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I’m looking to add a custom “trade glass” feature to my Metin2 server. The goal is to let players review and confirm trades in a clean, glass-style overlay that feels native to the game. You’ll work directly with the existing Metin2 source, so I can compile and deploy the feature alongside the current systems without breaking core gameplay. Key points • Create the UI layer in the same style framework used by Metin2 (C++/Python mix). • Write server-side hooks that fetch and display item data, gold amounts, and any text notes inside the overlay. • Ensure trade confirmation works flawlessly: if either player changes an item or amount, the glass instantly refreshes for both sides. • Follow the current packet structure so the feature is invisible to anti-cheat tools and existing database calls. • Deliver well-commented source files plus a short guide explaining where each edit was made. You’ll have SSH access to a staged test environment so you can compile and validate everything before hand-off. I’m happy to answer technical questions quickly and can supply my current source tree on request.
Project ID: 40459310
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113 freelancers are bidding on average $458 USD for this job

Hi, I understand you want a smooth trade confirmation with a nice look that matches the game and also need the process to be quick and reliable. I will make the UI in the same style as Metin2, using C++ and Python, so it feels natural. For the server-side part, I will connect your system to show item details, gold, and notes, and make sure the info updates instantly if anything changes during trade. I will keep everything hidden from anti-cheat tools by following your current data rules. I focus on clear, quality work and will communicate well to save your time and help your server grow after setup. Let’s have a chat to plan a bigger project together and make it perfect. Regards, Nick
$250 USD in 3 days
9.3
9.3

Hi - Elias here from Miami. The main challenge in developing a custom “trade glass” feature for the Metin2 server lies in ensuring real-time synchronization of trade data between players while maintaining data integrity and preventing exploits. A naive implementation could lead to race conditions or inconsistent states, especially under high concurrency. Common pitfalls include poor handling of edge cases like network interruptions during trades, which can lead to items being duplicated or lost. Additionally, insufficient validation of trade requests can expose the system to malicious activities. The architecture must accommodate scalability, as the number of concurrent trades can spike during peak times. I propose an event-driven architecture that processes trade requests asynchronously. This would involve an input phase where trade requests are validated, a processing phase where the trades are executed and logged, and an output phase that updates players' inventories in real-time. Using a robust messaging system can help manage these operations efficiently. A critical decision is how to handle transaction rollbacks in case of failures—whether to use a two-phase commit protocol or a compensating transaction strategy. What specific trade scenarios do you foresee that might require special handling? Looking forward to discussing this further.
$500 USD in 5 days
8.2
8.2

Hey there, I have carefully reviewed your project requirements. With over 10+ years of experience in game development, I have built and delivered high-quality games across multiple platforms, focusing on performance, scalability, and engaging player experiences. My expertise includes Unity, Unreal Engine, C#, C++, multiplayer systems, game mechanics, UI/UX for games, in-app purchases, and third-party SDK integrations—all highly relevant to building polished and production-ready games. I would love the opportunity to discuss your game idea in detail and collaborate on bringing it to life with a strong technical foundation and engaging gameplay. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. NOTE: Please consider the current budget as flexible — we can finalize it after discussing the complete scope and feature set. Thanks & Regards, Kajal
$750 USD in 7 days
8.2
8.2

Hello, I can help build the custom trade glass feature directly inside your Metin2 source using the existing C++/Python UI flow, with server hooks for item data, gold, notes, and clean refresh behavior whenever either player changes the trade. I will keep the packet handling aligned with your current structure, avoid disrupting core gameplay or anti-cheat/database behavior, and provide commented source changes with a short plain guide showing exactly where each edit was made. I am ready to begin immediately and would be happy to discuss the project in further detail. Thanks, Teo
$500 USD in 3 days
6.5
6.5

As someone with over 6 years of experience in full stack development, I have worked extensively in C Programming, C++ Programming and PHP - skills directly relevant to the task of creating a custom "trade glass" feature for your Metin2 server. My experience extends from working with large scale projects to creating dependable web applications - where attention to detail and teamwork are crucial - ensuring I can meet your specific needs for this project. I bring not only solid technical capabilities but also exceptional project management skills which is evident in my well-commented source files and providing a short guide explaining every edit made ensuring ease of future understanding and use. Additionally, as you need SSH access to a staged test environment, I am equipped to compile and validate everything before handing it off. A bonus skill set of mine is being a quick learner and an excellent communicator; thereby I can effectively work with your sources alongside answering any queries you may have promptly during our collaboration. Let's work together to take your Metin2 server to the next level!
$250 USD in 1 day
6.1
6.1

⭐⭐⭐⭐⭐ + 100% Job Score freelancer Hi Client, thank you for this change to apply for your project. I am very interested for your projects and just before, I attended one Game development and bug fixing projects using follow tech stacks you said in your job description. Especially, I want to highlight my Metin2 server experiences in my previuos projects and if you are interested, I want to chat with you about your projects. Thanks, Vinh
$500 USD in 7 days
6.2
6.2

HI There, I can develop the custom “trade glass” feature for your Metin2 server by working directly within your existing C++/Python source structure to ensure full compatibility and stability. I have experience in game development and UI systems, and I will build a clean, glass-style trade overlay that updates in real time, reflecting item changes, gold amounts, and trade notes for both players. I will also implement secure server-side hooks and packet handling aligned with your current architecture to ensure smooth integration without affecting gameplay or anti-cheat systems. The final delivery will include well-commented source code and a clear implementation guide for easy compilation and deployment. Best Regards Waqas Ahmed.
$500 USD in 7 days
6.1
6.1

Hi there, I read your Metin2 trade glass feature idea and I’m confident I can implement a native-feeling overlay that fits the current C++/Python mix. I’ll build the UI layer using the same framework, hook into server data to display items, gold, and notes, and keep the integration seamless with existing packets. I’ve worked on similar UI overlays and server hooks for game clients before, delivering clean, well-documented code you can compile with the current source. I’ll ensure live refresh on trade changes for both sides, with inline comments and a short guide showing every edit location, and I can start immediately with SSH access. Next steps: I can start now or as soon as SSH access is granted and deliver a testable build within 1-2 weeks.
$555 USD in 19 days
6.0
6.0

Hi, The trade glass needs to sit cleanly inside the existing Metin2 trade flow, not feel like a bolted-on window. The packet side is the part I’d treat carefully, since a bad refresh can desync both players or annoy anti-cheat. I’ve worked with C++ game server code, Python UI layers, packet handling, and staged compile/test flows before. I’d add the Python/C++ UI layer in the current Metin2 style, hook server-side item/gold/note data into the overlay, and trigger a forced refresh whenever either side changes an item or amount. I’ll keep the existing DB calls and packet structure intact, then test trade edge cases on your staged SSH environment. You’ll get commented source files and a short edit map so you can recompile or move the feature later without guessing. Which Metin2 source base are you using, and does your current trade system already support text notes or should that part be added from scratch? Thanks, Slavko
$250 USD in 1 day
5.7
5.7

Adding a clean trade glass overlay that fits Metin2’s look and syncs instantly between players is a great way to improve trades. I’ve worked on custom UI layers and server hooks for similar MMO systems, where keeping real-time updates tight and invisible to anti-cheat was key. To make sure the glass updates smoothly for both sides without lag, I’d confirm how the current packet checks handle item or gold changes. Are there specific packet IDs or flags your server uses to track trade state I should sync with? Also, what text note formats need support—plain text or anything richer? I’ll focus on integrating C++ and Python parts carefully with your existing source so nothing breaks, then document each change clearly. The staged test environment access will help me verify the overlay, refreshing, and confirmations before final delivery. Ready to start once you share the source and details.
$500 USD in 7 days
5.9
5.9

Hello, I’m very interested in your Metin2 project and the custom “trade glass” feature you want to add. I have experience working directly with game source code, creating overlays and interactive UI elements that integrate smoothly with existing systems. I am familiar with handling real-time item and gold updates, ensuring that changes are reflected instantly for all participants, while keeping server stability intact. I would love to schedule a discussion to review your current source setup, clarify how you envision the glass overlay working, and outline how I can deliver the feature safely and efficiently. This conversation will also give us a chance to set timelines and confirm that all edits remain fully compatible with your existing server environment. I will share my portfolio in chat I look forward to hear from you. Thanks Best Regards, Mughira
$500 USD in 7 days
5.4
5.4

Hello, I can implement the custom trade glass system directly into your Metin2 source with a native style UI and synchronized trade confirmation behavior that integrates cleanly with the existing client and server architecture. The feature will include realtime refresh handling for item and gold changes, proper packet integration matching the current structure, and stable server side hooks for displaying trade data without affecting anti cheat or gameplay systems. I’m comfortable working with the Metin2 C++ and Python codebase, compiling on staged environments, and delivering well commented source changes with a clear integration guide for future maintenance. I’m ready to review your source tree and discuss the exact trade flow and UI behavior before implementation.
$500 USD in 7 days
5.4
5.4

Hi, I can help add the custom trade glass feature to your Metin2 server while keeping it aligned with the existing game UI, packet flow, and source structure. I have experience with C++, Python, game UI systems, server-side hooks, packet-based game features, and staged source compilation workflows. For this project, I can create a glass-style trade confirmation overlay using the same C++ and Python UI framework already used by Metin2, then connect it to server-side logic that displays item details, gold amounts, player notes, and live trade state changes. I will make sure the overlay refreshes for both players whenever items or amounts are changed, so neither side confirms outdated trade information. I can also keep the implementation consistent with the current packet structure and database logic to avoid breaking existing trade behavior or gameplay systems. You will receive well-commented source edits, tested compiled changes on the staging environment, and a short guide explaining exactly which files were modified and why. I would be grateful for the opportunity to build this feature and will gladly accept any feedback you may have. Best, Justin
$500 USD in 7 days
5.4
5.4

✋ Hi there. I can develop a custom trade glass system for your Metin2 server with real-time trade updates, native UI integration, and stable packet handling that fits smoothly into the existing source. ✔️ I have solid experience working with Metin2 source modifications, C++ and Python game systems, packet structures, UI overlays, and multiplayer synchronization features. In a previous MMORPG server project, I worked on custom trade systems, inventory synchronization, client-side UI modifications, server hooks, and anti-cheat safe gameplay features integrated directly into the existing source tree. ✔️ For your project, I will create the glass-style trade overlay using the current Metin2 UI framework and connect it with server-side logic for items, gold, and trade notes. I will also make sure both clients refresh instantly when trade values change while keeping compatibility with the current packet flow and database structure. ✔️ I will test the feature on your staging environment, provide clean commented source files, and include a short integration guide showing exactly where the edits were made. Let’s chat to discuss your source version and current trade system structure. Best regards, Mykhaylo
$500 USD in 7 days
5.5
5.5

Hi, As per my understanding: You need a custom “trade glass” system integrated directly into your Metin2 source that provides a native-looking overlay for reviewing and confirming trades. The feature must synchronize item/gold updates in real time between both players while remaining fully compatible with the existing packet structure, anti-cheat mechanisms, and gameplay systems. Implementation approach: I will work directly within the Metin2 client/server architecture using the existing C++ and Python UI framework to build a seamless glass-style trade overlay matching the game’s native interface. The implementation will include server-side packet handling for synchronized item, gold, and note updates with instant refresh behavior whenever either player modifies the trade state. I will carefully integrate the feature into the current packet flow and database interactions to avoid conflicts with anti-cheat systems or existing gameplay logic. All modified source files will be properly commented, compiled, and tested on your staging environment before delivery, along with documentation outlining each change and deployment steps. A few quick questions: 1. Which Metin2 source/client revision are you currently using? 2. Does the current trade system already support custom packet extensions? 3. Should the overlay include additional confirmations or warning states for valuable trades? 4. Are there any existing UI mods/custom systems that this feature must remain compatible with?
$298 USD in 7 days
5.7
5.7

Adding a custom trade glass feature to your Metin2 server sounds like a fun challenge. I see you want to enhance player interactions, which is key to keeping the game engaging. With my experience in PHP and C++, I can help you develop this feature smoothly. I've been working with game development and UI design for around 10 years, so I understand the importance of a user-friendly interface. My goal would be to create a feature that not only looks good but also integrates well with your existing server setup. Some similar things I've built include a niche trading platform for a gaming community, a custom dashboard for tracking in-game items, and an interactive tool for player stats management. Let’s make your idea a reality. Could you please clarify the following questions to help me better understand the project? Q1: What specific functionalities do you envision for the trade glass feature? Q2: Are there any design guidelines or existing UI elements we should align with? Q3: How do you plan to handle server security and data integrity during trades?
$500 USD in 6 days
6.0
6.0

Hello, Hope you're doing well! I am a Game Developer with experience in creating fun, engaging, and visually appealing games using Unity and Unreal Engine. I bring ideas to life with smooth gameplay, polished UI, and strong game mechanics. What I Can Build 1. 2D & 3D mobile games 2. Single-player & multiplayer games 3. Endless runners, puzzles, racing and action games 4. Game UI/UX, animations & effects 5. AI enemies, NPC behavior & physics 6. Level design & environment setup 7. Game optimization & debugging 8. Publishing on Play Store / App Store / Steam Why Choose Me? 1. Strong command over C# & C++ 2. Creative approach + technical expertise 3. Smooth performance even on low-end devices 4. Regular updates & clean project structure 5. End-to-end support from concept to launch Let’s Bring Your Game Idea to Life Share your concept or reference — I’ll provide: 1. Game plan 2. Development time 3. Cost breakdown Excited to build something fun and creative!
$250 USD in 7 days
5.1
5.1

Hello! This is James from Hollywood, and I’ve carefully read your project description regarding the “trade glass” feature for your Metin2 server. I believe I have the relevant skills and extensive experience needed to bring your vision to life. With over 15 years in game development and programming languages like PHP, C, Python, and C++, I'm confident in delivering a feature that enhances player interaction and engagement. My focus will be on creating a seamless user interface and ensuring that the functionality integrates well with existing systems. Could you please clarify the following questions to help me better understand the project? 1. What specific features do you envision for the trade glass? 2. Are there any existing systems or frameworks we should align with for this integration? To ensure a successful implementation, I recommend breaking the project into phases: 1. Design and prototype the trade glass feature. 2. Develop and integrate it into your server. 3. Conduct thorough testing to ensure everything works smoothly. I’m committed to paying attention to every detail and ensuring the final product meets your expectations. Let’s chat to discuss this further!
$500 USD in 5 days
5.2
5.2

You want a native glass style trade overlay that plugs into the existing Metin2 client and stays invisible to anti cheat tools — I can add the UI and server hooks so trades compile and run alongside current systems. The real challenge is keeping both players perfectly in sync while preserving the exact packet signatures the server and anti cheat expect so nothing looks out of place. I built the client UI and real time sync layer for ReThinkology where a native interface talked to a Python backend and required strict packet and state consistency. My approach * Audit your source tree and current packet definitions * Implement the client overlay in the same C++ UI files and style framework * Add server side hooks in the Python/C++ mix to fetch items gold and notes and emit signed packets * Implement instant two way refresh on any change and add validation checks before confirmation * Compile in your staging via SSH run scripted trade scenarios and deliver commented source plus a short edit guide Can you share the current branch and the packet specification document so I can draft a short architecture diagram and a patch list?
$500 USD in 7 days
4.8
4.8

As an experienced game developer with a background in Metin2 servers, I understand the delicate balance between enhancing gameplay and maintaining the integrity of the experience. My expertise includes UI development using C++/Python mix, which is ideal for building the glass-style overlay you envision for your trade feature. I've also worked on server-side hooks that fetch and display intricate data, something critical for displaying item information, gold amounts, and text notes. One of my standout abilities is being able to work smoothly within the constraints of existing source code without disrupting core gameplay - a skill that directly aligns with your project's needs. With my meticulous approach to coding and my deep understanding of packet structure, I can ensure that the trade glass feature remains invisible to anti-cheat tools and existing database calls. Moreover, my experience working remotely, and my readiness with SSH access to your staged test environment will ensure a streamlined process from development to validation. My commitment to quality work and constant availability to address technical queries will be invaluable throughout this project. Let's seize this opportunity to create a unique, immersive trading experience in Metin2!
$500 USD in 7 days
5.4
5.4

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