
Ditutup
Disiarkan
Dibayar semasa penghantaran
I have a fully working Match-3 core in Unity and now need a seasoned developer who can wrap a persistent meta layer around it. Here is what the first release of that layer must do: • Award experience every time a player finishes a level and grant bonus XP when they post a particularly high score. • Track the running total, handle level-ups, and trigger new abilities or power-ups the moment a threshold is crossed. • Keep all data durable (local save plus cloud ready) so the loop survives reinstalls and is easy to tune through live updates. • Leave the underlying swap-and-match gameplay untouched—your work sits beside it, not inside it. • Use placeholder UI where needed; architecture, logic, and scalability matter more than visuals right now. The codebase is on Unity 2021 LTS with Addressables already in place. ScriptableObjects, event-driven architecture, and clean separation between runtime logic and data are a must so we can bolt on future features like unlockable rewards or leaderboard rankings without refactoring. Deliverables – Clean, commented C# scripts (namespaces and assembly defs) – Minimal UI hooks that surface XP, level-ups, and unlocked power-ups – Editor tools or ScriptableObjects that let a designer tweak XP curves and unlock tables without code changes – Integration guide or short Loom walkthrough showing how the meta layer plugs into the existing LevelManager – A build (Android or iOS) proving the full loop end to end If you have shipped something similar—especially mobile free-to-play titles—send an APK or TestFlight link and a quick note on what part of the meta system you built. I am ready to start asap and will be responsive for code reviews and playtests.
ID Projek: 40225742
98 cadangan
Projek jarak jauh
Aktif 22 hari yang lalu
Tetapkan bajet dan garis masa anda
Dapatkan bayaran untuk kerja anda
Tuliskan cadangan anda
Ianya percuma untuk mendaftar dan membida pekerjaan
98 pekerja bebas membida secara purata $491 USD untuk pekerjaan ini

Hi there, I will wrap a durable meta layer around your Unity 2021 LTS Match-3 core without touching the swap-and-match logic. The plan is to track XP per level completion, award bonus XP for high scores, manage running totals, handle level-ups, and unlock new abilities as thresholds are crossed. I’ll store data locally with cloud-ready hooks so players can reinstall and still keep progress, and keep the core gameplay intact while exposing a clean API for future features like unlockable rewards and leaderboards. The architecture will use ScriptableObjects, event-driven patterns, and clear runtime/data separation. Deliverables include clean, commented C# scripts with namespaces and assembly defs, minimal UI hooks for XP/level-ups/unlocks, designer-friendly ScriptableObjects to tweak XP curves and unlock tables, an integration guide showing how the meta layer plugs into LevelManager, and a build to demonstrate the full loop. If you’ve shipped similar mobile free-to-play systems, share an APK or TestFlight and a brief note on the meta components you implemented. What is the target platform (Android/iOS) and expected release cadence for live updates, so I can tailor the persistence and rollout plan? Best regards,
$750 USD dalam 29 hari
9.1
9.1

I have extensive experience in Mobile App Development, iPhone, Game Design, C# Programming, and iPad projects, making me a perfect fit for Unity Match-3 Meta Progression. I am confident in delivering clean, commented scripts, intuitive UI hooks, and flexible Editor tools. Budget adjustments can be discussed later. I am eager to begin this project and showcase my skills. Please review my profile spanning 15 years of experience to see my quality work. Let's connect to discuss further details.
$525 USD dalam 10 hari
6.9
6.9

Hi there, I’m an experienced Unity developer specializing in game systems, data-driven design, and scalable architectures that stay clean when expanding with new features. Your Unity 2021 LTS project , wrapping a persistent meta progression layer around a solid Match-3 core without touching the swap-and-match logic , aligns perfectly with my background in ScriptableObjects, event-driven architecture, and robust save-cloud syncing. I’ve built mobile-ready meta layers for live-tuning XP curves, level-ups, and unlockable power-ups, while keeping the gameplay loop decoupled from the progression system so designers can iterate on rewards and progression without touching core gameplay. What I’ll deliver - Clean, commented C# scripts with explicit namespaces and assembly defs to support modular builds and future feature gates. - A lightweight, surface-level UI that surfaces XP, level-ups, and unlocked power-ups using placeholder UI that’s easy to swap later. - Editor tools and ScriptableObjects to let designers tweak XP curves, experience multipliers, and unlock tables without code changes. - An integration guide / Loom-style walkthrough showing how the meta layer plugs into the LevelManager and how to extend the system for future features like leaderboards. - A build (Android or iOS) to prove the full loop end-to-end, including local save + cloud-ready persistence using a clean data model that survives reinstalls. Why me for this project - I’ve shipped mobile-friendly, free-to
$555 USD dalam 9 hari
6.7
6.7

Hi, I’m excited about your project and would love to help bring this Match-3 core to the next level with a persistent meta layer. Here’s how I plan to approach it: 1. Experience System: Award experience points after each level completion, providing bonus XP for high scores. 2. Level Progression: Track cumulative XP, manage level-ups, and unlock new abilities or power-ups as thresholds are met. 3. Data Persistence: Ensure data is saved locally and can be synced via cloud services to maintain player progress across reinstalls. 4. UI Hooks: Provide minimal UI elements for displaying XP, levels, and unlocked features while keeping the core gameplay untouched. I’m already familiar with Unity 2021 LTS and Addressables, making it a smooth transition. Clean C# scripts with namespaces and assembly definitions will be provided along with ScriptableObjects and an event-driven architecture to keep things scalable and future-proof. Looking forward to integrating this meta layer seamlessly into your existing LevelManager. Here’s a build for end-to-end testing on either Android or iOS, showing the complete loop in action. Would you have any preferences for the initial XP curve or unlock tables? I’d love to discuss further to ensure everything aligns with your vision. Best regards, Reed
$550 USD dalam 10 hari
6.4
6.4

Hello, As a member of the Live Experts team, I bring significant skills and experience in game design and development. My expertise is particularly suited to your Match-3 Meta Progression project. I have a fluency with C# programming that will allow me to seamlessly wrap a persistent meta layer around your existing Unity core in no time. My work will not affect the essence of your game, but instead complement it precisely as you require. The use of ScriptableObjects and an event-driven architecture are second nature to me. These are vital for creating durable data and ensuring that the meta loop remains consistent even through reinstalls, providing hassle-free game tuning possibilities through live updates. Importantly, I understand that your focus right now is on logic and scalability, not elaborate visuals - a sentiment I wholly align with for this phase. My experience extends to mobile game development, including Free-to-Play titles, which closely aligns with the nature of your project. Additionally, our commendable history at Live Experts® showcases our ability to not just meet deadlines but also maintain constant communication and responsiveness throughout the entire process. With us, you won't just get clean C# scripts ready for integration; you'll also receive a complete system - ready for testing with minimum UI hooks and an easy-to-use tool for designer tweaks. Let's discuss further how I can best tailor my skills to you Thanks!
$750 USD dalam 5 hari
6.2
6.2

Hello sir i have done lot of games in unity game engine and i have more then 7 years experience in unity game engine and i can do any type of games so please send me more details about your game project and i will give you daily updates well but i need daily communication if possible so i can do fast and good as you require.
$500 USD dalam 7 hari
6.5
6.5

Hello, I’ve gone through your project details, and I believe I can definitely help you with the development of the meta progression layer for your Match-3 game in Unity. With over 10 years of experience in mobile app development and a strong focus on clean architecture and scalable code, I can wrap a persistent meta layer around your existing gameplay. I've worked extensively with Unity, implementing features such as player progress tracking, level-up systems, and cloud data management. My approach will ensure that your core gameplay remains untouched while integrating robust systems for experience rewards, power-ups, and data persistence. I will also provide editor tools and integration guides to maintain ease of use for future updates. Here is my portfolio: https://www.freelancer.in/u/ixorawebmob I’m eager to discuss your project further. Could you clarify if you have any specific requirements for the placeholder UI? Let’s discuss over chat! What are your specific requirements for the placeholder UI? Regards, Arpit Jaiswal
$250 USD dalam 20 hari
7.5
7.5

Hello, With over X years of experience in Full-Stack development, my extensive knowledge and proficiency with Python and JavaScript will greatly contribute to wrapping a persistent meta layer around your Unity Match-3 core. I am well-versed in developing clean, scalable architectures which aligns perfectly with your project's need for a durable, easily adjustable persistent meta loop. My strong understanding of ScriptableObjects, event-driven architecture, and clean separation between runtime logic and data makes integrating future features like unlockable rewards or leaderboard rankings seamless. Not only do I have a deep understanding of Unity 2021 LTS and Addressables as mentioned in your description, but also my expertise in C# programming is second to none. This ensures that I can deliver clean, commented C# scripts that not only function smoothly but are also easy to understand for potential future updates. In addition to all the technical skills, my approach to development revolves around creating aesthetic and engaging user experiences. Although visuals are less highlighted in this stage of your project, my eye for detail will ensure even the UI hooks that surface XP, level-ups and unlocked power-ups are designed effectively and neatly documented. I'm confident that choosing me for this project will ensure a dynamic and functional meta layer with an optimal user journey as the end-goal. Thanks!
$555 USD dalam 1 hari
6.0
6.0

Hi there, I'm excited about the opportunity to work on your Match-3 meta progression layer! With extensive experience developing game mechanics in Unity, particularly mobile titles, I'm confident in building a robust meta system that enhances player engagement. My top priority will be ensuring that the system not only tracks experience and level-ups seamlessly but is also easy to tune without impacting the core gameplay. I have successfully integrated similar systems in previous projects, focusing on scalability and maintainability. By leveraging ScriptableObjects and event-driven architecture, I will make sure that your meta layer is future-proof and ready for eventual expansions like unlockable rewards or leaderboard features. I would love to start as soon as possible and can provide you with clean, commented code and an integration guide to facilitate smooth implementation. Could you please share any specific deadlines or milestones you have in mind for this project? What specific metrics or player behaviors are you most interested in tracking through the meta layer? Best regards,
$610 USD dalam 12 hari
5.7
5.7

Hello, I am a seasoned developer with expertise in Unity and game development. I have reviewed your project for implementing a persistent meta layer around your existing Match-3 core in Unity. I specialize in creating rewarding player experiences through XP systems, level-ups, and unlockable features. I will ensure durable data storage, seamless integration with the existing gameplay, and flexibility for future enhancements. My experience with ScriptableObjects, event-driven architecture, and clean code practices align perfectly with your requirements. I have successfully delivered similar projects for mobile free-to-play titles and can provide relevant samples upon request. I am ready to start immediately, collaborate closely with you, and deliver a high-quality solution. Let's discuss further and bring your vision to life. Best regards,
$350 USD dalam 3 hari
6.4
6.4

Hi there, I'm excited about the opportunity to enhance your Unity Match-3 project with a robust meta progression layer. I have extensive experience in developing similar systems for mobile free-to-play games, allowing me to confidently implement the features you've listed. I will ensure that the player experience is enriched by granting experience and bonus XP through high scores, tracking running totals, and implementing level-ups seamlessly. My approach will maintain the integrity of your existing swap-and-match gameplay while providing the needed architecture to support scalability with future features like unlockable rewards and leaderboards. I will deliver clean, commented C# scripts alongside minimal UI hooks to surface XP and level-ups, plus editor tools that allow designers to easily adjust XP curves. I'm prepared to provide a comprehensive integration guide as well. Given your urgency, I can start immediately and ensure timely feedback for playtests.
$700 USD dalam 14 hari
5.8
5.8

Hello, Thank you so much for posting this opportunity. It sounds like a great fit, and I’d love to be part of it! I’ve worked on similar projects before, and I’m confident I can bring real value to your project. I’m passionate about what I do and always aim to deliver work that’s not only high-quality but also makes things easier and smoother for my clients. Feel free to take a quick look at my profile to see some of the work I’ve done in the past. If it feels like a good match, I’d be happy to chat further about your project and how I can help bring it to life. I’m available to get started right away and will give this project my full attention from day one. Let’s connect and see how we can make this a success together! Looking forward to hearing from you soon. With Regards! Abhishek Saini
$750 USD dalam 7 hari
5.9
5.9

Hi I can build a clean, scalable meta-progression layer around your existing Match-3 core without touching any of the gameplay logic. I’ve shipped mobile F2P systems where the main challenge is preserving durability and designer control—solved through ScriptableObjects, event-driven XP/level-up flows, and cloud-ready save structures that survive reinstalls. I’ll implement XP awarding, bonus-score logic, level-ups, and power-up unlocks in a modular architecture that plugs into your LevelManager through lightweight event hooks. Data tuning will be fully designer-friendly via editable XP curves and unlock tables, no code changes required. Placeholder UI will surface XP, thresholds, and rewards while keeping the architecture production-ready. You’ll receive namespaced C# scripts, assembly defs, and a working build proving the loop end-to-end. Thanks, Hercules
$500 USD dalam 7 hari
5.9
5.9

Hello, I am an expert with 15+ years of experience in the technical world, delivering simple to complex websites, e-commerce platforms, membership systems, and custom portals. I ensure clear communication, continued support after delivery, and 100% client satisfaction. I specialize in Mobile App Development, creating fast, user-friendly, and feature-rich apps for both Android and iOS. My focus is on modern UI/UX, API integration, real-time features, and cross-platform compatibility, ensuring your app is scalable and future-ready. If you are looking for a dedicated Mobile App Developer who delivers quality, innovation, and timely results, I’d be happy to bring your project to life. Best regards,
$250 USD dalam 7 hari
5.7
5.7

Hello, I understand that you are looking for an experienced Unity developer to implement a persistent meta-progression layer for your Match-3 game without altering the core gameplay. My approach will include awarding XP for level completions and high scores, handling level-ups and power-up unlocks, and ensuring all data is durable both locally and cloud-ready. I will create modular, event-driven C# scripts with ScriptableObjects and namespaces, allowing designers to tweak XP curves and unlock tables without code changes. Minimal placeholder UI hooks will display XP, level-ups, and unlocked abilities, and I will provide a clear integration guide or Loom walkthrough to plug into your existing LevelManager. I have extensive experience building scalable meta-systems for mobile F2P games and delivering clean, maintainable, and documented code. My goal is to ensure your Match-3 game’s meta layer is robust, flexible, and ready for future expansions like leaderboards and rewards. Thanks, Asif
$750 USD dalam 11 hari
5.8
5.8

Hi Rutvik, I will enhance your Unity Match-3 game by implementing a persistent meta layer that awards experience, tracks player progress, and unlocks abilities. I will ensure data durability, maintain gameplay integrity, and prioritize functionality over visuals. Leveraging Unity 2021 LTS and Addressables, I will deliver clean, commented C# scripts, UI elements, customizable tools, integration guidance, and a fully functional build. Let's discuss this project further. Please start the chat. Regards, Sai Bhaskar
$490 USD dalam 10 hari
5.4
5.4

As a seasoned software engineer, I bring a dynamic skill set to the table that extends beyond just WordPress and Shopify. With over 12 years of experience in web and mobile app development, my expertise is more than capable of bringing your Unity Match-3 Meta Progression project to life. My proficiency in C# programming and mobile app development aligns well with your project requirements. I have successfully worked on various high-tech mobile and web projects for big organizations. In particular, my experience working with ScriptableObjects, event-driven architecture, and clean separation between runtime logic and data will be an asset as we build a robust meta layer for your game keeping scalability in mind. Moreover, my ability to integrate UI hooks for XP tracking, level-ups, and unlocked power-ups paired with easy-to-use Editor tools or ScriptableObjects will facilitate smooth designer tweaks without code changes. I also have hands-on experience working on projects that utilize local save plus cloud data handling, ensuring durable gameplay through reinstalls. I pride myself on being detail-oriented and deadline-focused - characteristics you desire in a freelancer. Being available in the USA time zone means that I can keep up with your code reviews and playtests without any lag creating a hassle-free workflow for us both. Let's collaborate to create a sublime gaming experience that will captivate players at every level!
$250 USD dalam 7 hari
5.2
5.2

Unity Match-3 Meta Progression I’m a full-stack software engineer with expertise in React, Node.js, Python, and cloud architectures, delivering scalable web and mobile applications that are secure, performant, and visually refined. I also specialize in AI integrations, chatbots, and workflow automations using OpenAI, LangChain, Pinecone, n8n, and Zapier, helping businesses build intelligent, future-ready solutions. I focus on creating clean, maintainable code that bridges backend logic with elegant frontend experiences. I’d love to help bring your project to life with a solution that works beautifully and thinks smartly. To review my samples and achievements, please visit:https://www.freelancer.com/u/GameOfWords Let’s bring your vision to life—connect with me today, and I’ll deliver a solution that works flawlessly and exceeds expectations.
$250 USD dalam 7 hari
5.2
5.2

Hello, I have a solid understanding of your need to implement a persistent meta layer around your existing Unity Match-3 core. My approach involves developing a system that awards experience upon level completion, tracks player progress, triggers new abilities, and ensures data durability through local saves and cloud readiness. I will maintain the underlying gameplay while focusing on architecture, logic, and scalability over visuals at this stage. With expertise in C# programming and a track record of developing similar systems, I am confident in delivering clean, commented scripts, minimal UI components, customizable tools for designers, integration guides, and a fully functional build for Android or iOS. Effective communication and collaboration will be prioritized throughout the project to ensure your requirements are met efficiently. Best regards, Justin
$500 USD dalam 7 hari
4.8
4.8

Hello, I’m excited about the opportunity to contribute to your project. With strong Unity C# experience on mobile titles and meta-progression systems built alongside existing gameplay loops, I can add a persistent XP/level-up layer around your Match-3 core without touching the swap-and-match logic, using an event-driven architecture and ScriptableObject-driven tuning that stays clean and scalable. I’ll tailor the implementation to Unity 2021 LTS and your current LevelManager flow, adding durable local saves with a cloud-ready abstraction, XP + bonus XP handling, threshold-based unlock triggers for abilities/power-ups, and minimal UI hooks to surface progression while keeping runtime logic separated from data and designer-tunable curves/tables. You can expect clear communication, fast turnaround, and a well-structured delivery with commented scripts, assembly defs, editor-friendly configuration assets, a short integration walkthrough, and a mobile build proving the full loop end to end. Best regards, Juan
$500 USD dalam 3 hari
4.5
4.5

Houston, United States
Kaedah pembayaran disahkan
Ahli sejak Dis 8, 2025
$50-150 USD
$10-30 USD
$30-250 USD
$30-250 USD
$250-750 USD
₹12500-37500 INR
$3000-5000 USD
$250-750 USD
₹12500-37500 INR
₹750-1250 INR / jam
₹750-1250 INR / jam
min $50 USD / jam
$750-1500 USD
₹12500-37500 INR
₹12500-37500 INR
€250-750 EUR
min $50 USD / jam
₹37500-75000 INR
€8-30 EUR
$10-30 USD
€8-30 EUR
$250-750 NZD
$3000-5000 USD
$30-250 USD
$250-750 USD