
Closed
Posted
Paid on delivery
**Title:** CS 1.6 Custom Team Survival / Zone War Game Mode Developer Needed **Project Description:** I am looking for an experienced Counter-Strike 1.6 developer who can create a custom multiplayer game mode using AMX Mod X / Pawn (preferably with ReHLDS + ReGameDLL support). The idea is to create a new team-based survival mode for CS 1.6. Core features required: • Large custom map with 8 separated team spawn areas • 32 player support (8 teams, 4 players per team) • Each team has its own colored identity • Team-based scoreboard visible in TAB menu showing: * kills * deaths * alive players * team statistics Gameplay: • Each match lasts around 5 minutes • Players start in their own base zones • Weapons and equipment can be purchased inside each team's spawn area • Teams fight until the winning condition is reached • The playable zone gradually shrinks every minute • Players outside the zone receive damage Revive system: • When a player reaches 0 HP, they enter a downed state instead of instantly dying • Teammates can revive them by holding the E key for around 8 seconds • Revived players return with limited HP Additional requirements: • Clean and optimized code • Configurable settings (timers, damage, teams, rewards) • Source files (.sma) must be provided • Installation documentation required • Ability to expand the mode later with ranking, skins, rewards and additional features Please provide: 1. Examples of previous CS 1.6 / AMX Mod X projects 2. Estimated cost 3. Estimated development time I am looking for someone interested in building a long-term custom CS 1.6 project, not just a simple plugin.
Project ID: 40571354
20 proposals
Remote project
Active 10 hours ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
20 freelancers are bidding on average $777 USD for this job

Greetings! I can develop your custom CS 1.6 team survival and zone war game mode using AMX Mod X with ReHLDS and ReGameDLL support. I will build the full mode including 8 team spawns, 32-player capacity, team scoreboard, shrinking zone mechanics, and a revive system with E-key hold. I will also include a configurable settings file for timers, damage, teams, and rewards. I will provide clean source files and installation documentation. I am also interested in expanding the mode later with ranking, skins, and rewards. I have built similar custom game modes and can share examples. Let's discuss your map requirements and timeline. Thanks, Revival
$500 USD in 7 days
0.0
0.0

Hi, your time is valuable so I'll keep this short. I understand exactly what you're looking to achieve. I'll build or improve your solution using Game Programming, Game Testing, Game Design, Game Asset Creation, C++ Programming, Game Optimization, Game Development and Unity 3D, keeping the code clean, the functionality reliable, and everything aligned with your requirements. My focus is on delivering a solution that works right the first time, not just getting the job done. One quick question: is there anything you'd like me to prioritize before I get started? Rameen
$945 USD in 3 days
0.0
0.0

I understand the importance of creating a unique and engaging gaming experience for the CS 1.6 community. Identifying a key challenge in developing a custom Team Survival mode for CS 1.6 is ensuring seamless gameplay mechanics while maintaining balance and excitement for all players. I will tackle this challenge by leveraging my extensive experience in developing custom game modes for CS 1.6, ensuring a smooth and immersive gaming experience for all players involved. With a track record of delivering high-quality CS 1.6 projects, I am well-equipped to bring your vision to life. Not moving forward with this project could mean missing out on a valuable opportunity to engage and retain players in the long run. Feel free to explore my profile for concrete evidence of my capabilities. Could you please share your preferred timeline for project completion?
$500 USD in 3 days
0.0
0.0

Creating a custom survival game mode for CS 1.6 comes with its unique challenges, but it's a project that is deeply enriching. The core concept revolves around fostering a dynamic and strategic multiplayer experience, and I'll focus on implementing this effectively. Utilizing AMX Mod X with ReHLDS and ReGameDLL support, I’ll ensure the custom game mode not only meets the refined gameplay dynamics but is also robustly supported for scalability. The challenge lies in efficiently handling the shrinking playable zone while minimizing lag. I propose optimizing the map and using zonal triggers and invisible barriers to ensure that players experience a seamless transition. For player revival, leveraging hud messages can guide teammates on how to perform revives without interrupting the flow. Having developed game mechanics before, I understand the importance of clean code and modular design, which makes future expansions such as rankings and custom skins straightforward. My previous experiences in similar projects can make this endeavor both effective and streamlined. Would love to hear your thoughts on the intended player experience in downed states—is there specific feedback or UI elements you envision guiding this? Let’s discuss how we can finesse these details to build something exceptional.
$500 USD in 7 days
0.0
0.0

Hi — CS 1.6 modding with AMX Mod X and Pawn is what I work in, and this is a fun brief because the interesting parts aren't the obvious ones. The revive system is where most of the real work lives. CS 1.6 has no built-in downed state, so it has to be faked — catch the death before it happens, drop the player into a frozen "knocked" state instead, and run a hold-E timer that checks a teammate is nearby for the full 8 seconds before bringing them back with limited HP. Getting that to feel clean is the difference between this mode feeling good and feeling janky. The shrinking zone is a per-minute radius check with damage applied to anyone outside it, and the 8-team setup with colored identities and a TAB scoreboard is straightforward AMXX work once the team structure is set up right. Everything configurable (timers, damage, teams, rewards), .sma sources and install docs included, built so ranking and skins can bolt on later. CS 1.6 examples in private chat. Can start right away. Regards
$750 USD in 12 days
0.0
0.0

Hi, I have carefully analyzed your project requirements and understand you need a fully custom CS 1.6 team survival game mode built with AMX Mod X/Pawn, featuring multi-team gameplay, shrinking zones, a revive system, custom scoreboards, configurable settings, and a scalable architecture for future expansions. I have completed similar multiplayer game development projects involving custom game modes, server-side logic, gameplay mechanics, performance optimization, and modular systems designed for long-term maintenance and feature growth. I will develop clean, optimized, and well-documented code compatible with ReHLDS and ReGameDLL, implement all requested gameplay mechanics, provide configurable settings, source (.sma) files, and installation documentation. The architecture will be designed to support future additions such as rankings, skins, rewards, and other custom features. I am available to start immediately and committed to delivering the highest-quality project within the shortest possible timeframe. Best regards, Oleh
$800 USD in 10 days
0.0
0.0

This project immediately caught my attention because it is exactly the type of work I do best. I understand the need for a clean, professional, and user-friendly CS 1.6 custom game mode. While I am new to freelancer, I have tons of experience and have done other projects off-site. I specialize in creating seamless, integrated, and automated gaming experiences. If this sounds like what you're looking for, I'd love to hear more about your project. Regards, Warrick Van Eeden
$550 USD in 7 days
0.0
0.0

Hi — this is a solid battle-royale-style concept for CS 1.6, and building it on ReHLDS + ReGameDLL is the right call — you get cleaner hooks and better performance for 32 players and 8 teams than stock HLDS would give you. My plan for the core: set up the 8-team structure with colored identities and per-base spawn zones, buy zones limited to each team's area, a TAB scoreboard showing kills/deaths/alive/team stats, and the shrinking playable area with out-of-zone damage ticking each minute. The downed/revive mechanic I'd build by intercepting the kill so a player at 0 HP goes into a knocked state instead of dying, with a teammate holding E for 8 seconds to revive them at reduced HP — CS 1.6 doesn't do this natively, so it's the part worth building carefully. All settings configurable, .sma sources and installation docs delivered, structured so ranking, skins and rewards can be added in later phases. Previous AMXX/CS 1.6 work in private chat. Can start immediately. Talk soon
$750 USD in 7 days
0.0
0.0

As someone with extensive experience in game development and modding, I believe I am the perfect fit for your long-term CS 1.6 project. My work is characterized by clean and optimized code, two integral requirements for this demanding task. Not only have I created multiple successful projects using AMX Mod X, but I have also integrated complex game modes into existing platforms like yours. I thrive on challenging projects that require a strong understanding of both art and development. Your specific needs, such as a low-poly environment, modular props, and optimized gameplay are areas I excel in. Throughout the development process, my goal is to ensure not just functionality but also an aesthetic cohesion that adds to the overall experience. Furthermore, my commitment extends beyond the provided deliverables. Like you, I see this project as more than just a simple plugin; it is a foundation for future expansions. This aligns perfectly with my approach of building games and systems that are scalable and ready for integration. By selecting me for your project, you can be confident in receiving a game mode that not only meets your current needs but also sets the stage for any future developments you may have in mind.
$850 USD in 7 days
0.0
0.0

Johan, I understand the need for a skilled CS 1.6 developer to create a custom team survival mode. I have extensive experience with AMX Mod X and Pawn for CS 1.6 development. To meet your requirements, I will design a large custom map with 8 distinct team spawn areas and ensure 32 player support with unique team identities. Implementing a team-based scoreboard and a strategic gameplay approach is crucial for player engagement. I will focus on a revive system that adds depth to the gameplay. Clean, optimized code and configurable settings will be a priority to ensure flexibility for future expansion. I am excited about the opportunity to work on this project and discuss further details with you. Let's collaborate to bring your vision to life in this long-term custom CS 1.6 development endeavor.
$600 USD in 7 days
0.0
0.0

Qiziltepa Tumani, Uzbekistan
Payment method verified
Member since Mar 14, 2026
₹750-1250 INR / hour
$250-750 USD
$10-60 AUD
₹600-1500 INR
$20-200 USD
$750-1500 AUD
$1500-3000 USD
€30-250 EUR
$30-250 USD
€10000-20000 EUR
$30-250 USD
$30-250 USD
₹1500-12500 INR
$2-8 USD / hour
$2-8 USD / hour
$10-30 USD
$30-250 USD
₹1500-12500 INR
₹750-1250 INR / hour
£20-250 GBP