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I have a playable slot-game prototype built on Stake Engine, but it still crashes at random moments during play. I need a developer who can dive into the existing codebase, trace the root cause of these unexpected game crashes, and deliver a rock-solid fix. While you are inside the project, I would also like you to implement a fully functional pay table. Right now there is no reliable way for testers to verify payouts, so the game must show (and calculate) all winning combinations clearly on every spin. Key deliverables I am looking for: • Crash-free build that runs through at least 1,000 automated spins without failure. • Integrated pay-table logic and UI that matches the stored payout data and updates instantly when symbol odds change. • A concise change log or commented commits so future updates are straightforward. The project is already wired up in Stake Engine with assets, reels, and audio in place. You should be comfortable debugging C#/Unity (or the language you discover in the repo), reading existing architecture quickly, and adding new UI panels that look native to the current theme. If this initial pass goes smoothly, there is room for follow-up tasks such as bonus rounds, extra paylines, or new skins. For now, though, stability and a reliable pay table are the only priorities.
Project ID: 40333046
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Active 18 days ago
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49 freelancers are bidding on average $1,099 AUD for this job

Hello, Having been in the development industry for years, my versatility and expertise have been honed to cater towards varied and specific project needs -- precisely like yours. Not only have we showcased exceptional abilities in game development, but we have the proficiency in debugging complex codes, a skillset which you require for resolving the crashing issue in your slot-game prototype. Moreover, our familiarity with C#/Unity and other programming languages gives us the edge required to thoroughly analyze your codebase and implement an integrated pay-table - features significant to provide a seamless gameplay experience. Pitch: We understand that transparency is crucial in project management; thus, we ensure concise change logs and commented commits so future updates can be swiftly handled. Additionally, with stability and reliable pay-table as your priority for this stint, our firm commitment to providing results would perfectly align with your expectations. Should this initial collaboration run smoothly, our team is also equipped to handle the potential follow-up tasks you shared - expressing both our adaptability and commitment to building long-lasting clienteles. I invite you to discuss your project further. Get in touch today! Thanks!
$1,500 AUD in 6 days
6.7
6.7

Hi lunet1, This is quite similar to a project I delivered last week, so I can jump straight into execution. Ready to start immediately. Which Unity version/target platform and scripting backend (Mono or IL2CPP) are you using, and do you have crash logs or a reproducible pattern (e.g., during autoplay, reel settle, or audio callbacks)? Where is the canonical payout data stored (ScriptableObject/JSON/remote), and should the pay table compute from explicit symbol-payline matrices (including scatters/wild multipliers/ways) with defined rounding and currency rules? - Add a deterministic simulation mode (seeded RNG + headless build) and run 10k-spin soak tests in CI to surface race conditions, memory leaks, and event order issues early. - Decouple pay logic into a pure C# module with schema-validated payout data and UI binding via events; this improves testability, hot-reload of odds, and avoids UI-thread coupling. Action Plan: - Phase 1: Setup, project scan, enable full logs/crash dumps, profiler markers; create minimal repro. - Phase 2: Instrumentation and fixes (null refs, async race, event unsubscription, pooling), memory/GC review. - Phase 3: Implement pay-table engine from data source; add win evaluation, line/ways, scatters, multipliers; unit tests. - Phase 4: Native-themed UI panel; per-spin breakdown highlighting wins; instant updates on odds change Best Regards, Sid
$1,455 AUD in 16 days
6.8
6.8

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
$1,125 AUD in 7 days
6.2
6.2

Hi there, This project aligns very well with my experience. I’m a software developer with a strong background in debugging complex systems and working with existing game codebases. I’ve also built and shipped my own mobile game, so I understand the importance of stability and clear, testable game logic. For your slot game, I’ll focus on two key areas: 1) Stability & Crash Fixes I’ll investigate, reproduce, and resolve the root cause of the crashes—ensuring the game runs reliably through 1,000+ automated spins without failure. I focus on fixing the underlying issue, not just patching symptoms. 2) Pay Table Logic + UI I’ll implement a clear and accurate pay table system, including: Correct payout calculations on every spin A UI panel that matches your current theme Dynamic updates based on your payout data I set a timeline of 3–4 weeks as it includes proper debugging, implementation, and validation, to ensure a stable, production-ready result rather than quick fixes. I’ll keep the code clean and well-documented, with clear commits so future updates (bonus features, extra paylines, etc.) are easy to build on. Happy to discuss further or review the repo before starting. Cheers
$1,300 AUD in 30 days
5.4
5.4

Hi, As a individual developer and I can jump into on your suitable time. I can help in your project, focusing on debugging the random crashes in your Stake Engine slot prototype and implementing a reliable pay table system with correct payout calculation and matching UI. With my expertise in full-stack development and experience working with modern web technologies like C#, Unity, game debugging, payout logic, automated spin testing, and UI integration inside existing game architecture, i can fix this quickly. I can trace the root cause of the instability, deliver a build that runs cleanly through repeated test spins, and add a native-looking pay table panel that reflects stored payout data and updates correctly when symbol odds change. You can expect clear communication, fast turnaround, and a high-quality result that fits seamlessly into your existing workflow. Best regards, Juan
$1,000 AUD in 7 days
4.9
4.9

Hi The main technical issue here is identifying the true source of the random Stake Engine crash without breaking the existing reel, audio, and payout flow. I can review the current codebase, trace the crash path through gameplay events, and stabilize the build so it can complete high-volume automated spin testing reliably. I’m comfortable debugging Unity/C# projects, reading existing game architecture quickly, and isolating state, timing, payout, or event-handling bugs that often cause intermittent failures in slot prototypes. Alongside the fix, I can implement a proper pay-table system that reads from the stored payout data, displays winning combinations clearly, and updates correctly when symbol odds or values change. The pay-table UI will be built to feel native to the current game theme, while the backend logic will stay clean and maintainable for future features like bonus rounds or extra paylines. I also work with structured debugging, gameplay validation, automated test passes, and concise change tracking so future updates remain straightforward. The result will be a stable prototype with transparent payout behavior and a cleaner foundation for expansion. Thanks, Hercules
$1,500 AUD in 7 days
5.0
5.0

Hi, As a seasoned software developer with more than 15 years of experience, I am confident in my ability to delve into your existing codebase and identify the root cause of the game crashes that occur during play. My problem-solving skills have been honed through my work at companies such as Avaya, Pramati, CGI, and more. These experiences give me a unique advantage in tackling complex issues and providing sustainable solutions. One area I am particularly skilled and passionate about is building high-performance, low-latency systems, which are capable of handling complex, real-time workloads. This aligns perfectly with the type of stability you need for your slot-game prototype. Moreover, my knowledge of C# and Unity pairs seamlessly with your project requirements. Another key skill I bring to the table is effective debugging. You do not simply need someone to fix the existing crashes; you need someone to provide a crash-free build capable of running over an extensive number of automated spins without faltering. My expertise in reading existing architecture quickly would facilitate not only this but also the implementation of a fully functional pay table that updates effortlessly when symbol odds change.
$1,125 AUD in 30 days
4.2
4.2

Hi, I’m Karthik with 15+ years of experience in **game development, C#/Unity debugging, and performance optimization**. I can quickly stabilize your Stake Engine slot prototype and implement a reliable pay-table system. **My approach:** • Deep dive into codebase to trace crash root causes (memory leaks, null refs, async/state issues) • Add structured logging + debug hooks to reproduce crashes • Fix stability issues and validate with **1,000+ automated spins** • Implement pay-table engine aligned with reel configs & payout data • Build clean UI panel showing winning combinations dynamically • Ensure payouts update instantly when symbol odds/configs change **Enhancements included:** • Validation layer for payout calculations • Edge-case handling (rapid spins, state resets) • Clean, commented commits for maintainability **Deliverables:** ✔ Crash-free, stable build ✔ Fully functional pay-table logic + UI ✔ Tested with automated spin runs ✔ Clear changelog / documented updates I’ve handled similar **Unity debugging and game logic implementations**, ensuring both stability and accuracy. Can start immediately and deliver a solid, testable build. Warm Regards, Karthik Resonite Technologies
$2,125 AUD in 7 days
4.1
4.1

Hey there, Are the random crashes happening during base spins only, or also when reel stop events, win evaluation, or audio/animation callbacks fire together? And is the pay table already backed by structured payout data in Stake Engine, or do I need to first normalize payout rules so the UI and win calculation always read from one source of truth? I can take this on. My first step would be to trace the crash path inside the existing Stake Engine flow, reproduce it under automated spin runs, and isolate whether the issue is coming from symbol evaluation, async event timing, null refs, state reset, or UI/audio hooks. After that I’d lock the fix with repeatable test spins, not just a manual play check. For the pay table, I’d wire it directly to the actual payout data so testers can verify every winning combination clearly and the display stays in sync when symbol odds or values change. I can also keep the changes easy to follow with a short changelog or clean commented commits. Estimated timeline: 2 to 4 days for root-cause debugging, pay table integration, and stability validation. Regards, Kostiantyn
$1,125 AUD in 7 days
2.8
2.8

Hi there! As an experienced Unity game developer with a passion for creating seamless gaming experiences, I am confident in my ability to tackle your Slot Game debugging project. I have a strong background in C# and Unity, which will surely be advantageous as we navigate through your codebase to identify and resolve the root cause of the crashing issues in your game. The implementation of a reliable pay table, another key component of this project, won't be a problem either. I have previously worked on complex systems where it was vital to calculate and display payout data accurately in real-time, thus ensuring players and testers understanding of the winning combinations. My knack for meticulousness ensures that any updates or modifications we incorporate into the game will be well-documented, making future enhancements straightforward. Additionally, my familiarity with Stake Engine eases integration as I can adeptly develop new user interface panels that blend seamlessly with your game's current theme. I look forward to delivering a crash-free build, capable of enduring thousands of automated spins, and a pay table that not only works flawlessly but reflects the odds changes instantaneously. Once these core aspects are stabilised - we can get into bonuses rounds & other additions in no time!
$1,125 AUD in 7 days
2.1
2.1

hi, i have reviewed the details of your project. i can fix your game crashes and add a working pay table. i will dive into the code, find why it crashes, and deliver a stable build. i will also create a pay table panel that calculates and shows all winning combinations, updating with symbol odds. commits will be clear and easy to follow. timeline: about 1 week. Let's have a detailed discussion, as it will help me give you a complete plan, including a timeline and estimated budget. I will share my portfolio in the chat. Mughira
$1,125 AUD in 7 days
1.4
1.4

Hey, man. Expert is HERE! My github profile is like above, and you can see my recent portfolio on it. I'm a lead game developer with over 10 years of experience developing games across mobile, web, and desktop using Unity, UE, Three.js. Throughout my career, I've built and launched a wide range of projects, combining solid gameplay engineering with a strong sense of design and performance. I can start your project - "Slot Game Debugging & Enhancements" right now, and let's discuss in detail to move forward. Always happy to hear from you
$750 AUD in 4 days
0.0
0.0

As a Full Stack Developer with extensive experience in software development, I am confident in my ability to resolve the crash issues your slot game is experiencing. I have great proficiency in HTML, CSS, and JavaScript, which are essential in understanding and debugging Unity or C# code, like the one you have. I pride myself on my quick learning abilities, so even if there's a different language underlying the game, I will be able to quickly adapt and find solutions. In addition to fixing the crashes for you, I am well-versed in integrating systems and creating reliable UIs. This means not only can I implement a fully functional pay table that displays and calculates winning combinations accurately, but also ensures that it constantly matches the stored payout data even as symbol odds change. My previous projects have proven my commitment to creating robust software that stands up to rigorous testing. Your slot game crashes nobody wants their game to keep crashing when ivesting time into 1000 spins i will make sure there will no crashes during the spiinning. With me overseeing this debugging and enhancement endeavor, you can be assured of a seamless performance with zero crashes even during intense plays. Not only that, I am highly skilled at providing concise change logs or commented commits to ensure smooth future updates. Let's create a rock-solid and enhanced slot game!
$750 AUD in 7 days
0.0
0.0

Hi, I can do this. With extensive experience in C#/Unity and game development, I am well-equipped to diagnose and resolve the crashes in your slot-game prototype. I will thoroughly analyze the existing codebase to identify the root causes and implement a crash-free build that successfully runs through at least 1,000 automated spins without failure. Additionally, I will integrate a fully functional pay table that accurately reflects the stored payout data and updates in real-time with symbol odds changes. My approach includes providing a concise change log or commented commits to ensure future updates are seamless. I understand the importance of stability and a reliable pay table as your current priorities. If this initial phase is successful, I am open to discussing further enhancements like bonus rounds or new skins. Looking forward to collaborating on this project. Ashnasajid
$1,125 AUD in 3 days
0.0
0.0

My skills align perfectly with your needs. I understand the importance of delivering a stable and reliable slot-game prototype. I have experience in debugging C#/Unity codebases and implementing seamless UI changes. My expertise will ensure a crash-free build that can withstand rigorous testing, along with integrating a functional pay table to enhance gameplay. I have worked on similar projects offsite and have 5 years of experience to offer. Let's discuss how I can achieve your project goals efficiently. I’d love to chat about your project! Worst case, you get free advice that can guide your project. Lesedi M Regards
$1,150 AUD in 14 days
0.0
0.0

Hi, I have checked the details. I am a senior engineer with over 7 year of experience on Debugging, Software Development, Game Development. Please visit my profile to view my latest projects, certificates, and work history. Let's connect in chat to discuss more. Regards, Matheus
$750 AUD in 7 days
0.0
0.0

Hello, How are you? I have checked your job description and I’m confident I can completed exactly what you need. I have extensive experience with AI content, game debugging, Unity/C#, and implementing reliable gameplay systems, which aligns perfectly with your slot game built on the Stake Engine. I can dive into the existing architecture, trace the crash sources, and deliver a stable build that runs through long automated sessions without failure. I can also integrate a fully functional pay table that calculates payouts accurately and updates instantly as symbol odds change. So I think this job is an ideal match with my skills and experience. Please send me a message so that we can discuss more. Thanks Taras
$1,200 AUD in 10 days
0.0
0.0

Hello, I am Vishal Maharaj, a seasoned software and game developer with 20 years of experience. I have carefully reviewed your project requirement for debugging and enhancing your slot game prototype built on Stake Engine. To address the random crashes, I will thoroughly analyze the existing codebase, identify the root cause of the crashes, and implement a robust fix to ensure a stable gameplay experience. Additionally, I will integrate a fully functional pay table that accurately displays and calculates winning combinations on every spin, providing testers with a reliable verification mechanism. I am proficient in debugging C#/Unity and adept at quickly grasping existing architectures to make seamless enhancements. Upon completion, you can expect a crash-free build, a meticulously designed pay-table UI, and detailed change logs for future updates. Please feel free to initiate a chat to discuss this project further. Cheers, Vishal Maharaj
$1,000 AUD in 5 days
0.0
0.0

Hi there, I've taken a close look at your Slot Game Debugging & Enhancements project and I'm confident I can help resolve the crashing issues and implement a functional pay table. With my background in debugging and game development, I've worked on similar projects where I've successfully identified and fixed root causes of game crashes, and implemented features to enhance the overall gaming experience. I understand that your playable slot-game prototype is built on Stake Engine, and I'm familiar with the engine's capabilities and limitations. To get started, I'd like to dive into the existing codebase and perform a thorough review to identify the root cause of the crashes. I'll also work on designing a pay table that clearly shows and calculates all winning combinations, making it easier for testers to verify payouts. Let's discuss the project further, I'd like to hear more about your vision and expectations, and explore how I can deliver a rock-solid fix and a fully functional pay table within your budget of AUD 750 - 1500.
$750 AUD in 7 days
0.0
0.0

Hey, I checked your project description — this looks like a classic stability + state handling issue inside the spin loop or event system. I’ve worked on similar Unity/slot-style mechanics before, so I’m comfortable jumping into an existing codebase and tracing crashes like this. What I’d do first: * Reproduce the crash consistently (usually tied to async calls, animation states, or RNG flow) * Add logging around spin lifecycle (start → resolve → payout → reset) * Identify and fix the root cause, not just patch it For the pay table: * Implement a clean payout calculation layer (separate from UI) * Sync it with your symbol odds / config * Build a simple but clear UI panel that reflects all combinations and updates correctly I’ll also leave the code clean and documented so it’s easy to extend later (bonus rounds, paylines, etc.). Before starting, I just need to confirm: * Is the project pure Unity (C#) or any custom Stake Engine layer on top? * Are crashes happening during spins, animations, or payout resolution? I can start right away and focus on getting you a stable build first. Let’s fix the core and make it solid ?
$1,125 AUD in 7 days
0.0
0.0

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