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My browser-based 3D maze ([login to view URL]) works smoothly on desktop, yet mobile browsers choke. I need an experienced web-game optimiser to: • Diagnose the bottlenecks in the current Web build (likely WebGL asset size, compression, streaming, or shader setup). • Apply best-practice fixes so the game opens quickly and runs fluidly on standard Android and iOS browsers without breaking the existing desktop experience. • Provide a reproducible build process and a brief change log so I can maintain it going forward. Acceptance criteria – Game loads in under 5 seconds on a typical 4G connection using Chrome’s network throttling. – Sustains ~30 fps on a mid-range Android (Pixel 4a class) and iPhone SE. – No new functional regressions on desktop. Deliverables 1. Optimised mobile-friendly build live on the existing [login to view URL] page. 2. Step-by-step notes or scripts for rebuilding. 3. Up to two revision rounds after initial delivery. If you’ve tamed WebGL or Unity WebGL projects for phones before, tell me how you’d attack this loading-speed issue and roughly how long you expect it to take. Project must work on a Samsung Galaxy A14
Project ID: 40576291
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71 freelancers are bidding on average $33 USD for this job

Hello, I'd love to help with your "Fix Mobile Loading For 3D Maze" project. I build fast, pixel-perfect static sites and landing pages in clean HTML5/CSS3 with Bootstrap or Tailwind — fully responsive across mobile, tablet, and desktop. For a fixed project involving javascript, mobile app development, html5, unity 3d, mobile development, unity, game optimization, 3d game art, I translate Figma/PSD/XD designs into crisp, semantic markup that matches the design exactly. I deliver lightweight, cross-browser-tested code with smooth load times. Happy to discuss the details and timeline — when can we connect? Final timeline and cost will be confirmed in chat after a complete understanding and documentation of the project expectations in detail.
$24 USD in 1 day
7.9
7.9

I can optimize your WebGL 3D maze to load incredibly fast and run smoothly on mid-range phones like the Samsung Galaxy A14. I am a software engineer and game developer specializing in Unity, WebGL optimization, and asset compression frameworks. I spend my days debugging code performance, managing resource lifecycles, and profiling scripts to remove memory bottlenecks. I understand completely how easily mobile browsers choke on dense desktop builds, and I know exactly how to strip out the weight without breaking your desktop layout. I will guarantee your game meets the 30 FPS target and opens under 5 seconds over a standard mobile connection. To crush the loading speed bottleneck, I will immediately optimize your asset compression, texture formats, and build configurations. I will enforce modern WebGL compression schemes (like Gzip or Brotli), adjust the heap memory allocation size, and optimize shaders specifically for mobile chipsets. I will also make sure the game scales properly to handle mobile touch inputs without causing regressions on your existing desktop build. .
$50 USD in 5 days
6.4
6.4

Hello! We can optimize your WebGL maze for faster mobile loading and stable gameplay. 1. Do you already have the Unity WebGL source project? 2. Which part is the main issue now: loading time, frame rate, or both? — About us We are dZENcode – a full-cycle IT company for digital product development: from design and programming to integrations and post-release support. We build projects from scratch and also work on existing solutions that need further development, improvements, or technical support. You can find detailed information about our services and rates on our official website: https://dzencode.com. Please review it – after that, we can discuss the details and agree on the next step. ⚠️ After clarifying all details, we will define the scope, the suitable cooperation format – task-based, outsourcing, or outstaffing – and the final cost. Projects are guaranteed to reach release with us: • 10+ years providing IT services; • 90+ in-house specialists; • 250+ public reviews since 2015; • We support products under SLA after launch; • We work under NDA and a company contract!
$20 USD in 7 days
6.3
6.3

Being an experienced full-stack developer and skilled in both web and mobile app development, I believe I am the ideal candidate to optimize your 3D maze game for mobile browsers. My expertise in JavaScript will be valuable, especially in diagnosing bottlenecks in your WebGL asset size, compression, streaming, or shader setup. Furthermore, I have a profound experience with React Native and Flutter which will facilitate the smooth operation of your game on Android and iOS browsers. My approach to this project would revolve around understanding the pain points and limitations of your existing game structure through detailed analysis and identifying the specific issues that bog down its loading speed on mobile devices. I'll then devise a tailored solution by aptly compressing assets without compromising the visual quality, streamlining the codebase, optimizing shaders, and adopting best practices that will result in quick loading times and consistent 30fps even on mid-range mobiles. Given my 100% positive feedback record from satisfied clients just like you, I assure you of delivering only the most optimized builds aligned with all your acceptance criteria. Not only will I help fix the current loading-speed issue but also provide step-by-step notes or scripts that can easily be followed should any rebuilding be required in future. Let's streamline your game together!
$20 USD in 2 days
5.9
5.9

hello, I love to code games. Let me try it. I also have some game/apps at itch.io. I would try to look at the texture sizes... might be you are using unnecessary resolution for the images. We will see...
$50 USD in 7 days
5.7
5.7

As a versatile developer with a love for overcoming challenges, I believe I can swiftly resolve the loading-time issue your 3D Maze game faces on mobile browsers. I have extensive experience in web and app development and firm knowledge of several languages including JavaScript, making me a strong candidate for this project since knowing how to employ WebGL or Unity WebGL optimally is fundamental. Resolving your project's difficulties will likely involve examining questions of asset size, compression, streaming, and shader setup. With my seven years of experience under my belt, I have grappled with similar parallels before and conquered them. Hence, your maze game would immensely benefit from my knack at creating seamless experiences across all devices. My tech orgnisational skills extend beyond problem-solving; I also have good documentation practices that simplify future maintenance. I assure you that, by choosing me as your freelancer, I guarantee efficient results allowing your game to load within five seconds on both iOS and Android platforms while maintaining 30fps. I'm also well versed in- providing step by step notes or scripts for rebuilding which will allow for easy troubleshooting later on. As we work together, feel free to give instructions so together we can ensure that there are no new functional regressions on desktops either. Let's optimize and streamline your game for the bigger mobile market!
$10 USD in 7 days
5.8
5.8

Hello, I'm Jordan from Tequila, Mexico. I see your 3D maze runs well on desktop but fails to load properly on mobile browsers. I have solid experience with JavaScript, HTML5, and mobile development, which are directly relevant to diagnosing browser-based performance issues on mobile devices. My work involves identifying rendering bottlenecks, memory constraints, and touch event conflicts that typically cause mobile loading failures in web-based applications. Here's how I'll troubleshoot this: - Inspect the browser console on mobile devices to identify JavaScript errors, failed resource loads, or memory warnings - Test performance across different mobile browsers and screen sizes to isolate device-specific rendering issues - Review asset loading sequences and implement lazy loading or compression if resources are too heavy for mobile bandwidth Are you seeing specific error messages on mobile, or does the page simply hang during the initial load? I can start immediately once you share access to the codebase or hosting environment. Feel free to send project details through Freelancer messages and I'll begin diagnostics right away. Best regards, Jordan
$15 USD in 1 day
4.0
4.0

Drawing from my extensive experience as a full stack developer, I am confident that I am capable of tackling the bottlenecks you're facing in your 3D maze game. Optimal loading on mobile browsers is vital, and my proficiency in modern web technologies such as HTML5 and JavaScript will enable me to troubleshoot and resolve any WebGL or shader related issues that might be impeding performance and causing excessive loading times. Leveraging my database management skills, I will also ensure your backend processes are streamlined and files are compressed efficiently. My approach involves collaborating closely with clients to fully understand their objectives, meaning minimal back-and-forth while delivering their vision. By choosing me for this task, you're getting access to a full-suite developer capable of handling every aspect of your project from frontend to backend, including maintaining a different build process to cater to mobile needs in the future. In summary, my focus on user-friendly design, scalability, and maintainability combined with my expertise in WebGL and mobile-friendly development make me the ideal fit for fixing your 3D maze's mobile loading issues. Let's optimize it together and ensure seamless experiences across all platforms!
$20 USD in 2 days
4.2
4.2

Hey , I just went through your job description and noticed you need someone skilled in Mobile App Development, Game Optimization, 3D Game Art, Mobile Development, JavaScript, Unity, HTML5 and Unity 3D. That’s right up my alley. You can check my profile — I’ve handled several projects using these exact tools and technologies. Before we proceed, I’d like to clarify a few things: Are these all the project requirements or is there more to it? Do you already have any work done, or will this start from scratch? What’s your preferred deadline for completion? Why Work With Me? Over 280 successful projects completed. Long-term track record of happy clients and repeat work. I prioritize quality, deadlines, and clear communication. Availability: 9am – 9pm Eastern Time (Full-time freelancer) I can share recent examples of similar projects in chat. Let’s connect and discuss your vision in detail. Kind Regards, Zain Arshad USA
$10 USD in 3 days
3.9
3.9

Hi There , Good afternoon! I’ve carefully checked your requirements and really interested in this job. I’m full stack node.js developer working at large-scale apps as a lead developer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I’m well versed in React/Redux, Angular JS, Node JS, Ruby on Rails, html/css as well as javascript and jquery. I have rich experienced in Unity, Unity 3D, Mobile App Development, Game Optimization, Mobile Development, 3D Game Art, JavaScript and HTML5. For more information about me, please refer to my portfolios. I am checking your attachment, I'll update you shortly... I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Thank you
$25 USD in 6 days
4.0
4.0

Hello, I reviewed your WebGL maze, and the main issue appears to be balancing asset loading, memory usage, and rendering performance for mobile browsers without compromising the existing desktop experience. A proper optimization should identify the actual bottlenecks across build settings, asset compression, shader usage, texture management, and loading strategy so the game performs reliably on devices like the Samsung Galaxy A14 while remaining maintainable. I have worked on similar WebGL and browser game optimization projects and can share relevant examples once we connect in chat. Also a quick question, was this Web build exported from Unity, and if so, which Unity version and rendering pipeline are you currently using? Best Regards, Atik
$15 USD in 1 day
4.0
4.0

I can resolve the mobile loading issues for your 3D Maze project immediately. After reviewing your itch. io link, I suspect the bottleneck lies in high resolution textures or unoptimized shaders that exceed mobile memory limits. I have extensive experience optimizing Unity WebGL builds and vanilla JavaScript 3D engines for mobile browsers. I will debug your asset compression settings and adjust the rendering pipeline to ensure smooth performance on iOS and Android devices without sacrificing the visual integrity of the maze. My previous work includes mobile performance tuning for several browser based games, resulting in 40 percent faster load times on average. I am ready to start right now and can deliver a fix within a few hours. When can we discuss your existing build settings?
$30 USD in 1 day
3.6
3.6

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$20 USD in 7 days
3.7
3.7

As an accomplished developer with an emphasis on mobile optimization, I am confident in my ability to fix the loading issue with your browser-based 3D maze. Understanding the intricacies of WebGL and Unity WebGL projects based on my extensive experience, I can target and resolve bottlenecks related to asset size, compression, streaming, or shader setup to ensure a seamless experience across multiple platforms without compromising desktop functionality. I have a comprehensive understanding of mobile app development, which spans over 8+ years of work with both iOS and Android platforms. Additionally, my backend service development and database optimization skills will be particularly valuable in executing a reproducible build process for you while delivering the best performance result. Using sophisticated methods that I’ve perfected over time, I will optimize and fine-tune your game for quick loading times and smooth gameplay on standard Android and iOS browsers - all without any new functional regressions on desktop. Are you ready to provide users with the incredible experience you envisioned? Let's connect and get started on this project immediately.
$20 USD in 7 days
4.5
4.5

Hi there, I've gone through your project details and understand exactly what you need. I build similar webgl projects for mobile before and I can diagnose the bottlenecks in your current web build and apply best-practice fixes to make the game open quickly and run fluidly on standard android and ios browsers. I will provide a reproducible build process adn a brief change log so you can maintain it going forward. I build fast and efficient games and I hope to work with you.
$20 USD in 1 day
3.3
3.3

Drawing from my extensive experience as a Full Stack Web Developer particularly specializing in mobile app development and my comprehensive understanding of JavaScript, I am confident in my ability to effectively resolve the loading-speed challenge that your 3D maze game currently faces on mobile platforms. I am well acquainted with the essential techniques required to optimize WebGL assets such as file compression, streaming, and shader setup. Furthermore, I have a demonstrated proficiency in diagnosing and addressing performance bottlenecks when it comes to web-based applications. With your needs in mind, I will prioritize the acceleration of loading time while ensuring the existing desktop performance remains unaffected. Employing a network-aware approach, I will streamline your game's assets for efficient delivery on a typical 4G connection. This meticulous attention to detail extends to maintaining ~30 fps on mid-range smartphones – the Pixel 4a class and iPhone SE, to be specific. As you require a sustainable solution, I'll provide you with a comprehensible build process as well as change logs so that you can easily maintain your application moving forward. To provide an objective timeline, considering the intricacies of WebGL and Unity WebGL projects, I would assemble a swift solution within two weeks. However, being highly committed to client satisfaction, I am always open to iterative improvements after initial delivery.
$10 USD in 3 days
3.1
3.1

I'm eager to enhance the performance of your 3D maze game. With extensive experience in WebGL optimization for mobile browsers, I can effectively diagnose and resolve the bottlenecks. My approach includes compressing assets, streamlining shaders, and ensuring efficient code execution without affecting your desktop version. I'll deliver a mobile-friendly build, detailed build notes, and offer revisions. Expect initial improvements within a week, followed by testing and refinements. Let’s make your game seamless across all devices!
$20 USD in 7 days
2.6
2.6

I have reviewed your 3D Maze project on itch. io and identified the mobile loading issues. I am an expert in Unity and WebGL optimization with extensive experience fixing performance bottlenecks for browser based games. I will optimize the asset compression, adjust memory allocation settings, and refine the rendering pipeline specifically for mobile hardware to ensure smooth loading. I have successfully resolved similar issues where desktop builds run perfectly but mobile browsers fail due to memory constraints or shader incompatibility. I can start immediately and have your project fully functional on mobile within your budget. When is the best time to discuss the specific error logs you are seeing?
$30 USD in 7 days
2.1
2.1

Unity WebGL exports are notoriously heavy for mobile because the default build skips texture compression and keeps full-resolution assets loaded in memory. I would rebuild the export with ETC2 or ASTC compression and reduce the memory footprint so it loads cleanly on mobile. Should be fixed within 2 days. The bid reflects the post as written. Final numbers depend on the actual project settings and build size. Can start today. I can do a free quick demo of the optimized mobile build before you commit. No strings.
$30 USD in 3 days
1.9
1.9

Hi, I can fix the mobile loading issue in your maze game, optimize performance, and ensure smooth gameplay across Android and iOS devices. Ready to start immediately. Regards, **Acute Tech Solutions**
$20 USD in 7 days
1.9
1.9

Opa-locka, United States
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Member since Dec 27, 2014
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