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Kendime ait bir mobil strateji oyunu fikrini hayata geçirmek istiyorum. Oyun; iOS, Android ve Windows Phone mağazalarında eş zamanlı yayınlanacak, dolayısıyla hem platform‐bağımsız bir mimariye hem de her mağazanın gerektirdiği optimizasyonlara ihtiyaç var. Temel beklentim, oynanışı akıcı, kullanıcı arayüzü modern ve dokunmatik kontrolleri sorunsuz bir ürün ortaya çıkması. Tercihim Unity veya benzeri çoklu platform motorları; ancak kullandığınız başka bir araç iş akışınızı hızlandırıyorsa buna da açığım. Kodun ölçeklenebilir ve yorum satırlarıyla temiz bırakılması, ayrıca Apple Store ve Google Play sertifika süreçlerinde bana yol göstermeniz önemli. Teslimat sırasında: • Çalışan prototip (temel mekanikler ve UI) • Kaynak kodu, asset listesi ve lisans belgeleri • Her platform için mağaza yükleme paketleri (IPA, APK / AAB, APPX) Projenin ilerleyişini sprint mantığında, net ara sürümlerle görmek istiyorum; bu sayede geri bildirimleri erken verebilirim. Oyunun tutarlı bir tasarım diline oturması adına, basit wireframe’ler veya mock-uplar sunmanız işimi kolaylaştırır. Eğer mobil strateji türünde deneyiminiz, portföyünüzde benzer örnekleriniz ve mağaza yükleme süreçlerine hâkimiyetiniz varsa detayları konuşarak işe hemen başlayabiliriz.
ID Projek: 40350616
41 cadangan
Projek jarak jauh
Aktif 12 hari yang lalu
Tetapkan bajet dan garis masa anda
Dapatkan bayaran untuk kerja anda
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Ianya percuma untuk mendaftar dan membida pekerjaan
41 pekerja bebas membida secara purata £7,220 GBP untuk pekerjaan ini

Greetings from Logictrix! My name is Jas, and I am looking forward to discuss about your app in details over the Chat or Call. We have enough app developers available in team so I can assure you to deliver this project at a fairly low cost with great quality and with a commitment for long term support. *** We have now earned 'Expertise' level in AI, ChatGpt and a couple of other AI platforms for App development and other Chatbot work! *** We have developed around 400+ Android and iOS apps using Native and Flutter SDK in the past 15 years, Many apps are Live in Google play and App store. We will share our detailed portfolio over the Chat once we connect. Looking forward to your reply... Thanks and Regards Jas
£5,000 GBP dalam 40 hari
9.7
9.7

✔️✔️✔️✔️✔️ Cross-Platform Mobil Strateji Oyunu Geliştirme ✔️✔️✔️✔️✔️ Merhaba, Nasılsınız? İlanınızı inceledim ve amacınızın iOS, Android ve Windows platformlarında çalışacak, akıcı oynanışa sahip, modern UI’lı bir mobil strateji oyunu geliştirmek olduğunu net şekilde anladım. Bu tarz projelerde hem performans hem de ölçeklenebilirlik kritik olduğu için süreci uçtan uca profesyonel şekilde yönetebilirim. Özellikler: • Cross-Platform Geliştirme (Unity) • Akıcı Oynanış Mekanikleri (Strateji Core Loop) • Modern ve Dokunmatik Uyumlu UI/UX • Optimize Edilmiş Performans (Mobil Cihazlar İçin) • Temiz ve Yorumlanmış Kod Yapısı • Asset ve Resource Yönetimi • Platforma Özel Build (iOS, Android, Windows) • Store Yayın Süreci Desteği (App Store + Google Play) • Versiyonlama ve Sprint Bazlı Geliştirme Let’s Chat… Thanks
£5,500 GBP dalam 25 hari
9.3
9.3

With over 300 successful game developments under our belt, employing both native and cross-platform technologies, the team at Falcon Interactive is well-equipped to bring your unique mobile strategy game to life. Our firm grasp of the iOS, Android, and Windows Phone stores’ individual demands ensures optimum performance across all platforms. Unity, as mentioned, is a favored designing tool of ours but we're open to using other tools if they enhance workflow efficiency. In order to make your game stand out in every way possible, we guarantee a fluent gameplay merging with modern UI designs and seamless touch controls. The code we produce will be scalable, well-documented and also readily prepared for Apple Store and Google Play certification processes. We're flexible enough to accommodate your preferred project management style which in turn will allow us to promptly address any concerns or feedbacks – adding wireframe / mockup presentations along the way for effective and consistent game design. So if you value quality above all else – as we do – and require an experienced partner delivering products on time without compromising its insanely engaging nature, then let's hop on a call, discuss the specifics in detail, and begin working straightaway.
£12,500 GBP dalam 60 hari
9.4
9.4

Hi Dear, We can develop your game using Unity for efficient multi-platform deployment, ensuring smooth performance, responsive touch controls, and clean, well-documented code. We will follow a sprint-based approach with working prototypes, UI mockups, and continuous feedback, and assist you with App Store and Google Play submission processes. A few quick questions: =================== Do you already have game mechanics and storyline defined or do you need help with game design? Will the game be single-player only or include multiplayer features? Do you have any design assets ready (characters, UI, sounds)? What is your expected timeline for the first playable prototype? Best Regards, Srashtasoft Team
£7,500 GBP dalam 35 hari
7.0
7.0

Hi Unity kullanarak iOS, Android ve Windows Phone platformlarında sorunsuz çalışacak, modern arayüze ve akıcı oynanışa sahip mobil strateji oyununuzu geliştirebilirim. Projeyi sprint tabanlı ilerleterek her aşamada çalışan prototipler sunarım; böylece mekanikler, UI ve performans optimizasyonları erken test edilir. Kod yapısı ölçeklenebilir, yorumlanabilir ve mağaza gereksinimlerine tam uyumlu olacaktır. Teslimatta kaynak kodu, asset listesi, lisans belgeleri ve her platform için yükleme paketleri (IPA, APK/AAB, APPX) dahil edilir. Ayrıca Apple Store ve Google Play sertifikasyon süreçlerinde size adım adım rehberlik ederim. Mobil strateji türünde Unity projeleri geliştirme ve çoklu platform optimizasyonu konularında deneyimliyim. Oyununuzun fikrini güçlü bir prototipe dönüştürmek için hemen başlayabilirim. Best, Justin
£7,500 GBP dalam 50 hari
5.9
5.9

Hi I can help turn your mobile strategy game idea into a scalable cross-platform product using Unity with a clean C# architecture that can target iOS, Android, and Windows builds from a shared core. My experience covers gameplay systems, touch-friendly UI, multi-platform optimization, asset integration, and store-ready packaging, which is critical for keeping performance and deployment consistent across devices. The main technical challenge in this kind of project is balancing one reusable codebase with platform-specific performance tuning, input behavior, resolution handling, and store compliance requirements. I solve that by structuring the project in modular gameplay systems, reusable UI components, and platform-specific build configurations, while keeping the code documented and easy to extend. For delivery, I can provide a working prototype with core mechanics and UI, source code with clean comments, asset and license tracking, and the final build packages for each target platform. I can also prepare simple wireframes or mockups early so the visual direction is aligned before deeper production starts. Throughout development, I would organize the work in clear sprint-based iterations so you can review playable versions and give feedback before features harden. I can also guide you through App Store and Google Play submission requirements so the release process is smoother and less risky. Thanks, Hercules
£10,000 GBP dalam 50 hari
5.5
5.5

Launching a cross-platform strategy game simultaneously on iOS, Android, and Windows Phone carries real risk around performance consistency, input responsiveness, and store compliance—especially with touch-heavy gameplay. I’ve handled this exact challenge using Unity with a modular, platform-abstraction layer to ensure smooth input handling and optimized builds per store. I’d structure the project with clean gameplay systems (state-driven architecture), ScriptableObjects for data modeling, and platform-specific build pipelines (CI-ready) for IPA, AAB, and APPX. Performance tuning (draw calls, memory, batching) and responsive UI scaling will be prioritized early. I’d also suggest adding basic analytics hooks (e.g., player retention events) from the prototype stage—this gives you real user insight post-launch. I’ve built production UIs and scalable systems (Vue/Nuxt, Unity-integrated backends), delivering fast, maintainable products with clear sprint milestones. Let’s align on mechanics and ship a solid prototype quickly. Q1: What core gameplay loop and win conditions define your strategy mechanics? Q2: Do you plan online/multiplayer features or fully offline gameplay initially? Q3: Are you providing assets, or should I include asset sourcing and licensing?
£5,000 GBP dalam 7 hari
4.9
4.9

Hi, I’m available to start right away. I have strong experience with modern web technologies like Unity, C#, cross-platform mobile game development, iOS, Android, Windows Phone packaging, touch UI implementation, gameplay prototyping, store submission support, and scalable game architecture, with real hands-on experience building multi-platform mobile games where smooth mechanics, clean UI, optimized builds, and structured sprint-based delivery are all essential. You can expect clear communication, fast turnaround, and a high-quality result that fits seamlessly into your existing workflow. Best regards, Juan
£5,000 GBP dalam 7 hari
4.6
4.6

Hi, I can help you turn your mobile strategy game idea into a fully functional cross-platform game. I have experience developing mobile applications and games and can build a smooth, scalable product with clean and well-structured code. Using Unity or another suitable cross-platform engine, I can ensure the game runs efficiently on iOS, Android, and Windows Phone. I will deliver a working prototype with core mechanics and UI, provide the complete source code with organized assets, and prepare the required store packages such as IPA, APK/AAB, and APPX. I can also guide you through the publishing process for Apple App Store and Google Play to ensure the submission goes smoothly. The development process will follow a sprint-based workflow so you can review progress regularly and provide feedback early. I can also create simple wireframes or mockups to establish a clear design direction before development. If you’d like, we can discuss your game concept, mechanics, and timeline in chat and start working right away. I’d be happy to help bring your idea to life.
£6,000 GBP dalam 5 hari
4.6
4.6

Hello, I reviewed your requirement and understand you are looking to build Azerbaijani Language TTS Tool Development—a simple, user-friendly tool that converts text into natural, human-like Azerbaijani speech for training and e-learning purposes. The goal is to deliver high-quality voice output with easy input, playback, and download functionality. I am a Full-Stack Developer with 8+ years of experience, and I have worked on AI/NLP and speech-based systems including TTS integrations, audio processing, and model deployment using Python. For this project, I would use frameworks like Coqui TTS or VITS for better voice naturalness, with fine-tuning using your provided Azerbaijani voice samples. The tool can be delivered as a lightweight web app with a simple interface: input text → generate speech → playback/download (WAV/MP3). I will also apply audio post-processing to enhance clarity and reduce noise. Given the budget, a high-quality semi-custom voice (fine-tuned model) is achievable, though fully studio-grade voice cloning may require extended training resources. You’ll receive a working tool, source code, and clear setup instructions for smooth usage. I hope I’ve clearly conveyed my understanding of your requirements. Looking forward to collaborating. Thanks, Sukrati
£5,000 GBP dalam 7 hari
3.5
3.5

I’ve successfully delivered several cross-platform strategy titles using the Unity engine, focusing on creating addictive gameplay loops, balanced resource economies, and robust performance across diverse hardware. Your goal of reaching iOS, Android, and Windows simultaneously aligns perfectly with my expertise in building high-performance, platform-agnostic codebases that maintain a consistent player experience regardless of the device. I recently completed a similar strategy project where I optimized complex pathfinding and unit AI to ensure smooth 60fps performance across both high-end PCs and mid-range mobile devices, ensuring the strategic depth wasn't compromised by hardware limitations. To ensure technical consistency across all three target platforms, I will utilize Unity’s Universal Render Pipeline (URP) to maximize visual quality while maintaining strict battery efficiency for mobile users. My approach involves a modular, data-driven architecture using C#, allowing for easy scaling of game mechanics such as complex base building, troop management, or intricate tech trees without the risk of code bloat. I will implement a centralized state management system for cloud saves and potential cross-play features, ensuring that player progress on Windows seamlessly translates to their mobile sessions via a secure backend like Firebase or PlayFab. Furthermore, I’ll utilize a responsive UI system that adapts dynamically to different aspect ratios and input methods, whether it's precision mouse clicks on Windows or intuitive touch gestures on mobile. Does your vision lean more toward a turn-based tactical experience or a fast-paced real-time strategy game with competitive multiplayer elements? I’d also love to know if you have a preferred art style or specific performance benchmarks in mind, as this will influence our asset optimization strategy for the Windows versus mobile builds. I am available to jump on a quick introductory call or discuss the mechanics here in the chat to align on a development roadmap that gets your prototype into a playable state as efficiently as possible. I look forward to hearing more about your unique concept.
£8,125 GBP dalam 21 hari
3.1
3.1

Hello!, I am a Florida-based senior software engineer with extensive experience in mobile app development, including iOS and Android platforms. I carefully read your project description about creating a mobile strategy game, and I'm excited about the opportunity to bring your idea to life. With over 15 years of experience, I have the skills to ensure a successful outcome. Could you please clarify the following questions to help me better understand the project? 1. What specific features or mechanics do you envision for the game? 2. Are there any particular design styles or themes you prefer for the game's aesthetics? 3. What is your timeline for the project, and do you have a specific launch date in mind? My approach typically includes a thorough planning phase to define project milestones, followed by iterative development to incorporate feedback along the way. I’ve previously developed mobile apps that have successfully engaged users, such as a strategy game app and a fitness tracker that integrates with various health APIs. I've also been involved in the Shopify partners program since 2016 and built many apps and themes. I am committed to delivering high-quality, scalable solutions that align with your vision. I look forward to the possibility of working together on this exciting project! -James
£7,500 GBP dalam 32 hari
2.6
2.6

Merhaba, Mobil strateji oyunu projeniz oldukça net ve heyecan verici bu tarz çok platformlu oyun geliştirme süreçlerinde deneyimliyim. Unity kullanarak iOS, Android (ve uygun şekilde Windows desteği) için ölçeklenebilir, performanslı ve akıcı bir oyun altyapısı kurabilirim. Temel mekanikler, modern UI ve sorunsuz dokunmatik kontroller üzerine odaklanarak hızlı bir prototip ile başlayıp sprint bazlı ilerleyebiliriz. Teslimat kapsamında; çalışır prototip, temiz ve yorumlanmış kaynak kod, asset listesi ve mağaza yükleme paketlerini eksiksiz şekilde sağlayacağım. Ayrıca App Store ve Google Play yayın süreçlerinde de size rehberlik edebilirim. ⏱️ Süre: Proje kapsamına göre netleştirebiliriz (MVP için genelde 2–4 hafta) İsterseniz önce wireframe/mockup ile başlayıp hızlıca ilk versiyonu çıkaralım ?
£5,000 GBP dalam 1 hari
2.4
2.4

Hi, What you’re building is not just a mobile game, but a cross-platform product that needs to feel smooth, consistent, and store-ready from the beginning. For strategy games especially, I focus first on the core gameplay loop, touch controls, and UI flow, then develop the prototype in sprint-based milestones so you can review and guide the direction early. Unity is a strong choice for this type of project because it allows a shared codebase across iOS, Android, and Windows, while keeping performance and future scalability in mind. I also make sure the code is clean, documented, and that you’re guided through the App Store and Google Play submission process so launch goes smoothly. As Antoine de Saint-Exupéry said, “Perfection is achieved when there is nothing left to take away.” Thanks, Clifton
£12,000 GBP dalam 7 hari
0.0
0.0

✅ Nice to meet you here ✅ As someone with over 8 years of experience developing high-performance applications for web and mobile platforms, I am well-equipped to bring your mobile strategy game idea to life. My existing skills in Android and Mobile App Development make me an ideal fit for this project, as does my familiarity with the very specific needs of various app stores, such as Apple Store and Google Play. Not only have I worked on multi-platform engines like Unity before, but I also boast an expansive technical skill set ranging from React Native and Flutter to Swift and Kotlin. This means that not only would I be able to adhere to your platform-independent architecture requirements but I'd also deliver clean code that (crucially) is easily scalable. In addition to being a skilled developer, I pride myself on my problem-solving mindset. I'm confident that my ability to find innovative solutions and my commitment to providing measurable business results will make your game not just functional, but enjoyable and marketable too. Let's talk about how we can make this app a reality together.
£7,500 GBP dalam 7 hari
0.0
0.0

Projenin işi: platformlar arası bir mobil strateji oyununun prototipini teslim etmek — akıcı oynanış, modern UI, sorunsuz dokunmatik kontroller; çıkış için IPA, APK/AAB ve APPX paketleri; kaynak kod, asset listesi ve lisansları; sprint tabanlı ara sürümler ve basit wireframe/mockuplar. Keskin görüş: en sık başarısızlık, erken dönemde input/asset/mağaza boundarylerinin çözülmemesinden kaynaklanır. Tek bir Unity projesi içinde touch-abstraction (giriş katmanı), Addressables ile asset pipeline ve CI ile otomatik platform buildleri kurulmazsa son anda paketleme ve performans sorunları çıkar — ayrıca üçüncü parti asset lisansları mağaza reddine yol açar. Kanıt (kısa): yetkinlikler: Unity 3D + iOS/Android/Windows Phone paketleme, mobil optimizasyon ve mağaza yükleme süreçleri (isteğe bağlı portföy ve referans paylaşılabilir). Yaklaşım (kısa): tek Unity repo, modular input katmanı, Addressables + platform-specific build scripts, GitHub Actions veya Azure DevOps ile CI/CD, 2 haftalık sprintler: 1. sprint = çekirdek oynanış + wireframe, 2. = dokunmatik kontrol ve UI, 3. = platform optimizasyon ve paketleme. Sormak istediğim: mevcut bir oyun taslağı veya hedef cihaz listesi var mı, ilk sprintte hangi iki mekanik (ör. kaynak yönetimi, birim hareketi, savaş) öncelikli olmalı?
£7,500 GBP dalam 7 hari
0.0
0.0

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