dalam 7 hari
0.0
0.0

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